mirror of
https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-06-08 06:12:17 -05:00
Tranzit: add AN-94
This commit is contained in:
parent
668ee8db16
commit
be348876c8
@ -321,6 +321,7 @@
|
||||
### Assault Rifles
|
||||
|
||||
#### AN-94
|
||||
* Added on Tranzit
|
||||
* Increased weapon cost from 1200 to 1500
|
||||
* Unupgraded: decreased stock ammo from 300 to 240
|
||||
* Upgraded: decreased stock ammo from 600 to 450
|
||||
|
@ -53007,6 +53007,25 @@
|
||||
"guid" "6D2A1B25"
|
||||
}
|
||||
{
|
||||
"script_noteworthy" "zclassic_transit"
|
||||
"angles" "0 270 0"
|
||||
"origin" "611.1 -993.1 181"
|
||||
"classname" "script_struct"
|
||||
"zombie_weapon_upgrade" "an94_zm"
|
||||
"targetname" "weapon_upgrade"
|
||||
"target" "pf1905_auto38"
|
||||
"guid" "F0390DB3"
|
||||
}
|
||||
{
|
||||
"script_noteworthy" "zclassic_transit"
|
||||
"targetname" "pf1905_auto38"
|
||||
"classname" "script_struct"
|
||||
"model" "t6_wpn_ar_an94_world"
|
||||
"angles" "0 270 0"
|
||||
"origin" "611.1 -993.1 181"
|
||||
"guid" "6D2A1B25"
|
||||
}
|
||||
{
|
||||
"script_noteworthy" "zrace_town"
|
||||
"origin" "1068.3 -1241 5"
|
||||
"angles" "0 270 0"
|
||||
|
@ -1460,6 +1460,13 @@ weapon_changes()
|
||||
add_zombie_weapon("fnp45_zm", "fnp45_upgraded_zm", &"WEAPON_FNP45", 500, "", "", undefined, 1);
|
||||
}
|
||||
|
||||
if (level.script == "zm_transit")
|
||||
{
|
||||
include_weapon("an94_zm", 0);
|
||||
include_weapon("an94_upgraded_zm", 0);
|
||||
add_zombie_weapon("an94_zm", "an94_upgraded_zm", &"ZOMBIE_WEAPON_AN94", 1500, "", "", undefined, 1);
|
||||
}
|
||||
|
||||
if (level.script == "zm_prison")
|
||||
{
|
||||
include_weapon("held_knife_zm_alcatraz", 0);
|
||||
@ -2915,7 +2922,7 @@ refill_after_time(primary)
|
||||
vars["curr_dw_ammo_clip"] = 0;
|
||||
|
||||
// save current dual wield weapon clip ammo
|
||||
if(vars["dw_primary"] != "none" && vars["curr_dw_primary"] != "none")
|
||||
if (vars["dw_primary"] != "none" && vars["curr_dw_primary"] != "none")
|
||||
{
|
||||
vars["curr_dw_ammo_clip"] = self getWeaponAmmoClip(vars["curr_dw_primary"]);
|
||||
}
|
||||
@ -2931,7 +2938,7 @@ refill_after_time(primary)
|
||||
self setWeaponAmmoStock(primary, vars["ammo_stock"]);
|
||||
|
||||
// restore current dual wield weapon clip ammo
|
||||
if(vars["dw_primary"] != "none" && vars["curr_dw_primary"] != "none")
|
||||
if (vars["dw_primary"] != "none" && vars["curr_dw_primary"] != "none")
|
||||
{
|
||||
self set_weapon_ammo_clip_left(vars["curr_primary"], vars["curr_dw_ammo_clip"]);
|
||||
}
|
||||
|
50
scripts/zm/replaced/zm_transit.csc
Normal file
50
scripts/zm/replaced/zm_transit.csc
Normal file
@ -0,0 +1,50 @@
|
||||
#include clientscripts\mp\zm_transit;
|
||||
#include clientscripts\mp\_utility;
|
||||
#include clientscripts\mp\zombies\_zm_weapons;
|
||||
#include clientscripts\mp\zombies\_zm_utility;
|
||||
#include clientscripts\mp\zm_transit_classic;
|
||||
#include clientscripts\mp\zm_transit_standard_station;
|
||||
#include clientscripts\mp\zm_transit_standard_farm;
|
||||
#include clientscripts\mp\zm_transit_standard_town;
|
||||
#include clientscripts\mp\zm_transit_grief_station;
|
||||
#include clientscripts\mp\zm_transit_grief_farm;
|
||||
#include clientscripts\mp\zm_transit_grief_town;
|
||||
#include clientscripts\mp\zm_transit_ffotd;
|
||||
#include clientscripts\mp\zm_transit_bus;
|
||||
#include clientscripts\mp\zm_transit_automaton;
|
||||
#include clientscripts\mp\zombies\_zm_equip_turbine;
|
||||
#include clientscripts\mp\zm_transit_fx;
|
||||
#include clientscripts\mp\zm_transit_amb;
|
||||
#include clientscripts\mp\zm_transit_gump;
|
||||
#include clientscripts\mp\_teamset_cdc;
|
||||
#include clientscripts\mp\_fx;
|
||||
#include clientscripts\mp\zombies\_zm_morsecode;
|
||||
#include clientscripts\mp\zombies\_zm;
|
||||
#include clientscripts\mp\zombies\_zm_weap_tazer_knuckles;
|
||||
#include clientscripts\mp\zombies\_zm_weap_riotshield;
|
||||
#include clientscripts\mp\zombies\_zm_weap_cymbal_monkey;
|
||||
#include clientscripts\mp\zombies\_zm_weap_jetgun;
|
||||
#include clientscripts\mp\_visionset_mgr;
|
||||
#include clientscripts\mp\zombies\_zm_equipment;
|
||||
|
||||
start_zombie_stuff()
|
||||
{
|
||||
level._uses_crossbow = 1;
|
||||
level.raygun2_included = 1;
|
||||
include_weapons();
|
||||
include_powerups();
|
||||
include_equipment_for_level();
|
||||
clientscripts\mp\zombies\_zm::init();
|
||||
clientscripts\mp\zombies\_zm_weap_tazer_knuckles::init();
|
||||
clientscripts\mp\zombies\_zm_weap_riotshield::init();
|
||||
level.legacy_cymbal_monkey = 1;
|
||||
