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Remove bleedout bar showing for last player downed

This commit is contained in:
Jbleezy
2022-01-04 14:28:34 -08:00
parent c4821a7a28
commit bd8cce4502

View File

@ -1542,6 +1542,12 @@ bleedout_bar_hud()
{
self waittill("entering_last_stand");
// don't show for last player downed
if(!self maps/mp/zombies/_zm_laststand::player_is_in_laststand())
{
continue;
}
self thread bleedout_bar_hud_updatebar(bleedout_bar);
bleedout_bar showelem();