From c31c2b190a1aad55c2661993a9235907b5e38fc5 Mon Sep 17 00:00:00 2001 From: Jbleezy Date: Thu, 4 Jan 2024 20:07:32 -0800 Subject: [PATCH] Make separate .zone for each zm map Rewrite build.bat to load .ff's separately Set build.bat vars as environment variables Remove unused assets from weapon files --- build.bat | 100 +++++++++++++++--- scripts/zm/zgrief/zgrief_reimagined.gsc | 6 +- weapons/zm/held_bowie_knife_zm | 2 +- weapons/zm/held_knife_zm | 2 +- weapons/zm/held_knife_zm_alcatraz | 2 +- weapons/zm/held_spoon_zm_alcatraz | 2 +- weapons/zm/held_spork_zm_alcatraz | 2 +- weapons/zm/held_tazer_knuckles_zm | 2 +- weapons/zm/insas_upgraded_zm | 31 +----- weapons/zm/sa58_upgraded_zm | 40 +------ weapons/zm/saritch_upgraded_zm | 10 +- weapons/zm/sig556_upgraded_zm | 41 +------ weapons/zm/vector_extclip_upgraded_zm | 29 +---- weapons/zm/vector_upgraded_zm | 29 +---- zone_source/common_mp.zone | 15 +++ zone_source/includes/attachment.zone | 3 + zone_source/includes/attachmentunique.zone | 6 ++ zone_source/includes/ballista_zm.zone | 1 - zone_source/includes/fnp45_zm.zone | 15 ++- .../includes/held_one_inch_punch_zm.zone | 39 ------- .../{fx_zmb_wall_buy.zone => images.zone} | 0 zone_source/includes/insas_zm.zone | 7 +- zone_source/includes/item_meat_zm.zone | 4 - zone_source/includes/knife_ballistic_zm.zone | 2 + .../{held_knife_zm.zone => knife_zm.zone} | 23 +--- zone_source/includes/m1911_zm.zone | 1 + zone_source/includes/materials.zone | 47 ++++++++ .../includes/muzzleflashes_zmb_ug.zone | 2 + zone_source/includes/one_inch_punch_zm.zone | 14 +++ zone_source/includes/raygun_mark2_zm.zone | 2 - zone_source/includes/sa58_zm.zone | 5 - zone_source/includes/saritch_zm.zone | 1 - zone_source/includes/scar_zm.zone | 2 - zone_source/includes/sig556_zm.zone | 14 +-- zone_source/includes/vector_zm.zone | 11 +- zone_source/includes/waypoint.zone | 16 --- zone_source/includes/weapons.zone | 34 ++++++ zone_source/includes/willy_pete_zm.zone | 2 - zone_source/mod.zone | 43 ++------ zone_source/zm_buried.zone | 10 ++ zone_source/zm_highrise.zone | 3 + zone_source/zm_nuked.zone | 5 + zone_source/zm_prison.zone | 9 ++ zone_source/zm_tomb.zone | 16 +++ zone_source/zm_transit.zone | 12 +++ 45 files changed, 323 insertions(+), 339 deletions(-) create mode 100644 zone_source/common_mp.zone create mode 100644 zone_source/includes/attachment.zone create mode 100644 zone_source/includes/attachmentunique.zone delete mode 100644 zone_source/includes/held_one_inch_punch_zm.zone rename zone_source/includes/{fx_zmb_wall_buy.zone => images.zone} (100%) delete mode 100644 zone_source/includes/item_meat_zm.zone rename zone_source/includes/{held_knife_zm.zone => knife_zm.zone} (60%) create mode 100644 zone_source/includes/m1911_zm.zone create mode 100644 zone_source/includes/materials.zone create mode 100644 zone_source/includes/muzzleflashes_zmb_ug.zone create mode 100644 zone_source/includes/one_inch_punch_zm.zone delete mode 100644 zone_source/includes/raygun_mark2_zm.zone delete mode 100644 zone_source/includes/waypoint.zone create mode 100644 zone_source/includes/weapons.zone delete mode 100644 zone_source/includes/willy_pete_zm.zone create mode 100644 zone_source/zm_buried.zone create mode 100644 zone_source/zm_highrise.zone create mode 100644 zone_source/zm_nuked.zone create mode 100644 zone_source/zm_prison.zone create mode 100644 zone_source/zm_tomb.zone create mode 100644 zone_source/zm_transit.zone diff --git a/build.bat b/build.bat index 7bcb6e7f..cfe1cd1d 100644 --- a/build.bat +++ b/build.bat @@ -1,19 +1,91 @@ @echo off -set GAME_BASE=D:\Games\Steam\steamapps\common\Call of Duty Black Ops II -set OAT_BASE=C:\OpenAssetTools -set MOD_BASE=%cd% "%OAT_BASE%\Linker.exe" ^ ---load "%GAME_BASE%\zone\all\zm_tomb.ff" ^ ---load "%GAME_BASE%\zone\all\zm_buried.ff" ^ ---load "%GAME_BASE%\zone\all\zm_prison.ff" ^ ---load "%GAME_BASE%\zone\all\zm_nuked.ff" ^ ---load "%GAME_BASE%\zone\all\common_patch_mp.ff" ^ ---load "%GAME_BASE%\zone\all\common_mp.ff" ^ ---load "%GAME_BASE%\zone\all\frontend.ff" ^ +--load "%OAT_GAME%\zone\english\en_code_post_gfx_mp.ff" ^ +--load "%OAT_GAME%\zone\all\common_patch_mp.ff" ^ +--load "%OAT_GAME%\zone\all\common_mp.ff" ^ +--load "%OAT_GAME%\zone\all\frontend_patch.ff" ^ +--load "%OAT_GAME%\zone\all\frontend.ff" ^ --base-folder "%OAT_BASE%" ^ ---asset-search-path "%MOD_BASE%" ^ ---source-search-path "%MOD_BASE%\zone_source" ^ ---output-folder "%MOD_BASE%" mod +--asset-search-path "%cd%" ^ +--source-search-path "%cd%\zone_source" ^ +--output-folder "%cd%\zone_source" common_mp -if %ERRORLEVEL% NEQ 0 pause \ No newline at end of file +if %ERRORLEVEL% NEQ 0 pause + +"%OAT_BASE%\Linker.exe" ^ +--load "%OAT_GAME%\zone\all\zm_transit_patch.ff" ^ +--load "%OAT_GAME%\zone\all\zm_transit.ff" ^ +--base-folder "%OAT_BASE%" ^ +--asset-search-path "%cd%" ^ +--source-search-path "%cd%\zone_source" ^ +--output-folder "%cd%\zone_source" zm_transit + +if %ERRORLEVEL% NEQ 0 pause + +"%OAT_BASE%\Linker.exe" ^ +--load "%OAT_GAME%\zone\all\zm_nuked_patch.ff" ^ +--load "%OAT_GAME%\zone\all\zm_nuked.ff" ^ +--base-folder "%OAT_BASE%" ^ +--asset-search-path "%cd%" ^ +--source-search-path "%cd%\zone_source" ^ +--output-folder "%cd%\zone_source" zm_nuked + +if %ERRORLEVEL% NEQ 0 pause + +"%OAT_BASE%\Linker.exe" ^ +--load "%OAT_GAME%\zone\all\zm_highrise_patch.ff" ^ +--load "%OAT_GAME%\zone\all\zm_highrise.ff" ^ +--base-folder "%OAT_BASE%" ^ +--asset-search-path "%cd%" ^ +--source-search-path "%cd%\zone_source" ^ +--output-folder "%cd%\zone_source" zm_highrise + +if %ERRORLEVEL% NEQ 0 pause + +"%OAT_BASE%\Linker.exe" ^ +--load "%OAT_GAME%\zone\all\zm_prison_patch.ff" ^ +--load "%OAT_GAME%\zone\all\zm_prison.ff" ^ +--base-folder "%OAT_BASE%" ^ +--asset-search-path "%cd%" ^ +--source-search-path "%cd%\zone_source" ^ +--output-folder "%cd%\zone_source" zm_prison + +if %ERRORLEVEL% NEQ 0 pause + +"%OAT_BASE%\Linker.exe" ^ +--load "%OAT_GAME%\zone\all\zm_buried_patch.ff" ^ +--load "%OAT_GAME%\zone\all\zm_buried.ff" ^ +--base-folder "%OAT_BASE%" ^ +--asset-search-path "%cd%" ^ +--source-search-path "%cd%\zone_source" ^ +--output-folder "%cd%\zone_source" zm_buried + +if %ERRORLEVEL% NEQ 0 pause + +"%OAT_BASE%\Linker.exe" ^ +--load "%OAT_GAME%\zone\all\zm_tomb_patch.ff" ^ +--load "%OAT_GAME%\zone\all\zm_tomb.ff" ^ +--base-folder "%OAT_BASE%" ^ +--asset-search-path "%cd%" ^ +--source-search-path "%cd%\zone_source" ^ +--output-folder "%cd%\zone_source" zm_tomb + +if %ERRORLEVEL% NEQ 0 pause + +"%OAT_BASE%\Linker.exe" ^ +--load "%cd%\zone_source\common_mp.ff" ^ +--load "%cd%\zone_source\zm_transit.ff" ^ +--load "%cd%\zone_source\zm_nuked.ff" ^ +--load "%cd%\zone_source\zm_highrise.ff" ^ +--load "%cd%\zone_source\zm_prison.ff" ^ +--load "%cd%\zone_source\zm_buried.ff" ^ +--load "%cd%\zone_source\zm_tomb.ff" ^ +--base-folder "%OAT_BASE%" ^ +--asset-search-path "%cd%" ^ +--source-search-path "%cd%\zone_source" ^ +--output-folder "%cd%" mod + +if %ERRORLEVEL% NEQ 0 pause + +del %cd%\zone_source\*.ff \ No newline at end of file diff --git a/scripts/zm/zgrief/zgrief_reimagined.gsc b/scripts/zm/zgrief/zgrief_reimagined.gsc index cc4d4415..f7cd740b 100644 --- a/scripts/zm/zgrief/zgrief_reimagined.gsc +++ b/scripts/zm/zgrief/zgrief_reimagined.gsc @@ -35,7 +35,7 @@ init() precacheshader("waypoint_flag_capture"); precacheshader("waypoint_return"); precacheshader("waypoint_recon_artillery_strike"); - precacheshader("waypoint_time_bomb"); + precacheshader("waypoint_capture"); precacheshader("waypoint_dogtags"); precacheshader("compass_waypoint_contested"); @@ -2732,7 +2732,7 @@ containment_think() else { player.obj_waypoint.color = (1, 0, 0); - player containment_set_obj_waypoint_icon("waypoint_time_bomb"); + player containment_set_obj_waypoint_icon("waypoint_capture"); } } @@ -2758,7 +2758,7 @@ containment_think() if (player.team == "axis") { player.obj_waypoint.color = (1, 0, 0); - player containment_set_obj_waypoint_icon("waypoint_time_bomb"); + player containment_set_obj_waypoint_icon("waypoint_capture"); } else { diff --git a/weapons/zm/held_bowie_knife_zm b/weapons/zm/held_bowie_knife_zm index 5976fec9..1299d7b3 100644 --- a/weapons/zm/held_bowie_knife_zm +++ b/weapons/zm/held_bowie_knife_zm @@ -1 +1 @@ -WEAPONFILE\displayName\ZMWEAPON_BOWIE\AIOverlayDescription\\modeName\\playerAnimType\singleknife\gunModel\viewmodel_knife_bowie\gunModel2\\gunModel3\\gunModel4\\gunModel5\\gunModel6\\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\\hideTags\\notetrackSoundMap\\idleAnim\viewmodel_strider_idle\idleAnimLeft\\emptyIdleAnim\viewmodel_strider_idle\emptyIdleAnimLeft\\fireIntroAnim\\fireAnim\viewmodel_strider_melee_swipe\fireAnimLeft\\holdFireAnim\\lastShotAnim\viewmodel_strider_melee_swipe\lastShotAnimLeft\\flourishAnim\\flourishAnimLeft\\detonateAnim\\rechamberAnim\\meleeAnim\viewmodel_strider_melee_swipe\meleeAnimEmpty\\meleeAnim1\\meleeAnim2\\meleeAnim3\\meleeChargeAnim\viewmodel_strider_melee_charge\meleeChargeAnimEmpty\\reloadAnim\\reloadAnimRight\\reloadAnimLeft\\reloadEmptyAnim\\reloadEmptyAnimLeft\\reloadStartAnim\\reloadEndAnim\\reloadQuickAnim\\reloadQuickEmptyAnim\\raiseAnim\viewmodel_strider_pullout\dropAnim\viewmodel_strider_putaway\firstRaiseAnim\viewmodel_strider_pullout\altRaiseAnim\\altDropAnim\\quickRaiseAnim\viewmodel_strider_pullout\quickDropAnim\viewmodel_strider_putaway\emptyRaiseAnim\viewmodel_strider_pullout\emptyDropAnim\viewmodel_strider_putaway\sprintInAnim\viewmodel_strider_sprint_in\sprintLoopAnim\viewmodel_strider_sprint_loop\sprintOutAnim\viewmodel_strider_sprint_out\sprintInEmptyAnim\\sprintLoopEmptyAnim\\sprintOutEmptyAnim\\lowReadyInAnim\\lowReadyLoopAnim\\lowReadyOutAnim\\contFireInAnim\\contFireLoopAnim\\contFireOutAnim\\crawlInAnim\viewmodel_strider_crawl_in\crawlForwardAnim\viewmodel_strider_crawl_forward\crawlBackAnim\viewmodel_strider_crawl_back\crawlRightAnim\viewmodel_strider_crawl_right\crawlLeftAnim\viewmodel_strider_crawl_left\crawlOutAnim\viewmodel_strider_crawl_out\crawlEmptyInAnim\\crawlEmptyForwardAnim\\crawlEmptyBackAnim\\crawlEmptyRightAnim\\crawlEmptyLeftAnim\\crawlEmptyOutAnim\\deployAnim\\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\viewmodel_strider_melee_swipe\adsLastShotAnim\viewmodel_strider_melee_swipe\adsRechamberAnim\\adsUpAnim\viewmodel_strider_ads_up\adsDownAnim\viewmodel_strider_ads_down\adsUpOtherScopeAnim\\adsFireIntroAnim\\breakdownAnim\\dtp_in\viewmodel_strider_d2p_in\dtp_loop\viewmodel_strider_d2p_loop\dtp_out\viewmodel_strider_d2p_out\dtp_empty_in\\dtp_empty_loop\\dtp_empty_out\\slide_in\\mantleAnim\\sprintCameraAnim\\dtpInCameraAnim\\dtpLoopCameraAnim\\dtpOutCameraAnim\\mantleCameraAnim\\script\\weaponType\melee\weaponClass\item\penetrateType\none\impactType\none\inventoryType\melee\fireType\Single