clientscripts\mp\zombies\_zm_weap_cymbal_monkey::init();
|
||||
clientscripts\mp\zombies\_zm_weap_jetgun::init();
|
||||
clientscripts\mp\_visionset_mgr::vsmgr_register_overlay_info_style_burn("zm_transit_burn", 1, 15, 2);
|
||||
init_level_specific_wall_buy_fx();
|
||||
}
|
||||
|
||||
init_level_specific_wall_buy_fx()
|
||||
{
|
||||
level._effect["an94_zm_fx"] = loadfx("maps/zombie/fx_zmb_wall_buy_an94");
|
||||
}
|
@ -1,6 +1,176 @@
|
||||
#include maps\mp\_utility;
|
||||
#include maps\mp\zm_transit;
|
||||
#include common_scripts\utility;
|
||||
#include maps\mp\_utility;
|
||||
#include maps\mp\gametypes_zm\_zm_gametype;
|
||||
#include maps\mp\zombies\_zm_unitrigger;
|
||||
#include maps\mp\zombies\_zm_utility;
|
||||
#include maps\mp\zombies\_zm_weapons;
|
||||
#include maps\mp\zombies\_zm_game_module;
|
||||
#include maps\mp\zm_transit_utility;
|
||||
#include maps\mp\zombies\_zm_weapon_locker;
|
||||
#include maps\mp\zm_transit_gamemodes;
|
||||
#include maps\mp\zombies\_zm_banking;
|
||||
#include maps\mp\zm_transit_ffotd;
|
||||
#include maps\mp\zm_transit_bus;
|
||||
#include maps\mp\zm_transit_automaton;
|
||||
#include maps\mp\zombies\_zm_equip_turbine;
|
||||
#include maps\mp\zm_transit_fx;
|
||||
#include maps\mp\zombies\_zm;
|
||||
#include maps\mp\animscripts\zm_death;
|
||||
#include maps\mp\teams\_teamset_cdc;
|
||||
#include maps\mp\_sticky_grenade;
|
||||
#include maps\mp\zombies\_load;
|
||||
#include maps\mp\zm_transit_ai_screecher;
|
||||
#include maps\mp\gametypes_zm\_spawning;
|
||||
#include maps\mp\zm_transit_lava;
|
||||
#include maps\mp\zm_transit_power;
|
||||
#include maps\mp\zombies\_zm_ai_basic;
|
||||
#include maps\mp\zombies\_zm_weap_riotshield;
|
||||
#include maps\mp\zombies\_zm_weap_jetgun;
|
||||
#include maps\mp\zombies\_zm_weap_emp_bomb;
|
||||
#include maps\mp\zombies\_zm_weap_cymbal_monkey;
|
||||
#include maps\mp\zombies\_zm_weap_tazer_knuckles;
|
||||
#include maps\mp\zombies\_zm_weap_bowie;
|
||||
#include maps\mp\zombies\_zm_weap_claymore;
|
||||
#include maps\mp\zombies\_zm_weap_ballistic_knife;
|
||||
#include maps\mp\_visionset_mgr;
|
||||
#include maps\mp\zm_transit_achievement;
|
||||
#include maps\mp\zombies\_zm_zonemgr;
|
||||
#include maps\mp\zombies\_zm_laststand;
|
||||
#include maps\mp\zombies\_zm_spawner;
|
||||
#include maps\mp\animscripts\zm_utility;
|
||||
#include maps\mp\zm_transit_openings;
|
||||
#include character\c_transit_player_farmgirl;
|
||||
#include character\c_transit_player_oldman;
|
||||
#include character\c_transit_player_engineer;
|
||||
#include character\c_transit_player_reporter;
|
||||
#include maps\mp\zombies\_zm_audio;
|
||||
#include maps\mp\zombies\_zm_powerups;
|
||||
#include maps\mp\zombies\_zm_equipment;
|
||||
#include maps\mp\zombies\_zm_blockers;
|
||||
#include maps\mp\zombies\_zm_power;
|
||||
#include maps\mp\zombies\_zm_devgui;
|
||||
#include maps\mp\zm_transit_cling;
|
||||
#include maps\mp\zombies\_zm_buildables;
|
||||
#include maps\mp\zm_transit_sq;
|
||||
#include maps\mp\zm_transit_distance_tracking;
|
||||
#include maps\mp\zombies\_zm_audio_announcer;
|
||||
#include maps\mp\zombies\_zm_stats;
|
||||
#include maps\mp\zombies\_zm_sidequests;
|
||||
#include maps\mp\zombies\_zm_tombstone;
|
||||
|
||||
include_weapons()
|
||||
{
|
||||
gametype = getdvar(#"ui_gametype");
|
||||
include_weapon("knife_zm", 0);
|
||||
include_weapon("frag_grenade_zm", 0);
|
||||
include_weapon("claymore_zm", 0);
|
||||
include_weapon("sticky_grenade_zm", 0);
|
||||
include_weapon("m1911_zm", 0);
|
||||
include_weapon("m1911_upgraded_zm", 0);
|
||||
include_weapon("python_zm");
|
||||
include_weapon("python_upgraded_zm", 0);
|
||||
include_weapon("judge_zm");
|
||||
include_weapon("judge_upgraded_zm", 0);
|
||||
include_weapon("kard_zm");
|
||||
include_weapon("kard_upgraded_zm", 0);
|
||||
include_weapon("fiveseven_zm");
|
||||
include_weapon("fiveseven_upgraded_zm", 0);
|
||||
include_weapon("beretta93r_zm", 0);
|
||||
include_weapon("beretta93r_upgraded_zm", 0);
|
||||
include_weapon("fivesevendw_zm");
|
||||
include_weapon("fivesevendw_upgraded_zm", 0);
|
||||
include_weapon("ak74u_zm", 0);
|
||||
include_weapon("ak74u_upgraded_zm", 0);
|
||||
include_weapon("mp5k_zm", 0);
|
||||
include_weapon("mp5k_upgraded_zm", 0);
|
||||
include_weapon("qcw05_zm");
|
||||
include_weapon("qcw05_upgraded_zm", 0);
|
||||
include_weapon("870mcs_zm", 0);
|
||||
include_weapon("870mcs_upgraded_zm", 0);
|
||||
include_weapon("rottweil72_zm", 0);
|
||||
include_weapon("rottweil72_upgraded_zm", 0);
|
||||
include_weapon("saiga12_zm");
|
||||
