From c101782af1a8585e9dc0b1f7043c35be0eab58fd Mon Sep 17 00:00:00 2001 From: Jbleezy Date: Tue, 4 Apr 2023 20:05:44 -0700 Subject: [PATCH] Staffs upgraded: disable melee weapon switch --- scripts/zm/_zm_reimagined.gsc | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/scripts/zm/_zm_reimagined.gsc b/scripts/zm/_zm_reimagined.gsc index aadaa49e..5cede06e 100644 --- a/scripts/zm/_zm_reimagined.gsc +++ b/scripts/zm/_zm_reimagined.gsc @@ -2148,6 +2148,12 @@ melee_weapon_switch_watcher() while(1) { + if (is_true(self.use_staff_melee)) + { + wait 0.05; + continue; + } + vars["melee_wep"] = self get_player_melee_weapon(); vars["curr_wep"] = self getCurrentWeapon();