Shot\clipType\bottom\barrelType\Single\offhandClass\Gear\offhandSlot\Equipment\viewFlashEffect\weapon/muzzleflashes/fx_pistol_flash_base\worldFlashEffect\weapon/muzzleflashes/fx_pistol_flash_base\barrelCooldownEffect\\barrelCooldownMinCount\0\viewFlashOffsetF\0\viewFlashOffsetR\0\viewFlashOffsetU\0\worldFlashOffsetF\0\worldFlashOffsetR\0\worldFlashOffsetU\0\pickupSound\wpn_weap_pickup_npc\pickupSoundPlayer\wpn_weap_pickup_plr\ammoPickupSound\wpn_ammo_pickup_npc\ammoPickupSoundPlayer\wpn_ammo_pickup_plr\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\\crackSound\\whizbySound\\fireSoundPlayer\\loopFireSound\\loopFireSoundPlayer\\loopFireEndSound\\loopFireEndSoundPlayer\\startFireSound\\stopFireSound\\killcamStartFireSound\\startFireSoundPlayer\\stopFireSoundPlayer\\killcamStartFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\\emptyFireSoundPlayer\\meleeSwipeSound\zmb_bowie_swing\meleeSwipeSoundPlayer\zmb_bowie_swing_plr\meleeHitSound\wpn_melee_knife_hit_body\meleeMissSound\wpn_melee_hit_other\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\rotateLoopSound\\rotateLoopSoundPlayer\\rotateStopSound\\rotateStopSoundPlayer\\deploySound\\deploySoundPlayer\\finishDeploySound\\finishDeploySoundPlayer\\breakdownSound\\breakdownSoundPlayer\\finishBreakdownSound\\finishBreakdownSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\\raiseSoundPlayer\\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\adsRaiseSoundPlayer\\adsLowerSoundPlayer\\putawaySound\\putawaySoundPlayer\\overheatSound\\overheatSoundPlayer\\adsZoomSound\\shellCasing\\shellCasingPlayer\\bounceSound\\standMountedWeapdef\\crouchMountedWeapdef\\proneMountedWeapdef\\viewShellEjectEffect\\worldShellEjectEffect\\viewLastShotEjectEffect\\worldLastShotEjectEffect\\viewShellEjectOffsetF\0\viewShellEjectOffsetR\0\viewShellEjectOffsetU\0\worldShellEjectOffsetF\0\worldShellEjectOffsetR\0\worldShellEjectOffsetU\0\viewShellEjectRotationP\0\viewShellEjectRotationY\0\viewShellEjectRotationR\0\worldShellEjectRotationP\0\worldShellEjectRotationY\0\worldShellEjectRotationR\0\reticleCenter\\reticleSide\\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\0\standRotP\2\standRotY\0\standRotR\-2\duckedOfsF\-0.8\duckedOfsR\0.5\duckedOfsU\-0.5\duckedMoveF\0\duckedMoveR\0\duckedMoveU\0\duckedSprintOfsF\0\duckedSprintOfsR\0\duckedSprintOfsU\0\duckedSprintRotP\0\duckedSprintRotY\0\duckedSprintRotR\0\duckedSprintBobH\0\duckedSprintBobV\0\duckedSprintScale\0\sprintOfsF\0\sprintOfsR\0\sprintOfsU\0\sprintRotP\0\sprintRotY\0\sprintRotR\0\sprintBobH\1\sprintBobV\1\sprintScale\1\lowReadyOfsF\0\lowReadyOfsR\0\lowReadyOfsU\0\lowReadyRotP\0\lowReadyRotY\0\lowReadyRotR\0\rideOfsF\0\rideOfsR\0\rideOfsU\0\rideRotP\0\rideRotY\0\rideRotR\0\dtpOfsF\0\dtpOfsR\0\dtpOfsU\0\dtpRotP\0\dtpRotY\0\dtpRotR\0\dtpBobH\1\dtpBobV\1\dtpScale\1\mantleOfsF\-2\mantleOfsR\-3\mantleOfsU\3\mantleRotP\0\mantleRotY\0\mantleRotR\-5\slideOfsF\0\slideOfsR\0\slideOfsU\0\slideRotP\0\slideRotY\0\slideRotR\0\duckedRotP\2\duckedRotY\0\duckedRotR\-2\proneOfsF\1\proneOfsR\0\proneOfsU\-1\proneMoveF\0\proneMoveR\0\proneMoveU\0\proneRotP\0\proneRotY\2\proneRotR\-3\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\3\posMoveRate\5\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\world_knife_bowie\worldModel2\\worldModel3\\worldModel4\\worldModel5\\worldModel6\\worldModel7\\worldModel8\\worldModel9\\worldModel10\\worldModel11\\worldModel12\\worldModel13\\worldModel14\\worldModel15\\worldModel16\\attachViewModel1\\attachViewModel2\\attachViewModel3\\attachViewModel4\\attachViewModel5\\attachViewModel6\\attachViewModel7\\attachViewModel8\\attachWorldModel1\\attachWorldModel2\\attachWorldModel3\\attachWorldModel4\\attachWorldModel5\\attachWorldModel6\\attachWorldModel7\\attachWorldModel8\\attachViewModelTag1\\attachViewModelTag2\\attachViewModelTag3\\attachViewModelTag4\\attachViewModelTag5\\attachViewModelTag6\\attachViewModelTag7\\attachViewModelTag8\\attachWorldModelTag1\\attachWorldModelTag2\\attachWorldModelTag3\\attachWorldModelTag4\\attachWorldModelTag5\\attachWorldModelTag6\\attachWorldModelTag7\\attachWorldModelTag8\\worldClipModel\\rocketModel\\mountedModel\\AdditionalMeleeModel\\fireTypeIcon\\hudIcon\menu_zm_weapons_bowie\hudIconRatio\2:1\indicatorIcon\\indicatorIconRatio\1:1\ammoCounterIcon\\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\1\ammoDisplayName\\ammoName\knife\clipName\knife\maxAmmo\1\clipSize\1\shotCount\0\sharedAmmoCapName\\sharedAmmoCap\0\unlimitedAmmo\1\ammoCountClip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ate\30\overheatEndVal\25\coolWhileFiring\0\fuelTankWeapon\0\tankLifeTime\0\damage\0\minDamage\0\maxDamageRange\500\minDamageRange\600\damage2\0\damage3\0\damage4\0\damage5\0\damageRange2\0\damageRange3\0\damageRange4\0\damageRange5\0\damageDuration\0\damageInterval\0\playerDamage\30\meleeDamage\1000\minPlayerDamage\0\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.05\meleeChargeDelay\0.15\spinUpTime\1\spinDownTime\1\spinRate\1\spinLoopSound\\spinLoopSoundPlayer\\startSpinSound\\startSpinSoundPlayer\\stopSpinSound\\stopSpinSoundPlayer\\applySpinPitch\1\introFireTime\0.1\introFireLength\0\fireTime\0.048\flourishTime\0.048\lastFireTime\0\rechamberTime\0\rechamberBoltTime\0\holdFireTime\0.1\burstFireDelay\0\detonateTime\0\detonateDelay\0\meleeTime\0.5\meleeChargeTime\1\reloadTime\0.5\reloadShowRocketTime\0\reloadEmptyTime\0.5\reloadAddTime\0.5\reloadEmptyAddTime\0.5\reloadQuickAddTime\0\reloadQuickEmptyAddTime\0\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\reloadQuickTime\0\reloadQuickEmptyTime\0\dropTime\0.35\raiseTime\0.3\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.3\firstRaiseTime\0.3\emptyRaiseTime\0.3\emptyDropTime\0.45\sprintInTime\0.3\sprintLoopTime\0.6\sprintOutTime\0.3\lowReadyInTime\0.5\lowReadyLoopTime\0.5\lowReadyOutTime\0.5\contFireInTime\0.5\contFireLoopTime\0.5\contFireOutTime\0.5\dtpInTime\0.18\dtpLoopTime\0.6\dtpOutTime\0.25\crawlInTime\0.1\crawlForwardTime\1.1\crawlBackTime\1\crawlRightTime\1.2\crawlLeftTime\1.1\crawlOutFireTime\0.048\crawlOutTime\0.1\slideInTime\0.5\deployTime\0.5\breakdownTime\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockOnRadius\0\lockOnSpeed\0\requireLockonToFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\stackFire\0\stackFireSpread\0\stackFireAccuracyDecay\0\stackSound\\autoAimRange\0\aimAssistRange\600\aimAssistRangeAds\600\mountableWeapon\0\aimPadding\0\enemyCrosshairRange\600\crosshairColorChange\1\moveSpeedScale\1.1\adsMoveSpeedScale\1.1\sprintDurationScale\1\idleCrouchFactor\0.8\idleProneFactor\0.6\gunMaxPitch\2\gunMaxYaw\8\swayMaxAngle\4\swayLerpSpeed\4\swayPitchScale\-1\swayYawScale\-1\swayHorizScale\0.3\swayVertScale\0.3\swayShellShockScale\5\adsSwayMaxAngle\2\adsSwayLerpSpeed\4\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.12\adsSwayVertScale\0.2\meleeChargeRange\116\rifleBullet\0\armorPiercing\0\boltAction\0\shotsBeforeRechamber\0\useAltTagFlash\0\useAntiLagRewind\0\isCarriedKillstreakWeapon\0\aimDownSight\0\rechamberWhileAds\0\reloadWhileAds\0\adsViewErrorMin\0\adsViewErrorMax\0\clipOnly\1\canUseInVehicle\0\noDropsOrRaises\0\cookOffHold\0\adsFire\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\1\laserSight\0\laserSightDuringNightvision\0\bayonet\0\dualWield\0\hideThirdPerson\0\explodeOnGround\0\throwBack\0\retrievable\0\dieOnRespawn\0\noThirdPersonDropsOrRaises\0\continuousFire\0\useAsMelee\1\antiQuickScope\0\noPing\0\forceBounce\0\useDroppedModelAsStowed\0\noQuickDropWhenEmpty\1\keepCrosshairWhenADS\0\useOnlyAltWeaoponHideTagsInAltMode\0\altWeaponAdsOnly\0\altWeaponDisableSwitching\0\killIcon\menu_zm_weapons_bowie\killIconRatio\2:1\flipKillIcon\1\dpadIcon\menu_zm_weapons_bowie\dpadIconRatio\1:1\noAmmoOnDpadIcon\1\noPartialReload\0\segmentedReload\0\noADSAutoReload\0\reloadAmmoAdd\0\reloadStartAdd\0\attachmentUnique\\altWeapon\\DualWieldWeapon\\grenadeWeapon\\dropAmmoMin\0\dropAmmoMax\0\dropClipAmmoMin\0\dropClipAmmoMax\0\blocksProne\0\silenced\0\dualMag\0\infrared\0\tvguided\0\airburstWeapon\0\perks1\0\perks0\0\isRollingGrenade\0\useBallisticPrediction\0\isValuable\0\isTacticalInsertion\0\isReviveWeapon\0\bUseRigidBodyOnVehicle\0\showIndicator\0\explosionRadius\0\explosionRadiusMin\0\indicatorRadius\0\explosionInnerDamage\0\explosionOuterDamage\0\damageConeAngle\180\projectileSpeed\0\projectileSpeedRelativeUp\0\projectileSpeedUp\0\projectileSpeedForward\0\projectileTakeParentVel\0\projectileActivateDist\0\projectileLifetime\0\timeToAccelerate\0\projectileCurvature\0\projectileModel\\projExplosionType\grenade\projExplosionEffect\\projExplosionEffectForceNormalUp\0\projExplosionEffect2\\projExplosionEffect2ForceNormalUp\0\projExplosionEffect3\\projExplosionEffect3ForceNormalUp\0\projExplosionEffect4\\projExplosionEffect4ForceNormalUp\0\projExplosionEffect5\\projExplosionEffect5ForceNormalUp\0\projExplosionSound\\projDudEffect\\projDudSound\\projImpactExplode\0\sentientImpactExplode\0\explodeWhenStationary\0\bulletImpactExplode\0\mortarShellSound\\tankShellSound\\stickiness\Don't stick\rotateType\Rotate both axis, grenade style\hasDetonator\0\plantable\0\timedDetonation\0\noCrumpleMissile\0\rotate\0\keepRolling\0\holdButtonToThrow\0\offhandHoldIsCancelable\0\freezeMovementWhenFiring\0\lowAmmoWarningThreshold\0\explosionTag\\bDisallowAtMatchStart\0\isCameraSensor\0\isAcousticSensor\0\isLaserSensor\0\isHoldUseGrenade\0\parallelDefaultBounce\0\parallelAsphaltBounce\0\parallelBarkBounce\0\parallelBrickBounce\0\parallelCarpetBounce\0\parallelCeramicBounce\0\parallelClothBounce\0\parallelConcreteBounce\0\parallelCushionBounce\0\parallelDirtBounce\0\parallelFleshBounce\0\parallelFoliageBounce\0\parallelFruitBounce\0\parallelGlassBounce\0\parallelGrassBounce\0\parallelGravelBounce\0\parallelIceBounce\0\parallelMetalBounce\0\parallelMudBounce\0\parallelPaintedMetalBounce\0\parallelPaperBounce\0\parallelPlasterBounce\0\parallelPlasticBounce\0\parallelRockBounce\0\parallelRubberBounce\0\parallelSandBounce\0\parallelSnowBounce\0\parallelWaterBounce\0\parallelWoodBounce\0\parallelRiotShieldBounce\0\perpendicularDefaultBounce\0\perpendicularAsphaltBounce\0\perpendicularBarkBounce\0\perpendicularBrickBounce\0\perpendicularCarpetBounce\0\perpendicularCeramicBounce\0\perpendicularClothBounce\0\perpendicularConcreteBounce\0\perpendicularCushionBounce\0\perpendicularDirtBounce\0\perpendicularFleshBounce\0\perpendicularFoliageBounce\0\perpendicularFruitBounce\0\perpendicularGlassBounce\0\perpendicularGrassBounce\0\perpendicularGravelBounce\0\perpendicularIceBounce\0\perpendicularMetalBounce\0\perpendicularMudBounce\0\perpendicularPaintedMetalBounce\0\perpendicularPaperBounce\0\perpendicularPlasterBounce\0\perpendicularPlasticBounce\0\perpendicularRockBounce\0\perpendicularRubberBounce\0\perpendicularSandBounce\0\perpendicularSnowBounce\0\perpendicularWaterBounce\0\perpendicularWoodBounce\0\perpendicularRiotShieldBounce\0\projTrailEffect\\projectileRed\0\projectileGreen\0\projectileBlue\0\guidedMissileType\None\maxSteeringAccel\0\projIgnitionDelay\0\projIgnitionEffect\\projIgnitionSound\\tagFx_preparationEffect\\tagFlash_preparationEffect\\adsTransInTime\0.15\adsTransOutTime\0.15\adsIdleAmount\28\adsIdleSpeed\1\adsZoomFov1\65\adsZoomFov2\65\adsZoomFov3\65\adsZoomInFrac\0.42\adsZoomOutFrac\0.08\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayReticle\none\adsOverlayInterface\None\adsOverlayWidth\220\adsOverlayHeight\220\adsOverlayAlphaScale\1\adsBobFactor\0.7\adsViewBobMult\0.2\holdBreathToSteady\0\adsAimPitch\0\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsReloadTransTime\0.15\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\0\adsGunKickPitchMin\-25\adsGunKickPitchMax\25\adsGunKickYawMin\-25\adsGunKickYawMax\50\adsGunKickAccel\500\adsGunKickSpeedMax\1500\adsGunKickSpeedDecay\25\adsGunKickStaticDecay\50\adsViewKickPitchMin\25\adsViewKickPitchMax\45\adsViewKickMinMagnitude\30\adsViewKickYawMin\35\adsViewKickYawMax\-35\adsRecoilReductionRate\0\adsRecoilReductionLimit\0\adsRecoilReturnRate\1\adsViewKickCenterSpeed\1100\adsViewKickCenterDuckedScale\1\adsViewKickCenterProneScale\1\adsSpread\0\antiQuickScopeTime\0.15\antiQuickScopeScale\8\antiQuickScopeSpreadMultiplier\1\antiQuickScopeSpreadMax\25\antiQuickScopeSwayFactor\20\hipSpreadStandMin\3\hipSpreadDuckedMin\2.5\hipSpreadProneMin\2\hipSpreadMax\6\hipSpreadDuckedMax\5\hipSpreadProneMax\4\hipSpreadDecayRate\4\hipSpreadFireAdd\1\hipSpreadTurnAdd\0\hipSpreadMoveAdd\4.5\hipSpreadDuckedDecay\1\hipSpreadProneDecay\1\hipReticleSidePos\0\hipIdleAmount\25\hipIdleSpeed\8\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\0\hipGunKickPitchMax\0\hipGunKickYawMin\0\hipGunKickYawMax\0\hipGunKickAccel\1000\hipGunKickSpeedMax\1200\hipGunKickSpeedDecay\100\hipGunKickStaticDecay\2\hipViewKickPitchMin\25\hipViewKickPitchMax\45\hipViewKickMinMagnitude\30\hipViewKickYawMin\35\hipViewKickYawMax\-35\hipViewKickCenterSpeed\1100\leftArc\0\rightArc\0\topArc\0\bottomArc\0\accuracy\0\aiSpread\0\playerSpread\0\maxVertTurnSpeed\0\maxHorTurnSpeed\0\minVertTurnSpeed\0\minHorTurnSpeed\0\pitchConvergenceTime\0\yawConvergenceTime\0\suppressionTime\0\maxRange\0\animHorRotateInc\0\playerPositionDist\0\stance\stand\useHintString\\dropHintString\\horizViewJitter\0\vertViewJitter\0\cameraShakeScale\0\cameraShakeDuration\0\cameraShakeRadius\0\explosionCameraShakeScale\0\explosionCameraShakeDuration\0\explosionCameraShakeRadius\0\fightDist\720\maxDist\250\aiVsAiAccuracyGraph\\aiVsPlayerAccuracyGraph\\locNone\1\locHelmet\1.4\locHead\1.4\locNeck\1\locTorsoUpper\1\locTorsoMid\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireRumble\defaultweapon_melee\meleeImpactRumble\\reloadRumble\\explosionRumble\\tracerType\\enemyTracerType\\adsDofStart\5\adsDofEnd\11.6\scanSpeed\0\scanAccel\0\scanPauseTime\0\flameTableFirstPerson\\flameTableThirdPerson\\mmsWeapon\0\mmsInScope\0\mmsFOV\25\mmsAspect\1\mmsMaxDist\1200\ikLeftHandIdlePosF\0\ikLeftHandIdlePosR\0\ikLeftHandIdlePosU\0\ikLeftHandOffsetF\0\ikLeftHandOffsetR\0\ikLeftHandOffsetU\0\ikLeftHandRotationP\0\ikLeftHandRotationY\0\ikLeftHandRotationR\0\usingLeftHandProneIK\0\ikLeftHandProneOffsetF\0\ikLeftHandProneOffsetR\0\ikLeftHandProneOffsetU\0\ikLeftHandProneRotationP\0\ikLeftHandProneRotationY\0\ikLeftHandProneRotationR\0\ikLeftHandUiViewerOffsetF\0\ikLeftHandUiViewerOffsetR\0\ikLeftHandUiViewerOffsetU\0\ikLeftHandUiViewerRotationP\0\ikLeftHandUiViewerRotationY\0\ikLeftHandUiViewerRotationR\0\parentWeaponName\held_knife\doGibbing\0\maxGibDistance\1000\altScopeADSTransInTime\0\altScopeADSTransOutTime\0\meleeSwipeEffect\\meleeImpactEffect\impacts/fx_flesh_hit_knife_mp\meleeImpactNoBloodEffect\impacts/fx_flesh_hit_knife_noblood\throwBackType\\camo\camo_knife\customFloat0\0\customFloat1\0\customFloat2\0\customBool0\0\customBool1\0\customBool2\0\attachments\\attachmentUniques\ \ No newline at end of file diff --git a/weapons/zm/held_knife_zm b/weapons/zm/held_knife_zm index c9961e71..f3e4d2ee 100644 --- a/weapons/zm/held_knife_zm +++ b/weapons/zm/held_knife_zm @@ -1 +1 @@ -WEAPONFILE\displayName\WEAPON_KNIFE_HELD\AIOverlayDescription\\modeName\\playerAnimType\singleknife\gunModel\t6_wpn_knife_base_view\gunModel2\\gunModel3\\gunModel4\\gunModel5\\gunModel6\\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\\hideTags\\notetrackSoundMap\\idleAnim\viewmodel_strider_idle\idleAnimLeft\\emptyIdleAnim\viewmodel_strider_idle\emptyIdleAnimLeft\\fireIntroAnim\\fireAnim\viewmodel_strider_melee_swipe\fireAnimLeft\\holdFireAnim\\lastShotAnim\viewmodel_strider_melee_swipe\lastShotAnimLeft\\flourishAnim\\flourishAnimLeft\\detonateAnim\\rechamberAnim\\meleeAnim\viewmodel_strider_melee_swipe\meleeAnimEmpty\\meleeAnim1\\meleeAnim2\\meleeAnim3\\meleeChargeAnim\viewmodel_strider_melee_charge\meleeChargeAnimEmpty\\reloadAnim\\reloadAnimRight\\reloadAnimLeft\\reloadEmptyAnim\\reloadEmptyAnimLeft\\reloadStartAnim\\reloadEndAnim\\reloadQuickAnim\\reloadQuickEmptyAnim\\raiseAnim\viewmodel_strider_pullout\dropAnim\viewmodel_strider_putaway\firstRaiseAnim\viewmodel_strider_pullout\altRaiseAnim\\altDropAnim\\quickRaiseAnim\viewmodel_strider_pullout\quickDropAnim\viewmodel_strider_putaway\emptyRaiseAnim\viewmodel_strider_pullout\emptyDropAnim\viewmodel_strider_putaway\sprintInAnim\viewmodel_strider_sprint_in\sprintLoopAnim\viewmodel_strider_sprint_loop\sprintOutAnim\viewmodel_strider_sprint_out\sprintInEmptyAnim\\sprintLoopEmptyAnim\\sprintOutEmptyAnim\\lowReadyInAnim\\lowReadyLoopAnim\\lowReadyOutAnim\\contFireInAnim\\contFireLoopAnim\\contFireOutAnim\\crawlInAnim\viewmodel_strider_crawl_in\crawlForwardAnim\viewmodel_strider_crawl_forward\crawlBackAnim\viewmodel_strider_crawl_back\crawlRightAnim\viewmodel_strider_crawl_right\crawlLeftAnim\viewmodel_strider_crawl_left\crawlOutAnim\viewmodel_strider_crawl_out\crawlEmptyInAnim\\crawlEmptyForwardAnim\\crawlEmptyBackAnim\\crawlEmptyRightAnim\\crawlEmptyLeftAnim\\crawlEmptyOutAnim\\deployAnim\\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\viewmodel_strider_melee_swipe\adsLastShotAnim\viewmodel_strider_melee_swipe\adsRechamberAnim\\adsUpAnim\viewmodel_strider_ads_up\adsDownAnim\viewmodel_strider_ads_down\adsUpOtherScopeAnim\\adsFireIntroAnim\\breakdownAnim\\dtp_in\viewmodel_strider_d2p_in\dtp_loop\viewmodel_strider_d2p_loop\dtp_out\viewmodel_strider_d2p_out\dtp_empty_in\\dtp_empty_loop\\dtp_empty_out\\slide_in\\mantleAnim\\sprintCameraAnim\\dtpInCameraAnim\\dtpLoopCameraAnim\\dtpOutCameraAnim\\mantleCameraAnim\\script\\weaponType\melee\weaponClass\item\penetrateType\none\impactType\none\inventoryType\melee\fireType\Single 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mo\1\ammoCountClipRelative\0\sharedAmmo\0\jamFireTime\0.05\overheatWeapon\0\overheatRate\1\cooldownRate\30\overheatEndVal\25\coolWhileFiring\0\fuelTankWeapon\0\tankLifeTime\0\damage\0\minDamage\0\maxDamageRange\500\minDamageRange\600\damage2\0\damage3\0\damage4\0\damage5\0\damageRange2\0\damageRange3\0\damageRange4\0\damageRange5\0\damageDuration\0\damageInterval\0\playerDamage\30\meleeDamage\150\minPlayerDamage\0\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.05\meleeChargeDelay\0.15\spinUpTime\1\spinDownTime\1\spinRate\1\spinLoopSound\\spinLoopSoundPlayer\\startSpinSound\\startSpinSoundPlayer\\stopSpinSound\\stopSpinSoundPlayer\\applySpinPitch\1\introFireTime\0.1\introFireLength\0\fireTime\0.048\flourishTime\0.048\lastFireTime\0\rechamberTime\0\rechamberBoltTime\0\holdFireTime\0.1\burstFireDelay\0\detonateTime\0\detonateDelay\0\meleeTime\0.5\meleeChargeTime\1\reloadTime\0.5\reloadShowRocketTime\0\reloadEmptyTime\0.5\reloadAddTime\0.5\reloadEmptyAddTime\0.5\reloadQuickAddTime\0\reloadQuickEmptyAddTime\0\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\reloadQuickTime\0\reloadQuickEmptyTime\0\dropTime\0.35\raiseTime\0.3\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.3\firstRaiseTime\0.3\emptyRaiseTime\0.3\emptyDropTime\0.45\sprintInTime\0.3\sprintLoopTime\0.6\sprintOutTime\0.3\lowReadyInTime\0.5\lowReadyLoopTime\0.5\lowReadyOutTime\0.5\contFireInTime\0.5\contFireLoopTime\0.5\contFireOutTime\0.5\dtpInTime\0.18\dtpLoopTime\0.6\dtpOutTime\0.25\crawlInTime\0.1\crawlForwardTime\1.1\crawlBackTime\1\crawlRightTime\1.2\crawlLeftTime\1.1\crawlOutFireTime\0.048\crawlOutTime\0.1\slideInTime\0.5\deployTime\0.5\breakdownTime\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockOnRadius\0\lockOnSpeed\0\requireLockonToFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\stackFire\0\stackFireSpread\0\stackFireAccuracyDecay\0\stackSound\\autoAimRange\0\aimAssistRange\600\aimAssistRangeAds\600\mountableWeapon\0\aimPadding\0\enemyCrosshairRange\600\crosshairColorChange\1\moveSpeedScale\1.1\adsMoveSpeedScale\1.1\sprintDurationScale\1\idleCrouchFactor\0.8\idleProneFactor\0.6\gunMaxPitch\2\gunMaxYaw\8\swayMaxAngle\4\swayLerpSpeed\4\swayPitchScale\-1\swayYawScale\-1\swayHorizScale\0.3\swayVertScale\0.3\swayShellShockScale\5\adsSwayMaxAngle\2\adsSwayLerpSpeed\4\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.12\adsSwayVertScale\0.2\meleeChargeRange\116\rifleBullet\0\armorPiercing\0\boltAction\0\shotsBeforeRechamber\0\useAltTagFlash\0\useAntiLagRewind\0\isCarriedKillstreakWeapon\0\aimDownSight\0\rechamberWhileAds\0\reloadWhileAds\0\adsViewErrorMin\0\adsViewErrorMax\0\clipOnly\1\canUseInVehicle\0\noDropsOrRaises\0\cookOffHold\0\adsFire\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\1\laserSight\0\laserSightDuringNightvision\0\bayonet\0\dualWield\0\hideThirdPerson\0\explodeOnGround\0\throwBack\0\retrievable\0\dieOnRespawn\0\noThirdPersonDropsOrRaises\0\continuousFire\0\useAsMelee\1\antiQuickScope\0\noPing\0\forceBounce\0\useDroppedModelAsStowed\0\noQuickDropWhenEmpty\1\keepCrosshairWhenADS\0\useOnlyAltWeaoponHideTagsInAltMode\0\altWeaponAdsOnly\0\altWeaponDisableSwitching\0\killIcon\cac_mods_tact_knife\killIconRatio\2:1\flipKillIcon\1\dpadIcon\cac_mods_tact_knife\dpadIconRatio\1:1\noAmmoOnDpadIcon\1\noPartialReload\0\segmentedReload\0\noADSAutoReload\0\reloadAmmoAdd\0\reloadStartAdd\0\attachmentUnique\\altWeapon\\DualWieldWeapon\\grenadeWeapon\\dropAmmoMin\0\dropAmmoMax\0\dropClipAmmoMin\0\dropClipAmmoMax\0\blocksProne\0\silenced\0\dualMag\0\infrared\0\tvguided\0\airburstWeapon\0\perks1\0\perks0\0\isRollingGrenade\0\useBallisticPrediction\0\isValuable\0\isTacticalInsertion\0\isReviveWeapon\0\bUseRigidBodyOnVehicle\0\showIndicator\0\explosionRadius\0\explosionRadiusMin\0\indicatorRadius\0\explosionInnerDamage\0\explosionOuterDamage\0\damageConeAngle\180\projectileSpeed\0\projectileSpeedRelativeUp\0\projectileSpeedUp\0\projectileSpeedForward\0\projectileTakeParentVel\0\projectileActivateDist\0\projectileLifetime\0\timeToAccelerate\0\projectileCurvature\0\projectileModel\\projExplosionType\grenade\projExplosionEffect\\projExplosionEffectForceNormalUp\0\projExplosionEffect2\\projExplosionEffect2ForceNormalUp\0\projExplosionEffect3\\projExplosionEffect3ForceNormalUp\0\projExplosionEffect4\\projExplosionEffect4ForceNormalUp\0\projExplosionEffect5\\projExplosionEffect5ForceNormalUp\0\projExplosionSound\\projDudEffect\\projDudSound\\projImpactExplode\0\sentientImpactExplode\0\explodeWhenStationary\0\bulletImpactExplode\0\mortarShellSound\\tankShellSound\\stickiness\Don't 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\ No newline at end of file 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atRate\1\cooldownRate\30\overheatEndVal\25\coolWhileFiring\0\fuelTankWeapon\0\tankLifeTime\0\damage\0\minDamage\0\maxDamageRange\500\minDamageRange\600\damage2\0\damage3\0\damage4\0\damage5\0\damageRange2\0\damageRange3\0\damageRange4\0\damageRange5\0\damageDuration\0\damageInterval\0\playerDamage\30\meleeDamage\150\minPlayerDamage\0\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.05\meleeChargeDelay\0.15\spinUpTime\1\spinDownTime\1\spinRate\1\spinLoopSound\\spinLoopSoundPlayer\\startSpinSound\\startSpinSoundPlayer\\stopSpinSound\\stopSpinSoundPlayer\\applySpinPitch\1\introFireTime\0.1\introFireLength\0\fireTime\0.048\flourishTime\0.048\lastFireTime\0\rechamberTime\0\rechamberBoltTime\0\holdFireTime\0.1\burstFireDelay\0\detonateTime\0\detonateDelay\0\meleeTime\0.5\meleeChargeTime\1\reloadTime\0.5\reloadShowRocketTime\0\reloadEmptyTime\0.5\reloadAddTime\0.5\reloadEmptyAddTime\0.5\reloadQuickAddTime\0\reloadQuickEmptyAddTime\0\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\reloadQuickTime\0\reloadQuickEmptyTime\0\dropTime\0.35\raiseTime\0.3\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.3\firstRaiseTime\0.3\emptyRaiseTime\0.3\emptyDropTime\0.45\sprintInTime\0.3\sprintLoopTime\0.6\sprintOutTime\0.3\lowReadyInTime\0.5\lowReadyLoopTime\0.5\lowReadyOutTime\0.5\contFireInTime\0.5\contFireLoopTime\0.5\contFireOutTime\0.5\dtpInTime\0.18\dtpLoopTime\0.6\dtpOutTime\0.25\crawlInTime\0.1\crawlForwardTime\1.1\crawlBackTime\1\crawlRightTime\1.2\crawlLeftTime\1.1\crawlOutFireTime\0.048\crawlOutTime\0.1\slideInTime\0.5\deployTime\0.5\breakdownTime\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockOnRadius\0\lockOnSpeed\0\requireLockonToFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\stackFire\0\stackFireSpread\0\stackFireAccuracyDecay\0\stackSound\\autoAimRange\0\aimAssistRange\600\aimAssistRangeAds\600\mountableWeapon\0\aimPadding\0\enemyCrosshairRange\600\crosshairColorChange\1\moveSpeedScale\1.1\adsMoveSpeedScale\1.1\sprintDurationScale\1\idleCrouchFactor\0.8\idleProneFactor\0.6\gunMaxPitch\2\gunMaxYaw\8\swayMaxAngle\4\swayLerpSpeed\4\swayPitchScale\-1\swayYawScale\-1\swayHorizScale\0.3\swayVertScale\0.3\swayShellShockScale\5\adsSwayMaxAngle\2\adsSwayLerpSpeed\4\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.12\adsSwayVertScale\0.2\meleeChargeRange\116\rifleBullet\0\armorPiercing\0\boltAction\0\shotsBeforeRechamber\0\useAltTagFlash\0\useAntiLagRewind\0\isCarriedKillstreakWeapon\0\aimDownSight\0\rechamberWhileAds\0\reloadWhileAds\0\adsViewErrorMin\0\adsViewErrorMax\0\clipOnly\1\canUseInVehicle\0\noDropsOrRaises\0\cookOffHold\0\adsFire\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\1\laserSight\0\laserSightDuringNightvision\0\bayonet\0\dualWield\0\hideThirdPerson\0\explodeOnGround\0\throwBack\0\retrievable\0\dieOnRespawn\0\noThirdPersonDropsOrRaises\0\continuousFire\0\useAsMelee\1\antiQuickScope\0\noPing\0\forceBounce\0\useDroppedModelAsStowed\0\noQuickDropWhenEmpty\1\keepCrosshairWhenADS\0\useOnlyAltWeaoponHideTagsInAltMode\0\altWeaponAdsOnly\0\altWeaponDisableSwitching\0\killIcon\cac_mods_tact_knife\killIconRatio\2:1\flipKillIcon\1\dpadIcon\cac_mods_tact_knife\dpadIconRatio\1:1\noAmmoOnDpadIcon\1\noPartialReload\0\segmentedReload\0\noADSAutoReload\0\reloadAmmoAdd\0\reloadStartAdd\0\attachmentUnique\\altWeapon\\DualWieldWeapon\\grenadeWeapon\\dropAmmoMin\0\dropAmmoMax\0\dropClipAmmoMin\0\dropClipAmmoMax\0\blocksProne\0\silenced\0\dualMag\0\infrared\0\tvguided\0\airburstWeapon\0\perks1\0\perks0\0\isRollingGrenade\0\useBallisticPrediction\0\isValuable\0\isTacticalInsertion\0\isReviveWeapon\0\bUseRigidBodyOnVehicle\0\showIndicator\0\explosionRadius\0\explosionRadiusMin\0\indicatorRadius\0\explosionInnerDamage\0\explosionOuterDamage\0\damageConeAngle\180\projectileSpeed\0\projectileSpeedRelativeUp\0\projectileSpeedUp\0\projectileSpeedForward\0\projectileTakeParentVel\0\projectileActivateDist\0\projectileLifetime\0\timeToAccelerate\0\projectileCurvature\0\projectileModel\\projExplosionType\grenade\projExplosionEffect\\projExplosionEffectForceNormalUp\0\projExplosionEffect2\\projExplosionEffect2ForceNormalUp\0\projExplosionEffect3\\projExplosionEffect3ForceNormalUp\0\projExplosionEffect4\\projExplosionEffect4ForceNormalUp\0\projExplosionEffect5\\projExplosionEffect5ForceNormalUp\0\projExplosionSound\\projDudEffect\\projDudSound\\projImpactExplode\0\sentientImpactExplode\0\explodeWhenStationary\0\bulletImpactExplode\0\mortarShellSound\\tankShellSound\\stickiness\Don't 