include_weapon("saiga12_upgraded_zm", 0);
|
||||
include_weapon("srm1216_zm");
|
||||
include_weapon("srm1216_upgraded_zm", 0);
|
||||
include_weapon("m14_zm", 0);
|
||||
include_weapon("m14_upgraded_zm", 0);
|
||||
include_weapon("saritch_zm");
|
||||
include_weapon("saritch_upgraded_zm", 0);
|
||||
include_weapon("m16_zm", 0);
|
||||
include_weapon("m16_gl_upgraded_zm", 0);
|
||||
include_weapon("xm8_zm");
|
||||
include_weapon("xm8_upgraded_zm", 0);
|
||||
include_weapon("type95_zm");
|
||||
include_weapon("type95_upgraded_zm", 0);
|
||||
include_weapon("tar21_zm");
|
||||
include_weapon("tar21_upgraded_zm", 0);
|
||||
include_weapon("galil_zm");
|
||||
include_weapon("galil_upgraded_zm", 0);
|
||||
include_weapon("fnfal_zm");
|
||||
include_weapon("fnfal_upgraded_zm", 0);
|
||||
include_weapon("dsr50_zm");
|
||||
include_weapon("dsr50_upgraded_zm", 0);
|
||||
include_weapon("barretm82_zm");
|
||||
include_weapon("barretm82_upgraded_zm", 0);
|
||||
include_weapon("rpd_zm");
|
||||
include_weapon("rpd_upgraded_zm", 0);
|
||||
include_weapon("hamr_zm");
|
||||
include_weapon("hamr_upgraded_zm", 0);
|
||||
include_weapon("usrpg_zm");
|
||||
include_weapon("usrpg_upgraded_zm", 0);
|
||||
include_weapon("m32_zm");
|
||||
include_weapon("m32_upgraded_zm", 0);
|
||||
include_weapon("cymbal_monkey_zm");
|
||||
include_weapon("emp_grenade_zm", 1, undefined, ::less_than_normal);
|
||||
|
||||
if (is_classic())
|
||||
include_weapon("screecher_arms_zm", 0);
|
||||
|
||||
if (gametype != "zgrief")
|
||||
{
|
||||
include_weapon("ray_gun_zm");
|
||||
include_weapon("ray_gun_upgraded_zm", 0);
|
||||
include_weapon("jetgun_zm", 0, undefined, ::less_than_normal);
|
||||
include_weapon("riotshield_zm", 0);
|
||||
include_weapon("tazer_knuckles_zm", 0);
|
||||
include_weapon("knife_ballistic_no_melee_zm", 0);
|
||||
include_weapon("knife_ballistic_no_melee_upgraded_zm", 0);
|
||||
include_weapon("knife_ballistic_zm");
|
||||
include_weapon("knife_ballistic_upgraded_zm", 0);
|
||||
include_weapon("knife_ballistic_bowie_zm", 0);
|
||||
include_weapon("knife_ballistic_bowie_upgraded_zm", 0);
|
||||
level._uses_retrievable_ballisitic_knives = 1;
|
||||
add_limited_weapon("knife_ballistic_zm", 1);
|
||||
add_limited_weapon("jetgun_zm", 1);
|
||||
add_limited_weapon("ray_gun_zm", 4);
|
||||
add_limited_weapon("ray_gun_upgraded_zm", 4);
|
||||
add_limited_weapon("knife_ballistic_upgraded_zm", 0);
|
||||
add_limited_weapon("knife_ballistic_no_melee_zm", 0);
|
||||
add_limited_weapon("knife_ballistic_no_melee_upgraded_zm", 0);
|
||||
add_limited_weapon("knife_ballistic_bowie_zm", 0);
|
||||
add_limited_weapon("knife_ballistic_bowie_upgraded_zm", 0);
|
||||
|
||||
if (isdefined(level.raygun2_included) && level.raygun2_included)
|
||||
{
|
||||
include_weapon("raygun_mark2_zm");
|
||||
include_weapon("raygun_mark2_upgraded_zm", 0);
|
||||
add_weapon_to_content("raygun_mark2_zm", "dlc3");
|
||||
add_limited_weapon("raygun_mark2_zm", 1);
|
||||
add_limited_weapon("raygun_mark2_upgraded_zm", 1);
|
||||
}
|
||||
}
|
||||
|
||||
add_limited_weapon("m1911_zm", 0);
|
||||
|
||||
init_level_specific_wall_buy_fx();
|
||||
}
|
||||
|
||||
init_level_specific_wall_buy_fx()
|
||||
{
|
||||
level._effect["an94_zm_fx"] = loadfx("maps/zombie/fx_zmb_wall_buy_an94");
|
||||
}
|
||||
|
||||
lava_damage_depot()
|
||||
{
|
||||
|
7
scripts/zm/zm_transit/zm_transit_reimagined.csc
Normal file
7
scripts/zm/zm_transit/zm_transit_reimagined.csc
Normal file
@ -0,0 +1,7 @@
|
||||
#include clientscripts\mp\_utility;
|
||||
#include clientscripts\mp\zombies\_zm_utility;
|
||||
|
||||
main()
|
||||
{
|
||||
replaceFunc(clientscripts\mp\zm_transit::start_zombie_stuff, scripts\zm\replaced\zm_transit::start_zombie_stuff);
|
||||
}
|
@ -12,6 +12,7 @@ main()
|
||||
replaceFunc(maps\mp\zm_transit_sq::richtofen_sidequest_c, scripts\zm\replaced\zm_transit_sq::richtofen_sidequest_c);
|
||||
replaceFunc(maps\mp\zm_transit_sq::richtofen_sidequest_complete, scripts\zm\replaced\zm_transit_sq::richtofen_sidequest_complete);
|
||||
replaceFunc(maps\mp\zm_transit_sq::droppowerup, scripts\zm\replaced\zm_transit_sq::droppowerup);
|
||||
replaceFunc(maps\mp\zm_transit::include_weapons, scripts\zm\replaced\zm_transit::include_weapons);
|
||||
replaceFunc(maps\mp\zm_transit::lava_damage_depot, scripts\zm\replaced\zm_transit::lava_damage_depot);
|
||||
replaceFunc(maps\mp\zm_transit::sndplaymusicegg, scripts\zm\replaced\zm_transit::sndplaymusicegg);
|
||||
replaceFunc(maps\mp\zm_transit_gamemodes::init, scripts\zm\replaced\zm_transit_gamemodes::init);
|
||||
|
Binary file not shown.
