diff --git a/README.md b/README.md index 749766ef..e6cd42e0 100644 --- a/README.md +++ b/README.md @@ -43,6 +43,7 @@ * Can dive again right away after just diving * Increased melee range by 16% (same as Black Ops 1) * Disabled melee lunging +* Can look up and down 90 degrees (previously 85 degrees) * Decreased normal health regeneration delay from 2.4 seconds to 2 seconds * Decreased low health regeneration delay from 5 seconds to 4 seconds * Normal health regeneration rate is no longer instant diff --git a/scripts/zm/_zm_reimagined.gsc b/scripts/zm/_zm_reimagined.gsc index d78ee9be..780b3a4b 100644 --- a/scripts/zm/_zm_reimagined.gsc +++ b/scripts/zm/_zm_reimagined.gsc @@ -298,6 +298,10 @@ set_dvars() setDvar( "player_backSpeedScale", 1 ); + // can't set to exactly 90 or else looking completely up or down will cause the player to move in the opposite direction + setDvar( "player_view_pitch_up", 89.9999 ); + setDvar( "player_view_pitch_down", 89.9999 ); + setDvar( "dtp_post_move_pause", 0 ); setDvar( "dtp_startup_delay", 100 ); setDvar( "dtp_exhaustion_window", 100 );