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IdlePosF\0\ikLeftHandIdlePosR\0\ikLeftHandIdlePosU\0\ikLeftHandOffsetF\0\ikLeftHandOffsetR\0\ikLeftHandOffsetU\0\ikLeftHandRotationP\0\ikLeftHandRotationY\0\ikLeftHandRotationR\0\usingLeftHandProneIK\0\ikLeftHandProneOffsetF\0\ikLeftHandProneOffsetR\0\ikLeftHandProneOffsetU\0\ikLeftHandProneRotationP\0\ikLeftHandProneRotationY\0\ikLeftHandProneRotationR\0\ikLeftHandUiViewerOffsetF\0\ikLeftHandUiViewerOffsetR\0\ikLeftHandUiViewerOffsetU\0\ikLeftHandUiViewerRotationP\0\ikLeftHandUiViewerRotationY\0\ikLeftHandUiViewerRotationR\0\parentWeaponName\held_knife\doGibbing\0\maxGibDistance\1000\altScopeADSTransInTime\0\altScopeADSTransOutTime\0\meleeSwipeEffect\\meleeImpactEffect\impacts/fx_flesh_hit_knife_mp\meleeImpactNoBloodEffect\impacts/fx_flesh_hit_knife_noblood\throwBackType\\camo\camo_knife\customFloat0\0\customFloat1\0\customFloat2\0\customBool0\0\customBool1\0\customBool2\0\attachments\\attachmentUniques\ \ No newline at end of file diff --git a/weapons/zm/held_knife_zm_alcatraz b/weapons/zm/held_knife_zm_alcatraz index d5b5ab72..39863c71 100644 --- a/weapons/zm/held_knife_zm_alcatraz +++ b/weapons/zm/held_knife_zm_alcatraz @@ -1 +1 @@ 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\ No newline at end of file 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atRate\1\cooldownRate\30\overheatEndVal\25\coolWhileFiring\0\fuelTankWeapon\0\tankLifeTime\0\damage\0\minDamage\0\maxDamageRange\500\minDamageRange\600\damage2\0\damage3\0\damage4\0\damage5\0\damageRange2\0\damageRange3\0\damageRange4\0\damageRange5\0\damageDuration\0\damageInterval\0\playerDamage\30\meleeDamage\150\minPlayerDamage\0\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.05\meleeChargeDelay\0.15\spinUpTime\1\spinDownTime\1\spinRate\1\spinLoopSound\\spinLoopSoundPlayer\\startSpinSound\\startSpinSoundPlayer\\stopSpinSound\\stopSpinSoundPlayer\\applySpinPitch\1\introFireTime\0.1\introFireLength\0\fireTime\0.048\flourishTime\0.048\lastFireTime\0\rechamberTime\0\rechamberBoltTime\0\holdFireTime\0.1\burstFireDelay\0\detonateTime\0\detonateDelay\0\meleeTime\0.5\meleeChargeTime\1\reloadTime\0.5\reloadShowRocketTime\0\reloadEmptyTime\0.5\reloadAddTime\0.5\reloadEmptyAddTime\0.5\reloadQuickAddTime\0\reloadQuickEmptyAddTime\0\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\reloadQuickTime\0\reloadQuickEmptyTime\0\dropTime\0.35\raiseTime\0.3\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.3\firstRaiseTime\0.3\emptyRaiseTime\0.3\emptyDropTime\0.45\sprintInTime\0.3\sprintLoopTime\0.6\sprintOutTime\0.3\lowReadyInTime\0.5\lowReadyLoopTime\0.5\lowReadyOutTime\0.5\contFireInTime\0.5\contFireLoopTime\0.5\contFireOutTime\0.5\dtpInTime\0.18\dtpLoopTime\0.6\dtpOutTime\0.25\crawlInTime\0.1\crawlForwardTime\1.1\crawlBackTime\1\crawlRightTime\1.2\crawlLeftTime\1.1\crawlOutFireTime\0.048\crawlOutTime\0.1\slideInTime\0.5\deployTime\0.5\breakdownTime\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockOnRadius\0\lockOnSpeed\0\requireLockonToFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\stackFire\0\stackFireSpread\0\stackFireAccuracyDecay\0\stackSound\\autoAimRange\0\aimAssistRange\600\aimAssistRangeAds\600\mountableWeapon\0\aimPadding\0\enemyCrosshairRange\600\crosshairColorChange\1\moveSpeedScale\1.1\adsMoveSpeedScale\1.1\sprintDurationScale\1\idleCrouchFactor\0.8\idleProneFactor\0.6\gunMaxPitch\2\gunMaxYaw\8\swayMaxAngle\4\swayLerpSpeed\4\swayPitchScale\-1\swayYawScale\-1\swayHorizScale\0.3\swayVertScale\0.3\swayShellShockScale\5\adsSwayMaxAngle\2\adsSwayLerpSpeed\4\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.12\adsSwayVertScale\0.2\meleeChargeRange\116\rifleBullet\0\armorPiercing\0\boltAction\0\shotsBeforeRechamber\0\useAltTagFlash\0\useAntiLagRewind\0\isCarriedKillstreakWeapon\0\aimDownSight\0\rechamberWhileAds\0\reloadWhileAds\0\adsViewErrorMin\0\adsViewErrorMax\0\clipOnly\1\canUseInVehicle\0\noDropsOrRaises\0\cookOffHold\0\adsFire\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\1\laserSight\0\laserSightDuringNightvision\0\bayonet\0\dualWield\0\hideThirdPerson\0\explodeOnGround\0\throwBack\0\retrievable\0\dieOnRespawn\0\noThirdPersonDropsOrRaises\0\continuousFire\0\useAsMelee\1\antiQuickScope\0\noPing\0\forceBounce\0\useDroppedModelAsStowed\0\noQuickDropWhenEmpty\1\keepCrosshairWhenADS\0\useOnlyAltWeaoponHideTagsInAltMode\0\altWeaponAdsOnly\0\altWeaponDisableSwitching\0\killIcon\hud_obit_turret\killIconRatio\2:1\flipKillIcon\1\dpadIcon\hud_obit_turret\dpadIconRatio\1:1\noAmmoOnDpadIcon\1\noPartialReload\0\segmentedReload\0\noADSAutoReload\0\reloadAmmoAdd\0\reloadStartAdd\0\attachmentUnique\\altWeapon\\DualWieldWeapon\\grenadeWeapon\\dropAmmoMin\0\dropAmmoMax\0\dropClipAmmoMin\0\dropClipAmmoMax\0\blocksProne\0\silenced\0\dualMag\0\infrared\0\tvguided\0\airburstWeapon\0\perks1\0\perks0\0\isRollingGrenade\0\useBallisticPrediction\0\isValuable\0\isTacticalInsertion\0\isReviveWeapon\0\bUseRigidBodyOnVehicle\0\showIndicator\0\explosionRadius\0\explosionRadiusMin\0\indicatorRadius\0\explosionInnerDamage\0\explosionOuterDamage\0\damageConeAngle\180\projectileSpeed\0\projectileSpeedRelativeUp\0\projectileSpeedUp\0\projectileSpeedForward\0\projectileTakeParentVel\0\projectileActivateDist\0\projectileLifetime\0\timeToAccelerate\0\projectileCurvature\0\projectileModel\\projExplosionType\grenade\projExplosionEffect\\projExplosionEffectForceNormalUp\0\projExplosionEffect2\\projExplosionEffect2ForceNormalUp\0\projExplosionEffect3\\projExplosionEffect3ForceNormalUp\0\projExplosionEffect4\\projExplosionEffect4ForceNormalUp\0\projExplosionEffect5\\projExplosionEffect5ForceNormalUp\0\projExplosionSound\\projDudEffect\\projDudSound\\projImpactExplode\0\sentientImpactExplode\0\explodeWhenStationary\0\bulletImpactExplode\0\mortarShellSound\\tankShellSound\\stickiness\Don't 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\ No newline at end of file diff --git a/weapons/zm/held_spoon_zm_alcatraz b/weapons/zm/held_spoon_zm_alcatraz index 4b7eea4e..1944fc88 100644 --- a/weapons/zm/held_spoon_zm_alcatraz +++ b/weapons/zm/held_spoon_zm_alcatraz @@ -1 +1 @@ -WEAPONFILE\displayName\ZMWEAPON_SPOON\AIOverlayDescription\\modeName\\playerAnimType\singleknife\gunModel\t6_wpn_zmb_spoon_view\gunModel2\\gunModel3\\gunModel4\\gunModel5\\gunModel6\\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\\hideTags\\notetrackSoundMap\\idleAnim\viewmodel_strider_idle\idleAnimLeft\\emptyIdleAnim\viewmodel_strider_idle\emptyIdleAnimLeft\\fireIntroAnim\\fireAnim\viewmodel_strider_melee_swipe\fireAnimLeft\\holdFireAnim\\lastShotAnim\viewmodel_strider_melee_swipe\lastShotAnimLeft\\flourishAnim\\flourishAnimLeft\\detonateAnim\\rechamberAnim\\meleeAnim\viewmodel_strider_melee_swipe\meleeAnimEmpty\\meleeAnim1\\meleeAnim2\\meleeAnim3\\meleeChargeAnim\viewmodel_strider_melee_charge\meleeChargeAnimEmpty\\reloadAnim\\reloadAnimRight\\reloadAnimLeft\\reloadEmptyAnim\\reloadEmptyAnimLeft\\reloadStartAnim\\reloadEndAnim\\reloadQuickAnim\\reloadQuickEmptyAnim\\raiseAnim\viewmodel_strider_pullout\dropAnim\viewmodel_strider_putaway\firstRaiseAnim\viewmodel_strider_pullout\altRaiseAnim\\altDropAnim\\quickRaiseAnim\viewmodel_strider_pullout\quickDropAnim\viewmodel_strider_putaway\emptyRaiseAnim\viewmodel_strider_pullout\emptyDropAnim\viewmodel_strider_putaway\sprintInAnim\viewmodel_strider_sprint_in\sprintLoopAnim\viewmodel_strider_sprint_loop\sprintOutAnim\viewmodel_strider_sprint_out\sprintInEmptyAnim\\sprintLoopEmptyAnim\\sprintOutEmptyAnim\\lowReadyInAnim\\lowReadyLoopAnim\\lowReadyOutAnim\\contFireInAnim\\contFireLoopAnim\\contFireOutAnim\\crawlInAnim\viewmodel_strider_crawl_in\crawlForwardAnim\viewmodel_strider_crawl_forward\crawlBackAnim\viewmodel_strider_crawl_back\crawlRightAnim\viewmodel_strider_crawl_right\crawlLeftAnim\viewmodel_strider_crawl_left\crawlOutAnim\viewmodel_strider_crawl_out\crawlEmptyInAnim\\crawlEmptyForwardAnim\\crawlEmptyBackAnim\\crawlEmptyRightAnim\\crawlEmptyLeftAnim\\crawlEmptyOutAnim\\deployAnim\\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\viewmodel_strider_melee_swipe\adsLastShotAnim\viewmodel_strider_melee_swipe\adsRechamberAnim\\adsUpAnim\viewmodel_strider_ads_up\adsDownAnim\viewmodel_strider_ads_down\adsUpOtherScopeAnim\\adsFireIntroAnim\\breakdownAnim\\dtp_in\viewmodel_strider_d2p_in\dtp_loop\viewmodel_strider_d2p_loop\dtp_out\viewmodel_strider_d2p_out\dtp_empty_in\\dtp_empty_loop\\dtp_empty_out\\slide_in\\mantleAnim\\sprintCameraAnim\\dtpInCameraAnim\\dtpLoopCameraAnim\\dtpOutCameraAnim\\mantleCameraAnim\\script\\weaponType\melee\weaponClass\item\penetrateType\none\impactType\none\inventoryType\melee\fireType\Single 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\ No newline at end of file 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Shot\clipType\bottom\barrelType\Single\offhandClass\Gear\offhandSlot\Equipment\viewFlashEffect\\worldFlashEffect\\barrelCooldownEffect\\barrelCooldownMinCount\0\viewFlashOffsetF\0\viewFlashOffsetR\0\viewFlashOffsetU\0\worldFlashOffsetF\0\worldFlashOffsetR\0\worldFlashOffsetU\0\pickupSound\wpn_weap_pickup_npc\pickupSoundPlayer\wpn_weap_pickup_plr\ammoPickupSound\wpn_ammo_pickup_npc\ammoPickupSoundPlayer\wpn_ammo_pickup_plr\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\\crackSound\\whizbySound\\fireSoundPlayer\\loopFireSound\\loopFireSoundPlayer\\loopFireEndSound\\loopFireEndSoundPlayer\\startFireSound\\stopFireSound\\killcamStartFireSound\\startFireSoundPlayer\\stopFireSoundPlayer\\killcamStartFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\\emptyFireSoundPlayer\\meleeSwipeSound\wpn_com_knife_whoosh_npc\meleeSwipeSoundPlayer\wpn_com_knife_whoosh_plr\meleeHitSound\wpn_melee_knife_hit_body\meleeMissSound\wpn_melee_hit_other\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\rotateLoopSound\\rotateLoopSoundPlayer\\rotateStopSound\\rotateStopSoundPlayer\\deploySound\\deploySoundPlayer\\finishDeploySound\\finishDeploySoundPlayer\\breakdownSound\\breakdownSoundPlayer\\finishBreakdownSound\\finishBreakdownSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\\raiseSoundPlayer\\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\adsRaiseSoundPlayer\\adsLowerSoundPlayer\\putawaySound\\putawaySoundPlayer\\overheatSound\\overheatSoundPlayer\\adsZoomSound\\shellCasing\\shellCasingPlayer\\bounceSound\\standMountedWeapdef\\crouchMountedWeapdef\\proneMountedWeapdef\\viewShellEjectEffect\\worldShellEjectEffect\\viewLastShotEjectEffect\\worldLastShotEjectEffect\\viewShellEjectOffsetF\0\viewShellEjectOffsetR\0\viewShellEjectOffsetU\0\worldShellEjectOffsetF\0\worldShellEjectOffsetR\0\worldShellEjectOffsetU\0\viewShellEjectRotationP\0\viewShellEjectRotationY\0\viewShellEjectRotationR\0\worldShellEjectRotationP\0\worldShellEjectRotationY\0\worldShellEjectRotationR\0\reticleCenter\\reticleSide\\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\0\standRotP\2\standRotY\0\standRotR\-2\duckedOfsF\-0.8\duckedOfsR\0.5\duckedOfsU\-0.5\duckedMoveF\0\duckedMoveR\0\duckedMoveU\0\duckedSprintOfsF\0\duckedSprintOfsR\0\duckedSprintOfsU\0\duckedSprintRotP\0\duckedSprintRotY\0\duckedSprintRotR\0\duckedSprintBobH\0\duckedSprintBobV\0\duckedSprintScale\0\sprintOfsF\0\sprintOfsR\0\sprintOfsU\0\sprintRotP\0\sprintRotY\0\sprintRotR\0\sprintBobH\1\sprintBobV\1\sprintScale\1\lowReadyOfsF\0\lowReadyOfsR\0\lowReadyOfsU\0\lowReadyRotP\0\lowReadyRotY\0\lowReadyRotR\0\rideOfsF\0\rideOfsR\0\rideOfsU\0\rideRotP\0\rideRotY\0\rideRotR\0\dtpOfsF\0\dtpOfsR\0\dtpOfsU\0\dtpRotP\0\dtpRotY\0\dtpRotR\0\dtpBobH\1\dtpBobV\1\dtpScale\1\mantleOfsF\-2\mantleOfsR\-3\mantleOfsU\3\mantleRotP\0\mantleRotY\0\mantleRotR\-5\slideOfsF\0\slideOfsR\0\slideOfsU\0\slideRotP\0\slideRotY\0\slideRotR\0\duckedRotP\2\duckedRotY\0\duckedRotR\-2\proneOfsF\1\proneOfsR\0\proneOfsU\-1\proneMoveF\0\proneMoveR\0\proneMoveU\0\proneRotP\0\proneRotY\2\proneRotR\-3\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