@ -144,6 +144,50 @@ wpn_ballista_flux_l_npc_pap,raw\sound\wpn\pap\pap_flux_left.LN65.pc.snd,,,wpn_ba
|
||||
wpn_ballista_flux_l_plr_pap,raw\sound\wpn\pap\pap_flux_left.LN65.pc.snd,,,wpn_ballista_flux_r_plr_pap,grp_weapon,3685,3685,,25,900,900,default,default,allon,allon,8,priority,4,priority,32129,33416,,85,90,63,-1,,loaded,nonlooping,variant,-1,0,10386,,snp_wpn_3p,3d,0,0,0,0,63,,no,no,left_shot,4000,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
|
||||
wpn_ballista_flux_r_npc_pap,raw\sound\wpn\pap\pap_flux_right.LN65.pc.snd,,,wpn_ballista_fire_npc,grp_weapon,3685,3685,,25,900,900,default,default,allon,allon,8,priority,4,priority,32129,33416,,85,90,63,-1,,loaded,nonlooping,variant,-1,0,10386,,snp_wpn_3p,3d,0,0,0,0,63,,no,no,right_shot,4000,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
|
||||
wpn_ballista_flux_r_plr_pap,raw\sound\wpn\pap\pap_flux_right.LN65.pc.snd,,,wpn_ballista_fire_plr,grp_weapon,3685,3685,,25,900,900,default,default,allon,allon,8,priority,4,priority,32129,33416,,85,90,63,-1,,loaded,nonlooping,variant,-1,0,10386,,snp_wpn_3p,3d,0,0,0,0,63,,no,no,right_shot,4000,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
|
||||
fly_an94_bolt_back,raw\sound\wpn\assault\reload\fly_assault_bb.LN65.pc.snd,,,,grp_foley,13075,18470,,0,5000,5000,default,default,allon,allon,8,priority,8,oldest,31143,34396,,70,70,63,-1,,loaded,nonlooping,volume,-1,0,20,,snp_foley,2d,0,0,0,0,63,,no,yes,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
|
||||
fly_an94_bolt_release,raw\sound\wpn\assault\reload\fly_assault_bf.LN65.pc.snd,,,,grp_foley,13075,18470,,0,5000,5000,default,default,allon,allon,8,priority,8,oldest,31143,34396,,70,70,63,-1,,loaded,nonlooping,volume,-1,0,20,,snp_foley,2d,0,0,0,0,63,,no,yes,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
|
||||
fly_an94_button,raw\sound\wpn\assault\m16\reload\fly_m16_button.LN65.pc.snd,,,,grp_foley,13075,18470,,0,5000,5000,default,default,allon,allon,8,priority,8,oldest,31143,34396,,70,70,63,-1,,loaded,nonlooping,volume,-1,0,20,,snp_foley,2d,0,0,0,0,63,,no,yes,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
|
||||
fly_an94_charge,raw\sound\wpn\assault\reload\fly_assault_charge.LN65.pc.snd,,,,grp_foley,13075,18470,,0,5000,5000,default,default,allon,allon,8,priority,8,oldest,31143,34396,,70,70,63,-1,,loaded,nonlooping,volume,-1,0,20,,snp_foley,2d,0,0,0,0,63,,no,yes,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
|
||||
fly_an94_dial_sight,raw\sound\wpn\rocket\m202\foley\fly_m202_flip_sight.LN65.pc.snd,,,,grp_foley,13075,18470,,0,5000,5000,default,default,allon,allon,8,priority,8,oldest,31143,34396,,70,70,63,-1,,loaded,nonlooping,volume,-1,0,20,,snp_foley,2d,0,0,0,0,63,,no,yes,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
|
||||
fly_an94_mag_in,raw\sound\wpn\assault\reload\fly_assault_mag_in.LN65.pc.snd,,,,grp_foley,13075,18470,,0,5000,5000,default,default,allon,allon,8,priority,8,oldest,31143,34396,,70,70,63,-1,,loaded,nonlooping,volume,-1,0,20,,snp_foley,2d,0,0,0,0,63,,no,yes,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
|
||||
fly_an94_mag_out,raw\sound\wpn\assault\reload\fly_assault_mag_out.LN65.pc.snd,,,,grp_foley,13075,18470,,0,5000,5000,default,default,allon,allon,8,priority,8,oldest,31143,34396,,70,70,63,-1,,loaded,nonlooping,volume,-1,0,20,,snp_foley,2d,0,0,0,0,63,,no,yes,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
|
||||
wpn_an94_1straise_npc,raw\sound\fly\gear\rattle\fly_cloth_00.LN65.pc.snd,,,,grp_foley,3685,3685,,75,500,500,default,default,allon,allon,4,priority,8,oldest,31107,34515,,15,30,63,-1,,loaded,nonlooping,volume,-1,0,20,,snp_foley,3d,0,25,250,3685,63,,no,yes,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
|
||||
wpn_an94_1straise_npc,raw\sound\fly\gear\rattle\fly_cloth_01.LN65.pc.snd,,,,grp_foley,3685,3685,,75,500,500,default,default,allon,allon,4,priority,8,oldest,31107,34515,,15,30,63,-1,,loaded,nonlooping,volume,-1,0,20,,snp_foley,3d,0,25,250,3685,63,,no,yes,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
|
||||
wpn_an94_1straise_npc,raw\sound\fly\gear\rattle\fly_cloth_02.LN65.pc.snd,,,,grp_foley,3685,3685,,75,500,500,default,default,allon,allon,4,priority,8,oldest,31107,34515,,15,30,63,-1,,loaded,nonlooping,volume,-1,0,20,,snp_foley,3d,0,25,250,3685,63,,no,yes,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
|
||||
