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https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-06-08 06:12:17 -05:00
Ray Gun Mark 2: add secondary camo
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parent
b0555f429a
commit
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@ -471,6 +471,7 @@
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* Ammo gets added to the clip at the same time that it gets added in the reload anim
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* Ammo gets added to the clip at the same time that it gets added in the reload anim
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* Limited to 1 player on all maps
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* Limited to 1 player on all maps
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* Decreased last stand ammo from 3 clips to 1 clip
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* Decreased last stand ammo from 3 clips to 1 clip
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* Upgraded: added secondary camo
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#### Jet Gun
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#### Jet Gun
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* Kills multiple zombies significantly faster
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* Kills multiple zombies significantly faster
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@ -18,6 +18,8 @@ if %ERRORLEVEL% NEQ 0 pause
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--load "%cd%\zone_source\common_mp.ff" ^
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--load "%cd%\zone_source\common_mp.ff" ^
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--load "%OAT_GAME%\zone\all\patch_ui_zm.ff" ^
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--load "%OAT_GAME%\zone\all\patch_ui_zm.ff" ^
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--load "%OAT_GAME%\zone\all\ui_zm.ff" ^
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--load "%OAT_GAME%\zone\all\ui_zm.ff" ^
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--load "%OAT_GAME%\zone\all\patch_zm.ff" ^
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--load "%OAT_GAME%\zone\all\common_zm.ff" ^
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--base-folder "%OAT_BASE%" ^
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--base-folder "%OAT_BASE%" ^
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--asset-search-path "%cd%" ^
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--asset-search-path "%cd%" ^
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--source-search-path "%cd%\zone_source" ^
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--source-search-path "%cd%\zone_source" ^
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@ -303,11 +303,16 @@
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"useSpecularMap": true
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"useSpecularMap": true
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},
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},
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{
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{
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"materialOverrides": [],
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"materialOverrides": [
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{
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"baseMaterial": "mc/mtl_t6_wpn_zmb_raygun2_1",
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"camoMaterial": "mc/mtl_weapon_camo_zmb_dlc2_alt"
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}
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],
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"shaderConsts": [
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"shaderConsts": [
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1.0,
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10.0,
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1.0,
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10.0,
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0.0,
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0.8500000238418579,
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0.0,
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0.0,
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0.0,
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0.0,
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0.0,
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0.0,
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@ -416,12 +421,17 @@
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"useSpecularMap": true
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"useSpecularMap": true
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},
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},
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{
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{
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"materialOverrides": [],
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"materialOverrides": [
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{
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"baseMaterial": "mc/mtl_t6_wpn_zmb_raygun2_1",
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"camoMaterial": "mc/mtl_weapon_camo_dragon_alt"
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}
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],
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"shaderConsts": [
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"shaderConsts": [
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1.0,
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3.0,
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1.0,
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3.0,
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0.0,
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0.0,
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0.0,
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1.0,
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0.0,
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0.0,
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0.0,
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0.0,
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0.0,
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0.0,
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@ -457,10 +467,15 @@
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"useSpecularMap": false
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"useSpecularMap": false
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},
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},
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{
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{
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"materialOverrides": [],
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"materialOverrides": [
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{
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"baseMaterial": "mc/mtl_t6_wpn_zmb_raygun2_1",
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"camoMaterial": "mc/mtl_weapon_camo_zmb_dlc4_alt"
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}
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],
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"shaderConsts": [
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"shaderConsts": [
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6.0,
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4.320000171661377,
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6.0,
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4.090000152587891,
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0.0,
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0.0,
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1.0,
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1.0,
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0.0,
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0.0,
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@ -3,3 +3,5 @@
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>name,common_zm
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>name,common_zm
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include,includes/zm/materials
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include,includes/zm/materials
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camo,camo_raygun_mark2
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@ -18,4 +18,3 @@ xmodel,t6_wpn_none_world
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xanim,viewmodel_bare_hands_falling
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xanim,viewmodel_bare_hands_falling
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camo,camo_raygun
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camo,camo_raygun
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camo,camo_raygun_mark2
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