\3\posMoveRate\5\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\t6_wpn_zmb_spoon_world\worldModel2\\worldModel3\\worldModel4\\worldModel5\\worldModel6\\worldModel7\\worldModel8\\worldModel9\\worldModel10\\worldModel11\\worldModel12\\worldModel13\\worldModel14\\worldModel15\\worldModel16\\attachViewModel1\\attachViewModel2\\attachViewModel3\\attachViewModel4\\attachViewModel5\\attachViewModel6\\attachViewModel7\\attachViewModel8\\attachWorldModel1\\attachWorldModel2\\attachWorldModel3\\attachWorldModel4\\attachWorldModel5\\attachWorldModel6\\attachWorldModel7\\attachWorldModel8\\attachViewModelTag1\\attachViewModelTag2\\attachViewModelTag3\\attachViewModelTag4\\attachViewModelTag5\\attachViewModelTag6\\attachViewModelTag7\\attachViewModelTag8\\attachWorldModelTag1\\attachWorldModelTag2\\attachWorldModelTag3\\attachWorldModelTag4\\attachWorldModelTag5\\attachWorldModelTag6\\attachWorldModelTag7\\attachWorldModelTag8\\worldClipModel\\rocketModel\\mountedModel\\AdditionalMeleeModel\\fireTypeIcon\\hudIcon\hud_obit_hk_drone\hudIconRatio\1:1\indicatorIcon\\indicatorIconRatio\1:1\ammoCounterIcon\\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\1\ammoDisplayName\\ammoName\knife\clipName\knife\maxAmmo\1\clipSize\1\shotCount\0\sharedAmmoCapName\\sharedAmmoCap\0\unlimitedAmmo\1\ammoCountClipRelative\0\sharedAmmo\0\jamFireTime\0.05\overheatWeapon\0\overheatRate\1\cooldownRate\30\overheatEndVal\25\coolWhileFiring\0\fuelTankWeapon\0\tankLifeTime\0\damage\0\minDamage\0\maxDamageRange\500\minDamageRange\600\damage2\0\damage3\0\damage4\0\damage5\0\damageRange2\0\damageRange3\0\damageRange4\0\damageRange5\0\damageDuration\0\damageInterval\0\playerDamage\30\meleeDamage\1100\minPlayerDamage\0\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.05\meleeChargeDelay\0.15\spinUpTime\1\spinDownTime\1\spinRate\1\spinLoopSound\\spinLoopSoundPlayer\\startSpinSound\\startSpinSoundPlayer\\stopSpinSound\\stopSpinSoundPlayer\\applySpinPitch\1\introFireTime\0.1\introFireLength\0\fireTime\0.048\flourishTime\0.048\lastFireTime\0\rechamberTime\0\rechamberBoltTime\0\holdFireTime\0.1\burstFireDelay\0\detonateTime\0\detonateDelay\0\meleeTime\0.5\meleeChargeTime\1\reloadTime\0.5\reloadShowRocketTime\0\reloadEmptyTime\0.5\reloadAddTime\0.5\reloadEmptyAddTime\0.5\reloadQuickAddTime\0\reloadQuickEmptyAddTime\0\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\reloadQuickTime\0\reloadQuickEmptyTime\0\dropTime\0.35\raiseTime\0.3\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.3\firstRaiseTime\0.3\emptyRaiseTime\0.3\emptyDropTime\0.45\sprintInTime\0.3\sprintLoopTime\0.6\sprintOutTime\0.3\lowReadyInTime\0.5\lowReadyLoopTime\0.5\lowReadyOutTime\0.5\contFireInTime\0.5\contFireLoopTime\0.5\contFireOutTime\0.5\dtpInTime\0.18\dtpLoopTime\0.6\dtpOutTime\0.25\crawlInTime\0.1\crawlForwardTime\1.1\crawlBackTime\1\crawlRightTime\1.2\crawlLeftTime\1.1\crawlOutFireTime\0.048\crawlOutTime\0.1\slideInTime\0.5\deployTime\0.5\breakdownTime\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockOnRadius\0\lockOnSpeed\0\requireLockonToFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\stackFire\0\stackFireSpread\0\stackFireAccuracyDecay\0\stackSound\\autoAimRange\0\aimAssistRange\600\aimAssistRangeAds\600\mountableWeapon\0\aimPadding\0\enemyCrosshairRange\600\crosshairColorChange\1\moveSpeedScale\1.1\adsMoveSpeedScale\1.1\sprintDurationScale\1\idleCrouchFactor\0.8\idleProneFactor\0.6\gunMaxPitch\2\gunMaxYaw\8\swayMaxAngle\4\swayLerpSpeed\4\swayPitchScale\-1\swayYawScale\-1\swayHorizScale\0.3\swayVertScale\0.3\swayShellShockScale\5\adsSwayMaxAngle\2\adsSwayLerpSpeed\4\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.12\adsSwayVertScale\0.2\meleeChargeRange\116\rifleBullet\0\armorPiercing\0\boltAction\0\shotsBeforeRechamber\0\useAltTagFlash\0\useAntiLagRewind\0\isCarriedKillstreakWeapon\0\aimDownSight\0\rechamberWhileAds\0\reloadWhileAds\0\adsViewErrorMin\0\adsViewErrorMax\0\clipOnly\1\canUseInVehicle\0\noDropsOrRaises\0\cookOffHold\0\adsFire\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\1\laserSight\0\laserSightDuringNightvision\0\bayonet\0\dualWield\0\hideThirdPerson\0\explodeOnGround\0\throwBack\0\retrievable\0\dieOnRespawn\0\noThirdPersonDropsOrRaises\0\continuousFire\0\useAsMelee\1\antiQuickScope\0\noPing\0\forceBounce\0\useDroppedModelAsStowed\0\noQuickDropWhenEmpty\1\keepCrosshairWhenADS\0\useOnlyAltWeaoponHideTagsInAltMode\0\altWeaponAdsOnly\0\altWeaponDisableSwitching\0\killIcon\hud_obit_hk_drone\killIconRatio\1:1\flipKillIcon\1\dpadIcon\hud_obit_hk_drone\dpadIconRatio\1:1\noAmmoOnDpadIcon\1\noPartialReload\0\segmentedReload\0\noADSAutoReload\0\reloadAmmoAdd\0\reloadStartAdd\0\attachmentUnique\\altWeapon\\DualWieldWeapon\\grenadeWeapon\\dropAmmoMin\0\dropAmmoMax\0\dropClipAmmoMin\0\dropClipAmmoMax\0\blocksProne\0\silenced\0\dualMag\0\infrared\0\tvguided\0\airburstWeapon\0\perks1\0\perks0\0\isRollingGrenade\0\useBallisticPrediction\0\isValuable\0\isTacticalInsertion\0\isReviveWeapon\0\bUseRigidBodyOnVehicle\0\showIndicator\0\explosionRadius\0\explosionRadiusMin\0\indicatorRadius\0\explosionInnerDamage\0\explosionOuterDamage\0\damageConeAngle\180\projectileSpeed\0\projectileSpeedRelativeUp\0\projectileSpeedUp\0\projectileSpeedForward\0\projectileTakeParentVel\0\projectileActivateDist\0\projectileLifetime\0\timeToAccelerate\0\projectileCurvature\0\projectileModel\\projExplosionType\grenade\projExplosionEffect\\projExplosionEffectForceNormalUp\0\projExplosionEffect2\\projExplosionEffect2ForceNormalUp\0\projExplosionEffect3\\projExplosionEffect3ForceNormalUp\0\projExplosionEffect4\\projExplosionEffect4ForceNormalUp\0\projExplosionEffect5\\projExplosionEffect5ForceNormalUp\0\projExplosionSound\\projDudEffect\\projDudSound\\projImpactExplode\0\sentientImpactExplode\0\explodeWhenStationary\0\bulletImpactExplode\0\mortarShellSound\\tankShellSound\\stickiness\Don't 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\ No newline at end of file diff --git a/weapons/zm/held_spork_zm_alcatraz b/weapons/zm/held_spork_zm_alcatraz index de82ebcd..57c9a500 100644 --- a/weapons/zm/held_spork_zm_alcatraz +++ b/weapons/zm/held_spork_zm_alcatraz @@ -1 +1 @@ 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\ No newline at end of file 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\ No newline at end of file diff --git a/weapons/zm/held_tazer_knuckles_zm b/weapons/zm/held_tazer_knuckles_zm index 0cf70d23..98e1c7bf 100644 --- a/weapons/zm/held_tazer_knuckles_zm +++ b/weapons/zm/held_tazer_knuckles_zm @@ -1 +1 @@ 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\ No newline at end of file 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\ No newline at end of file diff --git a/weapons/zm/insas_upgraded_zm b/weapons/zm/insas_upgraded_zm index 1d9cb633..d66c8d30 100644 --- a/weapons/zm/insas_upgraded_zm +++ b/weapons/zm/insas_upgraded_zm @@ -1,30 +1 @@ -WEAPONFILE\displayName\ZMWEAPON_INSAS_UPGRADED\AIOverlayDescription\\modeName\\playerAnimType\handleclip\gunModel\t6_wpn_smg_msmc_view\gunModel2\\gunModel3\\gunModel4\\gunModel5\\gunModel6\\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\\hideTags\tag_rails\notetrackSoundMap\\idleAnim\viewmodel_msmc_idle\idleAnimLeft\\emptyIdleAnim\\emptyIdleAnimLeft\\fireIntroAnim\\fireAnim\viewmodel_msmc_fire\fireAnimLeft\\holdFireAnim\\lastShotAnim\viewmodel_msmc_fire\lastShotAnimLeft\\flourishAnim\\flourishAnimLeft\\detonateAnim\\rechamberAnim\\meleeAnim\\meleeAnimEmpty\\meleeAnim1\\meleeAnim2\\meleeAnim3\\meleeChargeAnim\\meleeChargeAnimEmpty\\reloadAnim\viewmodel_msmc_reload\reloadAnimRight\\reloadAnimLeft\\reloadEmptyAnim\viewmodel_msmc_reload_empty\reloadEmptyAnimLeft\\reloadStartAnim\\reloadEndAnim\\reloadQuickAnim\\reloadQuickEmptyAnim\\raiseAnim\viewmodel_msmc_pullout\dropAnim\viewmodel_msmc_putaway\firstRaiseAnim\viewmodel_msmc_first_raise\altRaiseAnim\viewmodel_msmc_pullout\altDropAnim\viewmodel_msmc_putaway\quickRaiseAnim\viewmodel_msmc_pullout_quick\quickDropAnim\viewmodel_msmc_putaway_quick\emptyRaiseAnim\viewmodel_msmc_pullout_quick\emptyDropAnim\viewmodel_msmc_putaway_quick\sprintInAnim\viewmodel_msmc_sprint_in\sprintLoopAnim\viewmodel_msmc_sprint_loop\sprintOutAnim\viewmodel_msmc_sprint_out\sprintInEmptyAnim\\sprintLoopEmptyAnim\\sprintOutEmptyAnim\\lowReadyInAnim\\lowReadyLoopAnim\\lowReadyOutAnim\\contFireInAnim\\contFireLoopAnim\\contFireOutAnim\\crawlInAnim\viewmodel_msmc_crawl_in\crawlForwardAnim\viewmodel_msmc_crawl_forward\crawlBackAnim\viewmodel_msmc_crawl_back\crawlRightAnim\viewmodel_msmc_crawl_right\crawlLeftAnim\viewmodel_msmc_crawl_left\crawlOutAnim\viewmodel_msmc_crawl_out\crawlEmptyInAnim\viewmodel_msmc_crawl_in\crawlEmptyForwardAnim\viewmodel_msmc_crawl_forward\crawlEmptyBackAnim\viewmodel_msmc_crawl_back\crawlEmptyRightAnim\viewmodel_msmc_crawl_right\crawlEmptyLeftAnim\viewmodel_msmc_crawl_left\crawlEmptyOutAnim\viewmodel_msmc_crawl_out\deployAnim\\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\viewmodel_msmc_ads_fire\adsLastShotAnim\viewmodel_msmc_ads_fire\adsRechamberAnim\\adsUpAnim\viewmodel_msmc_ads_up\adsDownAnim\viewmodel_msmc_ads_down\adsUpOtherScopeAnim\\adsFireIntroAnim\\breakdownAnim\\dtp_in\viewmodel_msmc_d2p_in\dtp_loop\viewmodel_msmc_d2p_loop\dtp_out\viewmodel_msmc_d2p_out\dtp_empty_in\\dtp_empty_loop\\dtp_empty_out\\slide_in\\mantleAnim\\sprintCameraAnim\\dtpInCameraAnim\\dtpLoopCameraAnim\\dtpOutCameraAnim\\mantleCameraAnim\\script\\weaponType\bullet\weaponClass\smg\penetrateType\small\impactType\bullet_small\inventoryType\primary\fireType\Full 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\ No newline at end of file diff --git a/weapons/zm/sa58_upgraded_zm b/weapons/zm/sa58_upgraded_zm index e520fe64..1de9bec5 100644 --- a/weapons/zm/sa58_upgraded_zm +++ b/weapons/zm/sa58_upgraded_zm @@ -1,39 +1,3 @@ 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fnfal\clipName\fnfal\maxAmmo\14\clipSize\25\shotCount\1\sharedAmmoCapName\\sharedAmmoCap\0\unlimitedAmmo\0\ammoCountClipRelative\1\sharedAmmo\0\jamFireTime\0.05\overheatWeapon\0\overheatRate\35\cooldownRate\5\overheatEndVal\25\coolWhileFiring\0\fuelTankWeapon\0\tankLifeTime\0\damage\240\minDamage\180\maxDamageRange\1600\minDamageRange\3000\damage2\0\damage3\0\damage4\0\damage5\0\damageRange2\0\damageRange3\0\damageRange4\0\damageRange5\0\damageDuration\0\damageInterval\0\playerDamage\70\meleeDamage\25\minPlayerDamage\0\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.25\meleeChargeDelay\0\spinUpTime\1\spinDownTime\1\spinRate\1\spinLoopSound\\spinLoopSoundPlayer\\startSpinSound\\startSpinSoundPlayer\\stopSpinSound\\stopSpinSoundPlayer\\applySpinPitch\1\introFireTime\0.1\introFireLength\0\fireTime\0.096\flourishTime\0.096\lastFireTime\0\rechamberTime\0.1\rechamberBoltTime\0\holdFireTime\0.1\burstFireDelay\0.2\detonateTime\0\detonateDelay\0\meleeTime\0.7\meleeChargeTime\0\reloadTime\2.15\reloadShowRocketTime\0\reloadEmptyTime\2.7\reloadAddTime\1.5\reloadEmptyAddTime\0\reloadQuickAddTime\0.8\reloadQuickEmptyAddTime\0\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\reloadQuickTime\2.15\reloadQuickEmptyTime\2.7\dropTime\0.4\raiseTime\0.6\altDropTime\0\altRaiseTime\0.5\quickDropTime\0.25\quickRaiseTime\0.4\firstRaiseTime\1.25\emptyRaiseTime\0.85\emptyDropTime\0.6\sprintInTime\0.2\sprintLoopTime\0.93\sprintOutTime\0.25\lowReadyInTime\0.5\lowReadyLoopTime\0.5\lowReadyOutTime\0.5\contFireInTime\0.5\contFireLoopTime\0.5\contFireOutTime\0.5\dtpInTime\0.15\dtpLoopTime\0.7\dtpOutTime\0.25\crawlInTime\0.3\crawlForwardTime\1.1\crawlBackTime\1\crawlRightTime\1.2\crawlLeftTime\1.1\crawlOutFireTime\0.064\crawlOutTime\0.1\slideInTime\0.5\deployTime\0.5\breakdownTime\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockOnRadius\0\lockOnSpeed\0\requireLockonToFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\stackFire\0\stackFireSpread\0\stackFireAccuracyDecay\0\stackSound\\autoAimRange\0\aimAssistRange\1000\aimAssistRangeAds\1500\mountableWeapon\0\aimPadding\0\enemyCrosshairRange\1000\crosshairColorChange\1\moveSpeedScale\0.95\adsMoveSpeedScale\1\sprintDurationScale\1\idleCrouchFactor\1\idleProneFactor\0.4\gunMaxPitch\8\gunMaxYaw\25\swayMaxAngle\6\swayLerpSpeed\6\swayPitchScale\-2\swayYawScale\-1\swayHorizScale\0.3\swayVertScale\0.3\swayShellShockScale\0.1\adsSwayMaxAngle\0.9\adsSwayLerpSpeed\5.5\adsSwayPitchScale\0.15\adsSwayYawScale\0.15\adsSwayHorizScale\0.15\adsSwayVertScale\0.15\meleeChargeRange\0\rifleBullet\1\armorPiercing\0\boltAction\0\shotsBeforeRechamber\0\useAltTagFlash\0\useAntiLagRewind\0\isCarriedKillstreakWeapon\0\aimDownSight\1\rechamberWhileAds\1\reloadWhileAds\0\adsViewErrorMin\0\adsViewErrorMax\0\clipOnly\0\canUseInVehicle\0\noDropsOrRaises\0\cookOffHold\0\adsFire\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\laserSight\0\laserSightDuringNightvision\0\bayonet\0\dualWield\0\hideThirdPerson\0\explodeOnGround\0\throwBack\0\retrievable\0\dieOnRespawn\0\noThirdPersonDropsOrRaises\0\continuousFire\0\useAsMelee\0\antiQuickScope\0\noPing\0\forceBounce\0\useDroppedModelAsStowed\0\noQuickDropWhenEmpty\0\keepCrosshairWhenADS\0\useOnlyAltWeaoponHideTagsInAltMode\0\altWeaponAdsOnly\0\altWeaponDisableSwitching\0\killIcon\menu_mp_weapons_sa58\killIconRatio\2:1\flipKillIcon\1\dpadIcon\\dpadIconRatio\1:1\noAmmoOnDpadIcon\1\noPartialReload\0\segmentedReload\0\noADSAutoReload\0\reloadAmmoAdd\0\reloadStartAdd\0\attachmentUnique\\altWeapon\\DualWieldWeapon\\grenadeWeapon\\dropAmmoMin\1\dropAmmoMax\1\dropClipAmmoMin\0\dropClipAmmoMax\1000\blocksProne\0\silenced\0\dualMag\0\infrared\0\tvguided\0\airburstWeapon\0\perks1\0\perks0\0\isRollingGrenade\0\useBallisticPrediction\0\isValuable\0\isTacticalInsertion\0\isReviveWeapon\0\bUseRigidBodyOnVehicle\0\showIndicator\0\explosionRadius\0\explosionRadiusMin\0\indicatorRadius\0\explosionInnerDamage\0\explosionOuterDamage\0\damageConeAngle\180\projectileSpeed\0\projectileSpeedRelativeUp\0\projectileSpeedUp\0\projectileSpeedForward\0\projectileTakeParentVel\0\projectileActivateDist\0\projectileLifetime\0\timeToAccelerate\0\projectileCurvature\0\projectileModel\\projExplosionType\grenade\projExplosionEffect\\projExplosionEffectForceNormalUp\0\projExplosionEffect2\\projExplosionEffect2ForceNormalUp\0\projExplosionEffect3\\projExplosionEffect3ForceNormalUp\0\projExplosionEffect4\\projExplosionEffect4ForceNormalUp\0\projExplosionEffect5\\projExplosionEffect5ForceNormalUp\0\projExplosionSound\\projDudEffect\\projDudSound\\projImpactExplode\0\sentientImpactExplode\0\explodeWhenStationary\0\bulletImpactExplode\0\mortarShellSound\\tankShellSound\\stickiness\Don't stick\rotateType\Rotate both axis, grenade style\hasDetonator\0\plantable\0\timedDetonation\0\noCrumpleMissile\0\rotate\0\keepRolling\0\holdButtonToThrow\0\offhandHoldIsCancelable\0\freezeMovementWhenFiring\0\lowAmmoWarningThreshold\0.33\explosionTag\\guidedMissileType\None\maxSteeringAccel\0\projIgnitionDelay\0\projIgnitionEffect\\projIgnitionSound\\tagFx_preparationEffect\\tagFlash_preparationEffect\\adsTransInTime\0.25\adsTransOutTime\0.25\adsIdleAmount\2\adsIdleSpeed\1\adsZoomFov1\50\adsZoomFov2\50\adsZoomFov3\50\adsZoomInFrac\0.5\adsZoomOutFrac\0.4\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayReticle\none\adsOverlayInterface\None\adsOverlayWidth\480\adsOverlayHeight\480\adsOverlayAlphaScale\1\adsBobFactor\0.7\adsViewBobMult\0.2\holdBreathToSteady\0\adsAimPitch\0\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsReloadTransTime\0.3\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\80\adsGunKickPitchMin\5\adsGunKickPitchMax\15\adsGunKickYawMin\-5\adsGunKickYawMax\10\adsGunKickAccel\800\adsGunKickSpeedMax\2000\adsGunKickSpeedDecay\32\adsGunKickStaticDecay\40\adsViewKickPitchMin\30\adsViewKickPitchMax\35\adsViewKickMinMagnitude\31\adsViewKickYawMin\-35\adsViewKickYawMax\35\adsRecoilReductionRate\0\adsRecoilReductionLimit\0\adsRecoilReturnRate\1\adsViewKickCenterSpeed\1550\adsViewKickCenterDuckedScale\1\adsViewKickCenterProneScale\1\adsSpread\0\antiQuickScopeTime\0.15\antiQuickScopeScale\8\antiQuickScopeSpreadMultiplier\1\antiQuickScopeSpreadMax\25\antiQuickScopeSwayFactor\20\hipSpreadStandMin\4\hipSpreadDuckedMin\3\hipSpreadProneMin\2\hipSpreadMax\8\hipSpreadDuckedMax\6\hipSpreadProneMax\5\hipSpreadDecayRate\5\hipSpreadFireAdd\0.6\hipSpreadTurnAdd\0\hipSpreadMoveAdd\5\hipSpreadDuckedDecay\1\hipSpreadProneDecay\1.1\hipReticleSidePos\0\hipIdleAmount\15\hipIdleSpeed\5\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\-20\hipGunKickPitchMax\20\hipGunKickYawMin\-20\hipGunKickYawMax\20\hipGunKickAccel\800\hipGunKickSpeedMax\2000\hipGunKickSpeedDecay\16\hipGunKickStaticDecay\20\hipViewKickPitchMin\30\hipViewKickPitchMax\35\hipViewKickMinMagnitude\0\hipViewKickYawMin\-35\hipViewKickYawMax\35\hipViewKickCenterSpeed\1550\leftArc\0\rightArc\0\topArc\0\bottomArc\0\accuracy\0\aiSpread\0\playerSpread\0\maxVertTurnSpeed\0\maxHorTurnSpeed\0\minVertTurnSpeed\0\minHorTurnSpeed\0\pitchConvergenceTime\0\yawConvergenceTime\0\suppressionTime\0\maxRange\0\animHorRotateInc\0\playerPositionDist\0\stance\stand\useHintString\\dropHintString\\horizViewJitter\0\vertViewJitter\0\cameraShakeScale\0\cameraShakeDuration\0\cameraShakeRadius\0\explosionCameraShakeScale\0\explosionCameraShakeDuration\0\explosionCameraShakeRadius\0\fightDist\720\maxDist\590\aiVsAiAccuracyGraph\\aiVsPlayerAccuracyGraph\\locNone\1\locHelmet\5\locHead\5\locNeck\5\locTorsoUpper\1\locTorsoMid\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireRumble\lmg_fire\meleeImpactRumble\\reloadRumble\\explosionRumble\\tracerType\assaultrifle\enemyTracerType\\adsDofStart\2.3\adsDofEnd\5.7\scanSpeed\0\scanAccel\0\scanPauseTime\0\flameTableFirstPerson\\flameTableThirdPerson\\mmsWeapon\0\mmsInScope\0\mmsFOV\25\mmsAspect\1\mmsMaxDist\1200\ikLeftHandIdlePosF\0\ikLeftHandIdlePosR\0\ikLeftHandIdlePosU\0\ikLeftHandOffsetF\2\ikLeftHandOffsetR\0\ikLeftHandOffsetU\2\ikLeftHandRotationP\50\ikLeftHandRotationY\0\ikLeftHandRotationR\0\usingLeftHandProneIK\1\ikLeftHandProneOffsetF\2\ikLeftHandProneOffsetR\0\ikLeftHandProneOffsetU\2.5\ikLeftHandProneRotationP\50\ikLeftHandProneRotationY\0\ikLeftHandProneRotationR\0\ikLeftHandUiViewerOffsetF\2\ikLeftHandUiViewerOffsetR\0\ikLeftHandUiViewerOffsetU\0\ikLeftHandUiViewerRotationP\1\ikLeftHandUiViewerRotationY\0\ikLeftHandUiViewerRotationR\0\parentWeaponName\sa58\doGibbing\0\maxGibDistance\1000\altScopeADSTransInTime\0\altScopeADSTransOutTime\0\meleeSwipeEffect\\meleeImpactEffect\\meleeImpactNoBloodEffect\\throwBackType\\camo\camo_sa58\customFloat0\0\customFloat1\0\customFloat2\0\customBool0\0\customBool1\0\customBool2\0\attachments\defaultattachment -acog -dualclip -dualoptic -extclip -fastads -fmj -gl -grip -holo -mms -rangefinder -reflex -sf -silencer -stalker -steadyaim\attachmentUniques\au_sa58_none -au_sa58_acog -au_sa58_dualclip -au_sa58_dualoptic -au_sa58_extclip -au_sa58_gl -au_sa58_grip -au_sa58_holo -au_sa58_mms -au_sa58_rangefinder -au_sa58_reflex -au_sa58_sf -au_sa58_silencer -au_sa58_steadyaim -au_sa58_acog+gl -au_sa58_acog+grip -au_sa58_dualclip+gl -au_sa58_dualclip+grip -au_sa58_holo+gl -au_sa58_rangefinder+gl -au_sa58_holo+grip -au_sa58_rangefinder+grip -au_sa58_grip+sf \ No newline at end of file +sf\attachmentUniques\au_sa58_none +au_sa58_sf \ No newline at end of file diff --git a/weapons/zm/saritch_upgraded_zm b/weapons/zm/saritch_upgraded_zm index e0cb5ec6..72b3d83a 100644 --- a/weapons/zm/saritch_upgraded_zm +++ b/weapons/zm/saritch_upgraded_zm @@ -1,9 +1,3 @@ WEAPONFILE\displayName\ZMWEAPON_SARITCH_UPGRADED\AIOverlayDescription\\modeName\\playerAnimType\rearclip\gunModel\t6_wpn_ar_saritch_view\gunModel2\\gunModel3\\gunModel4\\gunModel5\\gunModel6\\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\\hideTags\tag_sights_off\notetrackSoundMap\\idleAnim\viewmodel_saritch_idle\idleAnimLeft\\emptyIdleAnim\viewmodel_saritch_idle\emptyIdleAnimLeft\\fireIntroAnim\\fireAnim\viewmodel_saritch_fire\fireAnimLeft\\holdFireAnim\\lastShotAnim\viewmodel_saritch_fire\lastShotAnimLeft\\flourishAnim\\flourishAnimLeft\\detonateAnim\\rechamberAnim\\meleeAnim\\meleeAnimEmpty\\meleeAnim1\\meleeAnim2\\meleeAnim3\\meleeChargeAnim\\meleeChargeAnimEmpty\\reloadAnim\viewmodel_saritch_reload\reloadAnimRight\\reloadAnimLeft\\reloadEmptyAnim\viewmodel_saritch_reload_empty\reloadEmptyAnimLeft\\reloadStartAnim\\reloadEndAnim\\reloadQuickAnim\\reloadQuickEmptyAnim\\raiseAnim\viewmodel_saritch_pullout\dropAnim\viewmodel_saritch_putaway\firstRaiseAnim\viewmodel_saritch_first_raise\altRaiseAnim\viewmodel_saritch_rmr_alt_raise_up\altDropAnim\\quickRaiseAnim\viewmodel_saritch_pullout_quick\quickDropAnim\viewmodel_saritch_putaway_quick\emptyRaiseAnim\viewmodel_saritch_pullout\emptyDropAnim\viewmodel_saritch_putaway\sprintInAnim\viewmodel_saritch_sprint_in\sprintLoopAnim\viewmodel_saritch_sprint_loop\sprintOutAnim\viewmodel_saritch_sprint_out\sprintInEmptyAnim\\sprintLoopEmptyAnim\\sprintOutEmptyAnim\\lowReadyInAnim\\lowReadyLoopAnim\\lowReadyOutAnim\\contFireInAnim\\contFireLoopAnim\\contFireOutAnim\\crawlInAnim\viewmodel_saritch_crawl_in\crawlForwardAnim\viewmodel_saritch_crawl_forward\crawlBackAnim\viewmodel_saritch_crawl_back\crawlRightAnim\viewmodel_saritch_crawl_right\crawlLeftAnim\viewmodel_saritch_crawl_left\crawlOutAnim\viewmodel_saritch_crawl_out\crawlEmptyInAnim\\crawlEmptyForwardAnim\\crawlEmptyBackAnim\\crawlEmptyRightAnim\\crawlEmptyLeftAnim\\crawlEmptyOutAnim\\deployAnim\\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\viewmodel_saritch_acog_ads_fire\adsLastShotAnim\viewmodel_saritch_acog_ads_fire\adsRechamberAnim\\adsUpAnim\viewmodel_saritch_rmr_top_ads_up\adsDownAnim\viewmodel_saritch_rmr_top_ads_down\adsUpOtherScopeAnim\viewmodel_saritch_rmr_bottom_ads_up\adsFireIntroAnim\\breakdownAnim\\dtp_in\viewmodel_saritch_d2p_in\dtp_loop\viewmodel_saritch_d2p_loop\dtp_out\viewmodel_saritch_d2p_out\dtp_empty_in\\dtp_empty_loop\\dtp_empty_out\\slide_in\\mantleAnim\\sprintCameraAnim\\dtpInCameraAnim\\dtpLoopCameraAnim\\dtpOutCameraAnim\\mantleCameraAnim\\script\\weaponType\bullet\weaponClass\rifle\penetrateType\large\impactType\bullet_ap\inventoryType\primary\fireType\Single 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saritch\clipName\saritch\maxAmmo\10\clipSize\20\shotCount\1\sharedAmmoCapName\\sharedAmmoCap\0\unlimitedAmmo\0\ammoCountClipRelative\1\sharedAmmo\0\jamFireTime\0\overheatWeapon\0\overheatRate\60\cooldownRate\10\overheatEndVal\25\coolWhileFiring\0\fuelTankWeapon\0\tankLifeTime\0\damage\160\minDamage\120\maxDamageRange\1250\minDamageRange\2500\damage2\0\damage3\0\damage4\0\damage5\0\damageRange2\0\damageRange3\0\damageRange4\0\damageRange5\0\damageDuration\0\damageInterval\0\playerDamage\30\meleeDamage\25\minPlayerDamage\0\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.25\meleeChargeDelay\0\spinUpTime\1\spinDownTime\1\spinRate\1\spinLoopSound\\spinLoopSoundPlayer\\startSpinSound\\startSpinSoundPlayer\\stopSpinSound\\stopSpinSoundPlayer\\applySpinPitch\1\introFireTime\0\introFireLength\0\fireTime\0.112\flourishTime\0.112\lastFireTime\0\rechamberTime\1\rechamberBoltTime\0\holdFireTime\0.1\burstFireDelay\0\detonateTime\0\detonateDelay\0\meleeTime\0.7\meleeChargeTime\0\reloadTime\2.75\reloadShowRocketTime\0\reloadEmptyTime\3.2\reloadAddTime\1.8\reloadEmptyAddTime\0\reloadQuickAddTime\1.15\reloadQuickEmptyAddTime\0\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\reloadQuickTime\2.75\reloadQuickEmptyTime\3.2\dropTime\0.4\raiseTime\0.6\altDropTime\0\altRaiseTime\0.7\quickDropTime\0.25\quickRaiseTime\0.4\firstRaiseTime\1.1\emptyRaiseTime\0.8\emptyDropTime\0.7\sprintInTime\0.2\sprintLoopTime\0.805\sprintOutTime\0.2\lowReadyInTime\0.5\lowReadyLoopTime\0.5\lowReadyOutTime\0.5\contFireInTime\0.5\contFireLoopTime\0.5\contFireOutTime\0.5\dtpInTime\0.2\dtpLoopTime\0.6\dtpOutTime\0.25\crawlInTime\0.3\crawlForwardTime\1.1\crawlBackTime\1\crawlRightTime\1.2\crawlLeftTime\1.1\crawlOutFireTime\0.016\crawlOutTime\0.1\slideInTime\0.5\deployTime\0.5\breakdownTime\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockOnRadius\0\lockOnSpeed\0\requireLockonToFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\stackFire\0\stackFireSpread\0\stackFireAccuracyDecay\0\stackSound\\autoAimRange\1000\aimAssistRange\3200\aimAssistRangeAds\3200\mountableWeapon\0\aimPadding\0\enemyCrosshairRange\1000\crosshairColorChange\1\moveSpeedScale\0.95\adsMoveSpeedScale\1\sprintDurationScale\1\idleCrouchFactor\1\idleProneFactor\0.4\gunMaxPitch\8\gunMaxYaw\25\swayMaxAngle\5\swayLerpSpeed\6\swayPitchScale\-2\swayYawScale\-1\swayHorizScale\0.3\swayVertScale\0.3\swayShellShockScale\0.1\adsSwayMaxAngle\1\adsSwayLerpSpeed\6\adsSwayPitchScale\0.125\adsSwayYawScale\0.125\adsSwayHorizScale\0.125\adsSwayVertScale\0.125\meleeChargeRange\0\rifleBullet\1\armorPiercing\0\boltAction\0\shotsBeforeRechamber\0\useAltTagFlash\0\useAntiLagRewind\0\isCarriedKillstreakWeapon\0\aimDownSight\1\rechamberWhileAds\1\reloadWhileAds\0\adsViewErrorMin\0\adsViewErrorMax\0\clipOnly\0\canUseInVehicle\0\noDropsOrRaises\0\cookOffHold\0\adsFire\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\laserSight\0\laserSightDuringNightvision\0\bayonet\0\dualWield\0\hideThirdPerson\0\explodeOnGround\0\throwBack\0\retrievable\0\dieOnRespawn\0\noThirdPersonDropsOrRaises\0\continuousFire\0\useAsMelee\0\antiQuickScope\0\noPing\0\forceBounce\0\useDroppedModelAsStowed\0\noQuickDropWhenEmpty\0\keepCrosshairWhenADS\0\useOnlyAltWeaoponHideTagsInAltMode\0\altWeaponAdsOnly\1\altWeaponDisableSwitching\1\killIcon\menu_mp_weapons_saritch\killIconRatio\2:1\flipKillIcon\1\dpadIcon\\dpadIconRatio\1:1\noAmmoOnDpadIcon\1\noPartialReload\0\segmentedReload\0\noADSAutoReload\0\reloadAmmoAdd\0\reloadStartAdd\1\attachmentUnique\au_saritch_upgraded\altWeapon\\DualWieldWeapon\\grenadeWeapon\\dropAmmoMin\1\dropAmmoMax\1\dropClipAmmoMin\0\dropClipAmmoMax\1000\blocksProne\0\silenced\0\dualMag\0\infrared\0\tvguided\0\airburstWeapon\0\perks1\0\perks0\0\isRollingGrenade\0\useBallisticPrediction\0\isValuable\0\isTacticalInsertion\0\isReviveWeapon\0\bUseRigidBodyOnVehicle\0\showIndicator\0\explosionRadius\0\explosionRadiusMin\0\indicatorRadius\0\explosionInnerDamage\0\explosionOuterDamage\0\damageConeAngle\180\projectileSpeed\0\projectileSpeedRelativeUp\0\projectileSpeedUp\0\projectileSpeedForward\0\projectileTakeParentVel\0\projectileActivateDist\0\projectileLifetime\0\timeToAccelerate\0\projectileCurvature\0\projectileModel\\projExplosionType\grenade\projExplosionEffect\\projExplosionEffectForceNormalUp\0\projExplosionEffect2\\projExplosionEffect2ForceNormalUp\0\projExplosionEffect3\\projExplosionEffect3ForceNormalUp\0\projExplosionEffect4\\projExplosionEffect4ForceNormalUp\0\projExplosionEffect5\\projExplosionEffect5ForceNormalUp\0\projExplosionSound\\projDudEffect\\projDudSound\\projImpactExplode\0\sentientImpactExplode\0\explodeWhenStationary\0\bulletImpactExplode\0\mortarShellSound\\tankShellSound\\stickiness\Don't stick\rotateType\Rotate both axis, grenade style\hasDetonator\0\plantable\0\timedDetonation\0\noCrumpleMissile\0\rotate\0\keepRolling\0\holdButtonToThrow\0\offhandHoldIsCancelable\0\freezeMovementWhenFiring\0\lowAmmoWarningThreshold\0.33\explosionTag\\bDisallowAtMatchStart\0\isCameraSensor\0\isAcousticSensor\0\isLaserSensor\0\isHoldUseGrenade\0\projTrailEffect\\projectileRed\0\projectileGreen\0\projectileBlue\0\guidedMissileType\None\maxSteeringAccel\0\projIgnitionDelay\0\projIgnitionEffect\\projIgnitionSound\\tagFx_preparationEffect\\tagFlash_preparationEffect\\adsTransInTime\0.275\adsTransOutTime\0.275\adsIdleAmount\7\adsIdleSpeed\3\adsZoomFov1\30\adsZoomFov2\50\adsZoomFov3\50\adsZoomInFrac\0.5\adsZoomOutFrac\0.4\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayReticle\none\adsOverlayInterface\None\adsOverlayWidth\480\adsOverlayHeight\480\adsOverlayAlphaScale\1\adsBobFactor\0.7\adsViewBobMult\0.25\holdBreathToSteady\0\adsAimPitch\0\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsReloadTransTime\0.35\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\0\adsGunKickPitchMin\5\adsGunKickPitchMax\15\adsGunKickYawMin\0\adsGunKickYawMax\0\adsGunKickAccel\600\adsGunKickSpeedMax\600\adsGunKickSpeedDecay\100\adsGunKickStaticDecay\100\adsViewKickPitchMin\20\adsViewKickPitchMax\40\adsViewKickMinMagnitude\30\adsViewKickYawMin\-50\adsViewKickYawMax\25\adsRecoilReductionRate\0\adsRecoilReductionLimit\0\adsRecoilReturnRate\1\adsViewKickCenterSpeed\1250\adsViewKickCenterDuckedScale\1\adsViewKickCenterProneScale\1\adsSpread\0\antiQuickScopeTime\0.15\antiQuickScopeScale\8\antiQuickScopeSpreadMultiplier\1\antiQuickScopeSpreadMax\25\antiQuickScopeSwayFactor\20\hipSpreadStandMin\5\hipSpreadDuckedMin\2.5\hipSpreadProneMin\2\hipSpreadMax\8\hipSpreadDuckedMax\5.75\hipSpreadProneMax\5\hipSpreadDecayRate\5\hipSpreadFireAdd\1\hipSpreadTurnAdd\0\hipSpreadMoveAdd\5\hipSpreadDuckedDecay\1\hipSpreadProneDecay\1\hipReticleSidePos\0\hipIdleAmount\20\hipIdleSpeed\4\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\0\hipGunKickPitchMax\0\hipGunKickYawMin\0\hipGunKickYawMax\0\hipGunKickAccel\1000\hipGunKickSpeedMax\1200\hipGunKickSpeedDecay\100\hipGunKickStaticDecay\100\hipViewKickPitchMin\15\hipViewKickPitchMax\28\hipViewKickMinMagnitude\0\hipViewKickYawMin\-25\hipViewKickYawMax\12\hipViewKickCenterSpeed\1250\leftArc\0\rightArc\0\topArc\0\bottomArc\0\accuracy\0\aiSpread\0\playerSpread\0\maxVertTurnSpeed\0\maxHorTurnSpeed\0\minVertTurnSpeed\0\minHorTurnSpeed\0\pitchConvergenceTime\0\yawConvergenceTime\0\suppressionTime\0\maxRange\0\animHorRotateInc\0\playerPositionDist\0\stance\stand\useHintString\\dropHintString\\horizViewJitter\0\vertViewJitter\0\cameraShakeScale\0\cameraShakeDuration\0\cameraShakeRadius\0\explosionCameraShakeScale\0\explosionCameraShakeDuration\0\explosionCameraShakeRadius\0\fightDist\720\maxDist\730\aiVsAiAccuracyGraph\\aiVsPlayerAccuracyGraph\\locNone\1\locHelmet\4.5\locHead\4.5\locNeck\4.5\locTorsoUpper\1.2\locTorsoMid\1\locTorsoLower\1.2\locRightArmUpper\1.2\locRightArmLower\1.2\locRightHand\1.2\locLeftArmUpper\1.2\locLeftArmLower\1.2\locLeftHand\1.2\locRightLegUpper\1.2\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1.2\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireRumble\lmg_fire\meleeImpactRumble\\reloadRumble\\explosionRumble\\tracerType\assaultrifle\enemyTracerType\\adsDofStart\2\adsDofEnd\3.5\scanSpeed\0\scanAccel\0\scanPauseTime\0\flameTableFirstPerson\\flameTableThirdPerson\\mmsWeapon\0\mmsInScope\0\mmsFOV\25\mmsAspect\1\mmsMaxDist\1200\ikLeftHandIdlePosF\0\ikLeftHandIdlePosR\0\ikLeftHandIdlePosU\0\ikLeftHandOffsetF\3\ikLeftHandOffsetR\-0.4\ikLeftHandOffsetU\1\ikLeftHandRotationP\40\ikLeftHandRotationY\0\ikLeftHandRotationR\0\usingLeftHandProneIK\0\ikLeftHandProneOffsetF\3\ikLeftHandProneOffsetR\0\ikLeftHandProneOffsetU\1.6\ikLeftHandProneRotationP\40\ikLeftHandProneRotationY\0\ikLeftHandProneRotationR\0\ikLeftHandUiViewerOffsetF\0\ikLeftHandUiViewerOffsetR\0\ikLeftHandUiViewerOffsetU\-1\ikLeftHandUiViewerRotationP\0\ikLeftHandUiViewerRotationY\0\ikLeftHandUiViewerRotationR\0\parentWeaponName\saritch\doGibbing\0\maxGibDistance\1000\altScopeADSTransInTime\0.15\altScopeADSTransOutTime\0.08\meleeSwipeEffect\\meleeImpactEffect\\meleeImpactNoBloodEffect\\throwBackType\\camo\camo_saritch\customFloat0\0\customFloat1\0\customFloat2\0\customBool0\0\customBool1\0\customBool2\0\attachments\defaultattachment -dualoptic -mms -rangefinder -reflex\attachmentUniques\au_saritch_none -au_saritch_upgraded_dualoptic -au_saritch_upgraded_mms -au_saritch_upgraded_rangefinder -au_saritch_upgraded_reflex \ No newline at end of file +dualoptic\attachmentUniques\au_saritch_none +au_saritch_upgraded_dualoptic \ No newline at end of file diff --git a/weapons/zm/sig556_upgraded_zm b/weapons/zm/sig556_upgraded_zm index 0b691764..77aaee0e 100644 --- a/weapons/zm/sig556_upgraded_zm +++ b/weapons/zm/sig556_upgraded_zm @@ -1,40 +1,3 @@ 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acp vector\clipName\vector\maxAmmo\8\clipSize\36\shotCount\1\sharedAmmoCapName\\sharedAmmoCap\0\unlimitedAmmo\0\ammoCountClipRelative\1\sharedAmmo\0\jamFireTime\0\overheatWeapon\0\overheatRate\40\cooldownRate\15\overheatEndVal\25\coolWhileFiring\0\fuelTankWeapon\0\tankLifeTime\0\damage\190\minDamage\140\maxDamageRange\800\minDamageRange\1800\damage2\0\damage3\0\damage4\0\damage5\0\damageRange2\0\damageRange3\0\damageRange4\0\damageRange5\0\damageDuration\0\damageInterval\0\playerDamage\50\meleeDamage\25\minPlayerDamage\0\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.25\meleeChargeDelay\0\spinUpTime\1\spinDownTime\1\spinRate\1\spinLoopSound\\spinLoopSoundPlayer\\startSpinSound\\startSpinSoundPlayer\\stopSpinSound\\stopSpinSoundPlayer\\applySpinPitch\1\introFireTime\0.1\introFireLength\0\fireTime\0.064\flourishTime\0.064\lastFireTime\0\rechamberTime\0\rechamberBoltTime\0\holdFireTime\0.1\burstFireDelay\0\detonateTime\0\detonateDelay\0\meleeTime\0.7\meleeChargeTime\0\reloadTime\2\reloadShowRocketTime\0\reloadEmptyTime\2.61\reloadAddTime\1.3\reloadEmptyAddTime\0\reloadQuickAddTime\0.85\reloadQuickEmptyAddTime\0\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\reloadQuickTime\2\reloadQuickEmptyTime\2.61\dropTime\0.35\raiseTime\0.5\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.3\firstRaiseTime\1.15\emptyRaiseTime\0.65\emptyDropTime\0.45\sprintInTime\0.15\sprintLoopTime\0.685\sprintOutTime\0.2\lowReadyInTime\0.5\lowReadyLoopTime\0.5\lowReadyOutTime\0.5\contFireInTime\0.1\contFireLoopTime\0.1\contFireOutTime\0.1\dtpInTime\0.15\dtpLoopTime\0.65\dtpOutTime\0.25\crawlInTime\0.3\crawlForwardTime\1.1\crawlBackTime\1\crawlRightTime\1.2\crawlLeftTime\1.1\crawlOutFireTime\0.036\crawlOutTime\0.1\slideInTime\0.5\deployTime\0.5\breakdownTime\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockOnRadius\0\lockOnSpeed\0\requireLockonToFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\stackFire\0\stackFireSpread\0\stackFireAccuracyDecay\0\stackSound\\autoAimRange\0\aimAssistRange\750\aimAssistRangeAds\1000\mountableWeapon\0\aimPadding\0\enemyCrosshairRange\1000\crosshairColorChange\1\moveSpeedScale\1.05\adsMoveSpeedScale\2.1\sprintDurationScale\1\idleCrouchFactor\0.75\idleProneFactor\0.4\gunMaxPitch\6\gunMaxYaw\6\swayMaxAngle\5\swayLerpSpeed\6\swayPitchScale\-1.5\swayYawScale\-1\swayHorizScale\0.3\swayVertScale\0.3\swayShellShockScale\0.1\adsSwayMaxAngle\1\adsSwayLerpSpeed\5.5\adsSwayPitchScale\0.125\adsSwayYawScale\0.125\adsSwayHorizScale\0.125\adsSwayVertScale\0.125\meleeChargeRange\0\rifleBullet\0\armorPiercing\0\boltAction\0\shotsBeforeRechamber\0\useAltTagFlash\0\useAntiLagRewind\0\isCarriedKillstreakWeapon\0\aimDownSight\1\rechamberWhileAds\1\reloadWhileAds\0\adsViewErrorMin\0\adsViewErrorMax\0\clipOnly\0\canUseInVehicle\0\noDropsOrRaises\0\cookOffHold\0\adsFire\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\laserSight\0\laserSightDuringNightvision\0\bayonet\0\dualWield\0\hideThirdPerson\0\explodeOnGround\0\throwBack\0\retrievable\0\dieOnRespawn\0\noThirdPersonDropsOrRaises\0\continuousFire\0\useAsMelee\0\antiQuickScope\0\noPing\0\forceBounce\0\useDroppedModelAsStowed\0\noQuickDropWhenEmpty\0\keepCrosshairWhenADS\0\useOnlyAltWeaoponHideTagsInAltMode\0\altWeaponAdsOnly\0\altWeaponDisableSwitching\0\killIcon\menu_mp_weapons_kriss\killIconRatio\2:1\flipKillIcon\1\dpadIcon\\dpadIconRatio\1:1\noAmmoOnDpadIcon\1\noPartialReload\0\segmentedReload\0\noADSAutoReload\0\reloadAmmoAdd\0\reloadStartAdd\0\attachmentUnique\\altWeapon\\DualWieldWeapon\\grenadeWeapon\\dropAmmoMin\1\dropAmmoMax\1\dropClipAmmoMin\0\dropClipAmmoMax\1000\blocksProne\0\silenced\0\dualMag\0\infrared\0\tvguided\0\airburstWeapon\0\perks1\0\perks0\0\isRollingGrenade\0\useBallisticPrediction\0\isValuable\0\isTacticalInsertion\0\isReviveWeapon\0\bUseRigidBodyOnVehicle\0\showIndicator\0\explosionRadius\0\explosionRadiusMin\0\indicatorRadius\0\explosionInnerDamage\0\explosionOuterDamage\0\damageConeAngle\180\projectileSpeed\0\projectileSpeedRelativeUp\0\projectileSpeedUp\0\projectileSpeedForward\0\projectileTakeParentVel\0\projectileActivateDist\0\projectileLifetime\0\timeToAccelerate\0\projectileCurvature\0\projectileModel\\projExplosionType\grenade\projExplosionEffect\\projExplosionEffectForceNormalUp\0\projExplosionEffect2\\projExplosionEffect2ForceNormalUp\0\projExplosionEffect3\\projExplosionEffect3ForceNormalUp\0\projExplosionEffect4\\projExplosionEffect4ForceNormalUp\0\projExplosionEffect5\\projExplosionEffect5ForceNormalUp\0\projExplosionSound\\projDudEffect\\projDudSound\\projImpactExplode\0\sentientImpactExplode\0\explodeWhenStationary\0\bulletImpactExplode\0\mortarShellSound\\tankShellSound\\stickiness\Don't stick\rotateType\Rotate both axis, grenade