wpn_an94_1straise_npc,raw\sound\fly\gear\rattle\fly_cloth_03.LN65.pc.snd,,,,grp_foley,3685,3685,,75,500,500,default,default,allon,allon,4,priority,8,oldest,31107,34515,,15,30,63,-1,,loaded,nonlooping,volume,-1,0,20,,snp_foley,3d,0,25,250,3685,63,,no,yes,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
|
||||
wpn_an94_1straise_plr,raw\sound\fly\gear\rattle\long\fly_cloth_00.LN65.pc.snd,,,,grp_foley,13075,18470,,0,5000,5000,default,default,allon,allon,8,priority,8,oldest,31143,34396,,70,70,63,-1,,loaded,nonlooping,volume,-1,0,20,,snp_foley,2d,0,0,0,0,63,,no,yes,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
|
||||
wpn_an94_dryfire_npc,raw\sound\wpn\assault\dry_fire\npc\dry_fire_00.LN65.pc.snd,,,,grp_weapon,8250,8250,,900,900,901,alloff,default,cosdelay,cosdelay,8,priority,2,oldest,30484,35220,,40,90,63,-52,,loaded,nonlooping,volume,-1,0,368,,snp_wpn_3p,3d,0,0,0,0,63,,no,no,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
|
||||
wpn_an94_dryfire_plr,raw\sound\wpn\assault\dry_fire\plr\dry_fire_00.LN65.pc.snd,,,,grp_weapon,29273,29273,,0,5000,5000,default,default,allon,allon,3,oldest,8,oldest,32767,32767,,90,90,63,-1,,loaded,nonlooping,volume,-1,0,1165,,snp_wpn_1p,2d,0,0,0,0,63,,no,no,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
|
||||
wpn_an94_fire_npc,raw\sound\wpn\assault\an94\plr\shot\wpn_an94_shot_plr.LN65.pc.snd,,,wpn_an94_LFE_npc,grp_weapon,8250,8250,,900,900,901,alloff,default,cosdelay,cosdelay,8,priority,2,oldest,30484,35220,,40,90,63,-52,,loaded,nonlooping,volume,-1,0,368,,snp_wpn_3p,3d,0,0,0,0,63,,no,no,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
|
||||
wpn_an94_fire_npc_decay,raw\sound\wpn\assault\decay\ext\wpn_assault_decay_ext.LN65.pc.snd,,,,grp_weapon,4639,4639,,50,900,900,default,default,allon,rcurve1,3,priority,1,oldest,30927,34715,,20,70,38,-1,,loaded,nonlooping,volume,-1,0,368,,snp_wpn_3p,3d,0,0,0,0,63,,no,no,none,0,,,,no,0,2155298321,3434048311,,yes,no,0,0,,yes,no,bus_fx,
|
||||
wpn_an94_fire_npc_decay,raw\sound\wpn\assault\decay\int\wpn_assault_decay_int.LN65.pc.snd,,,,grp_weapon,1467,1467,,50,900,900,default,default,allon,rcurve1,3,priority,1,oldest,30927,34715,,20,70,38,-1,,loaded,nonlooping,volume,-1,0,368,,snp_wpn_3p,3d,0,0,0,0,63,,no,no,none,0,,,,no,0,2155298321,1609388568,,yes,no,0,0,,yes,no,bus_fx,
|
||||
wpn_an94_fire_npc_dist,raw\sound\wpn\dist_guns\ass\wpn_assault_dist_00.LN65.pc.snd,,,wpn_an94_fire_npc_decay,grp_weapon,7353,7353,,900,6000,12500,default,allon,sindelay,sindelay,8,priority,3,oldest,27553,38966,,90,40,0,-1,,loaded,nonlooping,,-1,0,6553,,snp_wpn_3p,3d,0,0,0,0,63,,no,no,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
|
||||
wpn_an94_fire_npc_dist,raw\sound\wpn\dist_guns\ass\wpn_assault_dist_01.LN65.pc.snd,,,wpn_an94_fire_npc_decay,grp_weapon,7353,7353,,900,6000,12500,default,allon,sindelay,sindelay,8,priority,3,oldest,27553,38966,,90,40,0,-1,,loaded,nonlooping,,-1,0,6553,,snp_wpn_3p,3d,0,0,0,0,63,,no,no,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
|
||||
wpn_an94_fire_npc_dist,raw\sound\wpn\dist_guns\ass\wpn_assault_dist_02.LN65.pc.snd,,,wpn_an94_fire_npc_decay,grp_weapon,7353,7353,,900,6000,12500,default,allon,sindelay,sindelay,8,priority,3,oldest,27553,38966,,90,40,0,-1,,loaded,nonlooping,,-1,0,6553,,snp_wpn_3p,3d,0,0,0,0,63,,no,no,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
|
||||
wpn_an94_fire_npc_dist,raw\sound\wpn\dist_guns\ass\wpn_assault_dist_03.LN65.pc.snd,,,wpn_an94_fire_npc_decay,grp_weapon,7353,7353,,900,6000,12500,default,allon,sindelay,sindelay,8,priority,3,oldest,27553,38966,,90,40,0,-1,,loaded,nonlooping,,-1,0,6553,,snp_wpn_3p,3d,0,0,0,0,63,,no,no,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
|
||||
wpn_an94_fire_npc_pap,raw\sound\wpn\pap\pap_shot_st.LN65.pc.snd,,,wpn_an94_flux_l_npc_pap,grp_weapon,8250,8250,,75,1250,1250,default,default,allon,allon,10,priority,3,oldest,30927,34715,,50,90,89,-1,,loaded,nonlooping,variant,-1,0,6553,,snp_wpn_3p,3d,0,0,0,0,63,,no,no,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
|
||||
wpn_an94_fire_plr,raw\sound\wpn\assault\an94\plr\shot\wpn_an94_shot_plr.LN65.pc.snd,,,wpn_an94_lfe,grp_weapon,29273,29273,,0,5000,5000,default,default,allon,allon,3,oldest,8,oldest,32297,33243,,90,90,63,-1,,loaded,nonlooping,volume,-1,0,1165,,snp_wpn_1p,2d,0,0,0,0,63,,no,no,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
|
||||
