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mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-11 23:57:59 -05:00

Decrease zombie health cap

This commit is contained in:
Jbleezy
2022-01-19 20:20:00 -08:00
parent 526f26ad12
commit c04fb129c9
2 changed files with 7 additions and 5 deletions

View File

@ -53,7 +53,7 @@
* Removed enemy player name fade in time * Removed enemy player name fade in time
## Zombies ## Zombies
* Health capped at 1 million * Health capped at 100,000
* Removed walkers in high rounds * Removed walkers in high rounds
* Neck counts as headshot * Neck counts as headshot

View File

@ -221,7 +221,7 @@ post_all_players_spawned()
level thread buildbuildables(); level thread buildbuildables();
level thread buildcraftables(); level thread buildcraftables();
level thread zombie_health_fix(); level thread zombie_health_cap();
level thread wallbuy_dynamic_update(); level thread wallbuy_dynamic_update();
@ -4298,17 +4298,19 @@ electric_cherry_unlimited()
} }
} }
zombie_health_fix() zombie_health_cap()
{ {
max_health = 100000;
for ( ;; ) for ( ;; )
{ {
level waittill( "start_of_round" ); level waittill( "start_of_round" );
wait 0.05; wait 0.05;
if(level.zombie_health > 1000000) if(level.zombie_health > max_health)
{ {
level.zombie_health = 1000000; level.zombie_health = max_health;
} }
} }
} }