wpn_an94_fire_plr_decay,raw\sound\wpn\assault\decay\ext\wpn_assault_decay_ext.LN65.pc.snd,,,,grp_weapon,9257,9257,,0,5000,5000,default,default,allon,allon,3,oldest,8,oldest,32297,33243,,90,90,63,-1,,loaded,nonlooping,volume,-1,0,655,,snp_wpn_1p,2d,0,0,0,0,63,,no,no,none,0,,,,no,0,2155298321,3434048311,,yes,no,0,0,,yes,no,bus_fx,
|
||||
wpn_an94_fire_plr_decay,raw\sound\wpn\assault\decay\int\wpn_assault_decay_int.LN65.pc.snd,,,,grp_weapon,9257,9257,,0,5000,5000,default,default,allon,allon,3,oldest,8,oldest,32297,33243,,90,90,63,-1,,loaded,nonlooping,volume,-1,0,655,,snp_wpn_1p,2d,0,0,0,0,63,,no,no,none,0,,,,no,0,2155298321,1609388568,,yes,no,0,0,,yes,no,bus_fx,
|
||||
wpn_an94_fire_plr_pap,raw\sound\wpn\pap\pap_shot_st.LN65.pc.snd,,,wpn_an94_flux_l_plr_pap,grp_weapon,14671,14671,,0,5000,5000,default,default,allon,allon,1,oldest,8,oldest,32767,32767,,90,90,63,-1,,loaded,nonlooping,volume,-1,0,2072,,snp_wpn_1p,2d,0,0,0,0,63,,no,no,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_hdrfx,
|
||||
wpn_an94_flux_l_npc_pap,raw\sound\wpn\pap\pap_flux_left.LN65.pc.snd,,,wpn_an94_flux_r_npc_pap,grp_weapon,3685,3685,,25,900,900,default,default,allon,allon,8,priority,4,priority,32129,33416,,85,90,63,-1,,loaded,nonlooping,variant,-1,0,10386,,snp_wpn_3p,3d,0,0,0,0,63,,no,no,left_shot,4000,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
|
||||
wpn_an94_flux_l_plr_pap,raw\sound\wpn\pap\pap_flux_left.LN65.pc.snd,,,wpn_an94_flux_r_plr_pap,grp_weapon,3685,3685,,25,900,900,default,default,allon,allon,8,priority,4,priority,32129,33416,,85,90,63,-1,,loaded,nonlooping,variant,-1,0,10386,,snp_wpn_3p,3d,0,0,0,0,63,,no,no,left_shot,4000,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
|
||||
wpn_an94_flux_r_npc_pap,raw\sound\wpn\pap\pap_flux_right.LN65.pc.snd,,,wpn_an94_fire_npc,grp_weapon,3685,3685,,25,900,900,default,default,allon,allon,8,priority,4,priority,32129,33416,,85,90,63,-1,,loaded,nonlooping,variant,-1,0,10386,,snp_wpn_3p,3d,0,0,0,0,63,,no,no,right_shot,4000,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
|
||||
wpn_an94_flux_r_plr_pap,raw\sound\wpn\pap\pap_flux_right.LN65.pc.snd,,,wpn_an94_fire_plr,grp_weapon,3685,3685,,25,900,900,default,default,allon,allon,8,priority,4,priority,32129,33416,,85,90,63,-1,,loaded,nonlooping,variant,-1,0,10386,,snp_wpn_3p,3d,0,0,0,0,63,,no,no,right_shot,4000,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
|
||||
wpn_an94_lfe,raw\sound\wpn\smg\mp7\plr\lfe\wpn_mp7_fire_lfe.LN65.pc.snd,,,wpn_an94_fire_plr_decay,grp_wpn_lfe,13075,13075,,0,5000,5000,default,default,allon,allon,8,priority,2,oldest,32767,32767,,85,90,63,-1,,loaded,nonlooping,volume,-1,0,0,,snp_wpn_1p,2d,0,0,0,0,63,,no,no,none,0,,,,no,0,0,0,,no,no,0,0,,yes,no,bus_hdrfx,
|
||||
wpn_an94_LFE_npc,raw\sound\wpn\smg\mp7\plr\lfe\wpn_mp7_fire_lfe.LN65.pc.snd,,,wpn_an94_fire_npc_dist,grp_wpn_lfe,7353,7353,,25,225,225,default,default,allon,allon,3,priority,1,oldest,32767,32767,,40,90,63,-65,,loaded,nonlooping,volume,-1,0,0,,snp_wpn_3p,3d,0,0,0,0,63,,no,no,none,0,,,,no,0,0,0,,no,no,0,0,,yes,no,bus_hdrfx,
|
||||
wpn_an94_pickup_npc,raw\sound\fly\pickups\weapon\fly_weapon_pickup_00.LN65.pc.snd,,,,grp_foley,3685,3685,,75,500,500,default,default,allon,allon,2,priority,1,reject,31834,33727,,15,30,63,-1,,loaded,nonlooping,volume,-1,0,20,,snp_foley,3d,0,25,250,3685,63,,no,yes,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
|
||||
wpn_an94_pickup_npc,raw\sound\fly\pickups\weapon\fly_weapon_pickup_01.LN65.pc.snd,,,,grp_foley,3685,3685,,75,500,500,default,default,allon,allon,2,priority,1,reject,31834,33727,,15,30,63,-1,,loaded,nonlooping,volume,-1,0,20,,snp_foley,3d,0,25,250,3685,63,,no,yes,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
|
||||
wpn_an94_pickup_plr,raw\sound\fly\pickups\weapon\fly_weapon_pickup_00.LN65.pc.snd,,,,grp_foley,3685,3685,,0,5000,5000,default,default,allon,allon,1,reject,8,oldest,31143,34396,,70,70,63,-1,,loaded,nonlooping,volume,-1,0,20,,snp_foley,2d,0,0,0,0,63,,no,yes,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
|
||||
wpn_an94_pickup_plr,raw\sound\fly\pickups\weapon\fly_weapon_pickup_01.LN65.pc.snd,,,,grp_foley,3685,3685,,0,5000,5000,default,default,allon,allon,1,reject,8,oldest,31143,34396,,70,70,63,-1,,loaded,nonlooping,volume,-1,0,20,,snp_foley,2d,0,0,0,0,63,,no,yes,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
|
||||
wpn_an94_silencer_fire_npc,raw\sound\wpn\assault\m27\plr\shot\silenced\wpn_m27_sil_shot_plr.LN65.pc.snd,,,wpn_an94_silencer_LFE_npc,grp_weapon,8250,8250,,900,900,901,alloff,default,cosdelay,cosdelay,8,priority,2,oldest,31834,33727,,40,90,63,-52,,loaded,nonlooping,volume,-1,0,0,,snp_wpn_3p,3d,0,0,0,0,63,,no,no,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
|
||||
wpn_an94_silencer_fire_npc_decay,raw\sound\wpn\assault\decay\int\silenced\wpn_aslt_decay_silenced_int.LN65.pc.snd,,,,grp_weapon,1467,1467,,50,900,900,default,default,allon,rcurve1,3,priority,1,oldest,30927,34715,,20,70,38,-1,,loaded,nonlooping,volume,-1,0,368,,snp_wpn_3p,3d,0,0,0,0,63,,no,no,none,0,,,,no,0,2155298321,1609388568,,yes,no,0,0,,yes,no,bus_fx,
|
||||
wpn_an94_silencer_fire_npc_decay,raw\sound\wpn\pistol\decay\ext\silenced\wpn_pistol_decay_silenced_ext.LN65.pc.snd,,,,grp_weapon,4639,4639,,50,900,900,default,default,allon,rcurve1,3,priority,1,oldest,30927,34715,,20,70,38,-1,,loaded,nonlooping,volume,-1,0,368,,snp_wpn_3p,3d,0,0,0,0,63,,no,no,none,0,,,,no,0,2155298321,3434048311,,yes,no,0,0,,yes,no,bus_fx,
|
||||
wpn_an94_silencer_fire_plr,raw\sound\wpn\assault\m27\plr\shot\silenced\wpn_m27_sil_shot_plr.LN65.pc.snd,,,wpn_an94_silencer_LFE,grp_weapon,29273,29273,,0,5000,5000,default,default,allon,allon,3,oldest,8,oldest,31834,33727,,90,90,63,-1,,loaded,nonlooping,volume,-1,0,0,,snp_wpn_1p,2d,0,0,0,0,63,,no,no,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
|
||||
wpn_an94_silencer_fire_plr_decay,raw\sound\wpn\assault\decay\int\silenced\wpn_aslt_decay_silenced_int.LN65.pc.snd,,,,grp_weapon,9257,9257,,0,5000,5000,default,default,allon,allon,3,oldest,8,oldest,31834,33727,,90,90,63,-1,,loaded,nonlooping,volume,-1,0,3685,,snp_wpn_1p,2d,0,0,0,0,63,,no,no,none,0,,,,no,0,2155298321,1609388568,,yes,no,0,0,,yes,no,bus_fx,
|
||||
wpn_an94_silencer_fire_plr_decay,raw\sound\wpn\pistol\decay\ext\silenced\wpn_pistol_decay_silenced_ext.LN65.pc.snd,,,,grp_weapon,9257,9257,,0,5000,5000,default,default,allon,allon,3,oldest,8,oldest,31834,33727,,90,90,63,-1,,loaded,nonlooping,volume,-1,0,2072,,snp_wpn_1p,2d,0,0,0,0,63,,no,no,none,0,,,,no,0,2155298321,3434048311,,yes,no,0,0,,yes,no,bus_fx,
|
||||
wpn_an94_silencer_lfe,raw\sound\wpn\smg\mp7\plr\lfe\wpn_mp7_fire_lfe.LN65.pc.snd,,,wpn_an94_silencer_fire_plr_decay,grp_wpn_lfe,13075,13075,,0,5000,5000,default,default,allon,allon,8,priority,2,oldest,32767,32767,,85,90,63,-1,,loaded,nonlooping,volume,-1,0,0,,snp_wpn_1p,2d,0,0,0,0,63,,no,no,none,0,,,,no,0,0,0,,no,no,0,0,,yes,no,bus_hdrfx,
|
||||
wpn_an94_silencer_LFE_npc,raw\sound\wpn\smg\mp7\plr\lfe\wpn_mp7_fire_lfe.LN65.pc.snd,,,wpn_an94_silencer_fire_npc_decay,grp_wpn_lfe,7353,7353,,25,225,225,default,default,allon,allon,3,priority,1,oldest,32767,32767,,40,90,63,-65,,loaded,nonlooping,volume,-1,0,0,,snp_wpn_3p,3d,0,0,0,0,63,,no,no,none,0,,,,no,0,0,0,,no,no,0,0,,yes,no,bus_hdrfx,
|
||||
fly_insas_charge,raw\sound\wpn\smg\kiparis\reload\fly_kiparis_charge.LN65.pc.snd,,,,grp_foley,13075,18470,,0,5000,5000,default,default,allon,allon,8,priority,8,oldest,31143,34396,,70,70,63,-1,,loaded,nonlooping,volume,-1,0,20,,snp_foley,2d,0,0,0,0,63,,no,yes,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
|
||||
fly_insas_futz,raw\sound\wpn\smg\spectre\reload\fly_spectre_futz.LN65.pc.snd,,,,grp_foley,13075,18470,,0,5000,5000,default,default,allon,allon,8,priority,8,oldest,31143,34396,,70,70,63,-1,,loaded,nonlooping,volume,-1,0,20,,snp_foley,2d,0,0,0,0,63,,no,yes,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
|
||||
fly_insas_mag_in,raw\sound\wpn\smg\kiparis\reload\fly_kiparis_mag_in.LN65.pc.snd,,,,grp_foley,13075,18470,,0,5000,5000,default,default,allon,allon,8,priority,8,oldest,31143,34396,,70,70,63,-1,,loaded,nonlooping,volume,-1,0,20,,snp_foley,2d,0,0,0,0,63,,no,yes,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
|
||||
|
|
@ -1,4 +1,5 @@
|
||||
script,scripts/zm/_zm_reimagined.csc
|
||||
script,scripts/zm/zm_transit/zm_transit_reimagined.csc
|
||||
script,scripts/zm/zm_nuked/zm_nuked_reimagined.csc
|
||||
script,scripts/zm/zm_prison/zm_prison_reimagined.csc
|
||||
script,scripts/zm/zm_buried/zm_buried_reimagined.csc
|
||||
@ -9,6 +10,7 @@ script,scripts/zm/replaced/_zm_ai_brutus.csc
|
||||
script,scripts/zm/replaced/_zm_ai_mechz.csc
|
||||
script,scripts/zm/replaced/_zm_perk_vulture.csc
|
||||
script,scripts/zm/replaced/_zm_weapons.csc
|
||||
script,scripts/zm/replaced/zm_transit.csc
|
||||
script,scripts/zm/replaced/zm_nuked.csc
|
||||
script,scripts/zm/replaced/zm_prison.csc
|
||||
script,scripts/zm/replaced/zm_buried.csc
|
||||
|
91
zone_source/includes/weapons/an94_zm.zone
Normal file
91
zone_source/includes/weapons/an94_zm.zone
Normal file
@ -0,0 +1,91 @@
|
||||
image,~~-gmtl_t6_wpn_ar_an94_spc-rg~9f7fdf89
|
||||
image,mtl_t6_wpn_ar_an94_nml
|
||||
image,~mtl_t6_wpn_ar_an94_ao-l&mtl_~d3fe71e8
|
||||
image,~-gmtl_t6_wpn_ar_an94_col
|
||||
image,~mtl_t6_wpn_ar_an94_ir-r&mtl_~4c150ffa
|
||||
material,mc/mtl_t6_wpn_ar_an94_thermal
|
||||
material,mc/mtl_t6_wpn_ar_an94_camo1
|
||||
material,mc/mtl_t6_wpn_ar_an94_camo2
|
||||
material,mc/mtl_t6_wpn_ar_an94_camo3
|
||||
material,mc/mtl_t6_wpn_ar_an94_camo4
|
||||
xmodel,t6_wpn_ar_an94_view
|
||||
xmodel,t6_wpn_ar_an94_world
|
||||
xmodel,t6_attach_mag_an94_view
|
||||
xmodel,t6_attach_mag_an94_world
|
||||
tracer,assaultrifle_enemy
|
||||
material,mc/mtl_weapon_camo_dragon_2
|
||||
camo,camo_an94
|
||||
xanim,viewmodel_an94_idle
|
||||
xanim,viewmodel_an94_intro_fire
|
||||
xanim,viewmodel_an94_fire
|
||||
xanim,viewmodel_an94_reload
|
||||
xanim,viewmodel_an94_reload_empty
|
||||
xanim,viewmodel_an94_pullout
|
||||
xanim,viewmodel_an94_first_raise
|
||||
xanim,viewmodel_an94_putaway_quick
|
||||
xanim,viewmodel_an94_putaway
|
||||
xanim,viewmodel_an94_pullout_quick
|
||||
xanim,viewmodel_an94_sprint_in
|
||||
xanim,viewmodel_an94_sprint_loop
|
||||
xanim,viewmodel_an94_sprint_out
|
||||
xanim,viewmodel_an94_crawl_in
|
||||
xanim,viewmodel_an94_crawl_forward
|
||||
xanim,viewmodel_an94_crawl_back
|
||||
xanim,viewmodel_an94_crawl_right
|
||||
xanim,viewmodel_an94_crawl_left
|
||||
xanim,viewmodel_an94_crawl_out
|
||||
xanim,viewmodel_an94_ads_fire
|
||||
xanim,viewmodel_an94_intro_ads_fire
|
||||
xanim,viewmodel_an94_d2p_in
|
||||
xanim,viewmodel_an94_d2p_loop
|
||||
xanim,viewmodel_an94_d2p_out
|
||||
xanim,viewmodel_an94_ads_up
|
||||
xanim,viewmodel_an94_ads_down
|
||||
image,menu_mp_weapons_an94
|
||||
material,menu_mp_weapons_an94
|
||||
weapon,an94_zm
|
||||
attachmentunique,au_an94_none
|
||||
attachmentunique,au_an94_grip
|
||||
attachmentunique,au_an94_mms
|
||||
attachmentunique,au_an94_rangefinder
|
||||
attachmentunique,au_an94_reflex
|
||||
attachmentunique,au_an94_rangefinder+grip
|
||||
weapon,an94_upgraded_zm
|
||||
xanim,viewmodel_an94_grip_idle
|
||||
xanim,viewmodel_an94_grip_intro_fire
|
||||
xanim,viewmodel_an94_grip_fire
|
||||
xanim,viewmodel_an94_grip_reload
|
||||
xanim,viewmodel_an94_grip_reload_empty
|
||||
xanim,viewmodel_an94_grip_pullout
|
||||
xanim,viewmodel_an94_grip_first_raise
|
||||
xanim,viewmodel_an94_grip_putaway
|
||||
xanim,viewmodel_an94_grip_pullout_quick
|
||||
xanim,viewmodel_an94_grip_putaway_quick
|
||||
xanim,viewmodel_an94_grip_sprint_in
|
||||
xanim,viewmodel_an94_grip_sprint_loop
|
||||
xanim,viewmodel_an94_grip_sprint_out
|
||||
xanim,viewmodel_an94_grip_crawl_in
|
||||
xanim,viewmodel_an94_grip_crawl_forward
|
||||
xanim,viewmodel_an94_grip_crawl_back
|
||||
xanim,viewmodel_an94_grip_crawl_right
|
||||
xanim,viewmodel_an94_grip_crawl_left
|
||||
xanim,viewmodel_an94_grip_crawl_out
|
||||
xanim,viewmodel_an94_grip_ads_fire
|
||||
xanim,viewmodel_an94_grip_intro_ads_fire
|
||||
xanim,viewmodel_an94_grip_d2p_in
|
||||
xanim,viewmodel_an94_grip_d2p_loop
|
||||
xanim,viewmodel_an94_grip_d2p_out
|
||||
xanim,viewmodel_an94_grip_ads_up
|
||||
xanim,viewmodel_an94_grip_ads_down
|
||||
xanim,viewmodel_an94_reflex_ads_up
|
||||
xanim,viewmodel_an94_reflex_ads_down
|
||||
xanim,viewmodel_an94_mms_first_raise
|
||||
xanim,viewmodel_an94_mms_ads_up
|
||||
xanim,viewmodel_an94_mms_ads_down
|
||||
xanim,viewmodel_an94_rangefinder_ads_fire
|
||||
xanim,viewmodel_an94_rangefinder_ads_up
|
||||
xanim,viewmodel_an94_rangefinder_ads_down
|
||||
xanim,viewmodel_an94_grip_rangefinder_ads_fire
|
||||
image,fxt_zmb_wep_wallbuy_05
|
||||
material,gfx_fxt_zmb_wep_wallbuy_05
|
||||
fx,maps/zombie/fx_zmb_wall_buy_an94
|
@ -5,6 +5,7 @@
|
||||
include,includes/mapents/so_zencounter_zm_buried
|
||||
|
||||
include,includes/weapons/saritch_zm
|
||||
include,includes/weapons/an94_zm
|
||||
|
||||
weapon,bowie_knife_zm
|
||||
weapon,tazer_knuckles_zm
|
||||
|
Loading…
x
Reference in New Issue
Block a user