style\hasDetonator\0\plantable\0\timedDetonation\0\noCrumpleMissile\0\rotate\0\keepRolling\0\holdButtonToThrow\0\offhandHoldIsCancelable\0\freezeMovementWhenFiring\0\lowAmmoWarningThreshold\0.33\explosionTag\\guidedMissileType\None\maxSteeringAccel\0\projIgnitionDelay\0\projIgnitionEffect\\projIgnitionSound\\tagFx_preparationEffect\\tagFlash_preparationEffect\\adsTransInTime\0.2\adsTransOutTime\0.2\adsIdleAmount\10\adsIdleSpeed\4\adsZoomFov1\55\adsZoomFov2\55\adsZoomFov3\55\adsZoomInFrac\0.7\adsZoomOutFrac\0.4\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayReticle\none\adsOverlayInterface\None\adsOverlayWidth\480\adsOverlayHeight\480\adsOverlayAlphaScale\1\adsBobFactor\0.7\adsViewBobMult\0.2\holdBreathToSteady\0\adsAimPitch\0\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsReloadTransTime\0.25\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\65\adsGunKickPitchMin\-10\adsGunKickPitchMax\10\adsGunKickYawMin\-5\adsGunKickYawMax\5\adsGunKickAccel\700\adsGunKickSpeedMax\2000\adsGunKickSpeedDecay\35\adsGunKickStaticDecay\10\adsViewKickPitchMin\-52.5\adsViewKickPitchMax\57.5\adsViewKickMinMagnitude\30\adsViewKickYawMin\-45\adsViewKickYawMax\45\adsRecoilReductionRate\0\adsRecoilReductionLimit\0\adsRecoilReturnRate\1\adsViewKickCenterSpeed\1675\adsViewKickCenterDuckedScale\1\adsViewKickCenterProneScale\1\adsSpread\0.3\antiQuickScopeTime\0.15\antiQuickScopeScale\8\antiQuickScopeSpreadMultiplier\1\antiQuickScopeSpreadMax\25\antiQuickScopeSwayFactor\20\hipSpreadStandMin\2\hipSpreadDuckedMin\1.75\hipSpreadProneMin\1.5\hipSpreadMax\5\hipSpreadDuckedMax\4.5\hipSpreadProneMax\4\hipSpreadDecayRate\4\hipSpreadFireAdd\0.6\hipSpreadTurnAdd\0\hipSpreadMoveAdd\5\hipSpreadDuckedDecay\4\hipSpreadProneDecay\1.1\hipReticleSidePos\0\hipIdleAmount\15\hipIdleSpeed\5\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\-25\hipGunKickPitchMax\25\hipGunKickYawMin\-25\hipGunKickYawMax\25\hipGunKickAccel\1000\hipGunKickSpeedMax\2000\hipGunKickSpeedDecay\100\hipGunKickStaticDecay\100\hipViewKickPitchMin\-52.5\hipViewKickPitchMax\57.5\hipViewKickMinMagnitude\0\hipViewKickYawMin\-45\hipViewKickYawMax\45\hipViewKickCenterSpeed\1675\leftArc\0\rightArc\0\topArc\0\bottomArc\0\accuracy\0\aiSpread\0\playerSpread\0\maxVertTurnSpeed\0\maxHorTurnSpeed\0\minVertTurnSpeed\0\minHorTurnSpeed\0\pitchConvergenceTime\0\yawConvergenceTime\0\suppressionTime\0\maxRange\0\animHorRotateInc\0\playerPositionDist\0\stance\stand\useHintString\\dropHintString\\horizViewJitter\0\vertViewJitter\0\cameraShakeScale\0\cameraShakeDuration\0\cameraShakeRadius\0\explosionCameraShakeScale\0\explosionCameraShakeDuration\0\explosionCameraShakeRadius\0\fightDist\720\maxDist\590\aiVsAiAccuracyGraph\\aiVsPlayerAccuracyGraph\\locNone\1\locHelmet\5\locHead\5\locNeck\5\locTorsoUpper\1\locTorsoMid\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireRumble\smg_fire\meleeImpactRumble\\reloadRumble\\explosionRumble\\tracerType\smg\enemyTracerType\smg_enemy\adsDofStart\1.3\adsDofEnd\6.4\scanSpeed\0\scanAccel\0\scanPauseTime\0\flameTableFirstPerson\\flameTableThirdPerson\\mmsWeapon\0\mmsInScope\0\mmsFOV\25\mmsAspect\1\mmsMaxDist\1200\ikLeftHandIdlePosF\0\ikLeftHandIdlePosR\0\ikLeftHandIdlePosU\0\ikLeftHandOffsetF\0.5\ikLeftHandOffsetR\0\ikLeftHandOffsetU\-2\ikLeftHandRotationP\0\ikLeftHandRotationY\0\ikLeftHandRotationR\0\usingLeftHandProneIK\1\ikLeftHandProneOffsetF\1.4\ikLeftHandProneOffsetR\0\ikLeftHandProneOffsetU\-1.8\ikLeftHandProneRotationP\0\ikLeftHandProneRotationY\0\ikLeftHandProneRotationR\0\ikLeftHandUiViewerOffsetF\1\ikLeftHandUiViewerOffsetR\0\ikLeftHandUiViewerOffsetU\0\ikLeftHandUiViewerRotationP\0\ikLeftHandUiViewerRotationY\-15\ikLeftHandUiViewerRotationR\0\parentWeaponName\vector\doGibbing\0\maxGibDistance\1000\altScopeADSTransInTime\0\altScopeADSTransOutTime\0\meleeSwipeEffect\\meleeImpactEffect\\meleeImpactNoBloodEffect\\throwBackType\\camo\camo_vector\customFloat0\0\customFloat1\0\customFloat2\0\customBool0\0\customBool1\0\customBool2\0\attachments\defaultattachment -dualclip -extbarrel -extclip -fastads_smg -fmj -grip_smg -holo -mms -rangefinder -reflex -rf_fast -sf -silencer_smg -stalker_smg steadyaim_smg\attachmentUniques\au_vector_none -au_vector_dualclip -au_vector_extclip -au_vector_grip -au_vector_holo -au_vector_mms -au_vector_rangefinder -au_vector_reflex -au_vector_sf -au_vector_silencer -au_vector_steadyaim -au_vector_dualclip+grip -au_vector_holo+grip -au_vector_rangefinder+grip -au_vector_grip+sf \ No newline at end of file +au_vector_steadyaim \ No newline at end of file diff --git a/zone_source/common_mp.zone b/zone_source/common_mp.zone new file mode 100644 index 00000000..a1c41fc4 --- /dev/null +++ b/zone_source/common_mp.zone @@ -0,0 +1,15 @@ +>game,T6 +>type,fastfile +>name,common_mp + +include,includes/knife_zm +include,includes/knife_ballistic_zm + +include,includes/fnp45_zm +include,includes/insas_zm +include,includes/vector_zm +include,includes/sig556_zm +include,includes/sa58_zm + +include,includes/attachment +include,includes/materials \ No newline at end of file diff --git a/zone_source/includes/attachment.zone b/zone_source/includes/attachment.zone new file mode 100644 index 00000000..346260cb --- /dev/null +++ b/zone_source/includes/attachment.zone @@ -0,0 +1,3 @@ +attachment,gl +attachment,sf +attachment,steadyaim_smg \ No newline at end of file diff --git a/zone_source/includes/attachmentunique.zone b/zone_source/includes/attachmentunique.zone new file mode 100644 index 00000000..9487808a --- /dev/null +++ b/zone_source/includes/attachmentunique.zone @@ -0,0 +1,6 @@ +attachmentunique,au_vector_none +attachmentunique,au_vector_steadyaim +attachmentunique,au_sig556_none +attachmentunique,au_sig556_gl +attachmentunique,au_sa58_none +attachmentunique,au_sa58_sf \ No newline at end of file diff --git a/zone_source/includes/ballista_zm.zone b/zone_source/includes/ballista_zm.zone index 361e8aa2..da86290d 100644 --- a/zone_source/includes/ballista_zm.zone +++ b/zone_source/includes/ballista_zm.zone @@ -71,7 +71,6 @@ material,menu_mp_weapons_ballista weapon,ballista_zm fx,weapon/muzzleflashes_zmb_ug/fx_zmb_muz_xlg_gas_flash_1p fx,weapon/muzzleflashes_zmb_ug/fx_zmb_muz_xlg_gas_flash_3p -attachment,is image,scope_overlay_ballista_1024 material,scope_overlay_ballista attachmentunique,au_ballista_none diff --git a/zone_source/includes/fnp45_zm.zone b/zone_source/includes/fnp45_zm.zone index 1b09f4e9..655aa9d4 100644 --- a/zone_source/includes/fnp45_zm.zone +++ b/zone_source/includes/fnp45_zm.zone @@ -1,6 +1,3 @@ -weapon,zm/fnp45_zm -weapon,zm/fnp45_upgraded_zm -weapon,zm/fnp45lh_upgraded_zm xmodel,t6_wpn_pistol_fnp45_view xmodel,t6_wpn_pistol_fnp45_world xmodel,t6_wpn_pistol_fnp45_view_lh @@ -9,8 +6,10 @@ material,mc/mtl_t6_wpn_pistol_fnp45 material,mc/mtl_t6_wpn_pistol_fnp45_camo2 material,mc/mtl_t6_wpn_pistol_fnp45_camo3 material,menu_mp_weapons_fnp45 +material,hud_mp_firerate_single image,~-gmtl_t6_wpn_pistol_fnp45_col image,menu_mp_weapons_fnp45 +image,hud_mp_firerate_single xanim,viewmodel_fnp45_idle xanim,viewmodel_fnp45_idle_empty xanim,viewmodel_fnp45_fire @@ -85,4 +84,12 @@ xanim,viewmodel_fnp45_dw_left_fire xanim,viewmodel_fnp45_dw_left_lastshot xanim,viewmodel_fnp45_dw_left_reload xanim,viewmodel_fnp45_dw_left_reload_empty -xanim,viewmodel_m1911_dw_putaway_empty \ No newline at end of file +fx,weapon/muzzleflashes/fx_muz_smg_flash_1p +fx,weapon/muzzleflashes/fx_muz_smg_flash_3p +fx,weapon/shellejects/fx_pistol +tracer,pistol +tracer,pistol_enemy +camo,camo_fnp45 +xmodel,projectile_m203grenade +fx,weapon/grenade/fx_trail_grenade +fx,temp_effects/fx_tmp_m203_flash \ No newline at end of file diff --git a/zone_source/includes/held_one_inch_punch_zm.zone b/zone_source/includes/held_one_inch_punch_zm.zone deleted file mode 100644 index 2275226d..00000000 --- a/zone_source/includes/held_one_inch_punch_zm.zone +++ /dev/null @@ -1,39 +0,0 @@ -weapon,zm/held_one_inch_punch_zm -weapon,zm/held_one_inch_punch_upgraded_zm -weapon,zm/held_one_inch_punch_air_zm -weapon,zm/held_one_inch_punch_fire_zm -weapon,zm/held_one_inch_punch_ice_zm -weapon,zm/held_one_inch_punch_lightning_zm -xanim,viewmodel_ballistic_knife_t6_idle -xanim,viewmodel_ballistic_knife_t6_fire -xanim,viewmodel_ballistic_knife_t6_melee_charge -xanim,viewmodel_ballistic_knife_t6_reload_empty -xanim,viewmodel_ballistic_knife_t6_pullout -xanim,viewmodel_ballistic_knife_t6_putaway -xanim,viewmodel_ballistic_knife_t6_first_raise -xanim,viewmodel_ballistic_knife_t6_sprint_in -xanim,viewmodel_ballistic_knife_t6_sprint_loop -xanim,viewmodel_ballistic_knife_t6_sprint_out -xanim,viewmodel_ballistic_knife_t6_crawl_in -xanim,viewmodel_ballistic_knife_t6_crawl_forward -xanim,viewmodel_ballistic_knife_t6_crawl_back -xanim,viewmodel_ballistic_knife_t6_crawl_right -xanim,viewmodel_ballistic_knife_t6_crawl_left -xanim,viewmodel_ballistic_knife_t6_crawl_out -xanim,viewmodel_ballistic_knife_t6_ads_up -xanim,viewmodel_ballistic_knife_t6_ads_down -xanim,viewmodel_ballistic_knife_t6_d2p_in -xanim,viewmodel_ballistic_knife_t6_d2p_loop -xanim,viewmodel_ballistic_knife_t6_d2p_out -material,hud_obit_pegasus -material,hud_obit_warthog -material,hud_obit_talon -material,hud_obit_thawk -material,hud_obit_crate -material,hud_obit_cobra -image,hud_obit_pegasus -image,hud_obit_warthog -image,hud_obit_talon -image,hud_obit_thawk -image,hud_obit_crate -image,hud_obit_cobra \ No newline at end of file diff --git a/zone_source/includes/fx_zmb_wall_buy.zone b/zone_source/includes/images.zone similarity index 100% rename from zone_source/includes/fx_zmb_wall_buy.zone rename to zone_source/includes/images.zone diff --git a/zone_source/includes/insas_zm.zone b/zone_source/includes/insas_zm.zone index 325d5915..a3216eea 100644 --- a/zone_source/includes/insas_zm.zone +++ b/zone_source/includes/insas_zm.zone @@ -34,7 +34,6 @@ xanim,viewmodel_msmc_d2p_out xanim,viewmodel_msmc_ads_up xanim,viewmodel_msmc_ads_down material,menu_mp_weapons_insas -attachment,dualclip_fastadd attachmentunique,au_insas_none xmodel,t6_attach_fastmag_msmc_view xmodel,t6_attach_fastmag_msmc_world @@ -52,8 +51,6 @@ attachmentunique,au_insas_dualclip+grip attachmentunique,au_insas_holo+grip attachmentunique,au_insas_rangefinder+grip attachmentunique,au_insas_grip+sf -weapon,zm/insas_zm -weapon,zm/insas_upgraded_zm xanim,viewmodel_msmc_reflex_ads_up xanim,viewmodel_msmc_reflex_ads_down xanim,viewmodel_msmc_dbal_first_raise @@ -96,4 +93,6 @@ xanim,viewmodel_msmc_mms_ads_up xanim,viewmodel_msmc_mms_ads_down xanim,viewmodel_msmc_grip_fastmag xanim,viewmodel_msmc_grip_fastmag_empty -xanim,viewmodel_msmc_grip_rangefinder_ads_fire \ No newline at end of file +xanim,viewmodel_msmc_grip_rangefinder_ads_fire +tracer,smg +tracer,smg_enemy \ No newline at end of file diff --git a/zone_source/includes/item_meat_zm.zone b/zone_source/includes/item_meat_zm.zone deleted file mode 100644 index 6d57efd1..00000000 --- a/zone_source/includes/item_meat_zm.zone +++ /dev/null @@ -1,4 +0,0 @@ -material,hud_obit_case -material,hud_obit_dogs -image,hud_obit_case -image,hud_obit_dogs \ No newline at end of file diff --git a/zone_source/includes/knife_ballistic_zm.zone b/zone_source/includes/knife_ballistic_zm.zone index c2272010..977aa08f 100644 --- a/zone_source/includes/knife_ballistic_zm.zone +++ b/zone_source/includes/knife_ballistic_zm.zone @@ -10,10 +10,12 @@ material,mc/mtl_t6_wpn_ballistic_knife_camo2 material,mc/mtl_t6_wpn_knife_base_camo2 material,mc/mtl_t6_wpn_ballistic_knife_retrieve material,menu_mp_weapons_ballistic_knife +material,hud_mp_firerate_free image,~-gmtl_t6_wpn_knife_base_col image,~-gmtl_t6_wpn_ballistic_knife_col image,mtl_t6_wpn_ballistic_knife_blade_col image,menu_mp_weapons_ballistic_knife +image,hud_mp_firerate_free xanim,viewmodel_ballistic_knife_t6_idle xanim,viewmodel_ballistic_knife_t6_fire xanim,viewmodel_ballistic_knife_t6_melee_charge diff --git a/zone_source/includes/held_knife_zm.zone b/zone_source/includes/knife_zm.zone similarity index 60% rename from zone_source/includes/held_knife_zm.zone rename to zone_source/includes/knife_zm.zone index 6d143fcc..f2ec0306 100644 --- a/zone_source/includes/held_knife_zm.zone +++ b/zone_source/includes/knife_zm.zone @@ -1,26 +1,8 @@ -weapon,zm/held_knife_zm -weapon,zm/held_bowie_knife_zm -weapon,zm/held_tazer_knuckles_zm -weapon,zm/held_knife_zm_alcatraz -weapon,zm/held_spoon_zm_alcatraz -weapon,zm/held_spork_zm_alcatraz xmodel,t6_wpn_knife_base_view xmodel,t6_wpn_knife_base_world material,mc/mtl_t6_wpn_knife_base material,mc/mtl_t6_wpn_knife_base_camo2 -material,cac_mods_tact_knife -material,menu_zm_weapons_bowie -material,menu_zm_weapons_taser -material,hud_obit_turret -material,hud_obit_hk_drone -material,hud_obit_rcbomb image,~-gmtl_t6_wpn_knife_base_col -image,cac_mods_tact_knife -image,menu_zm_weapons_bowie -image,menu_zm_weapons_taser -image,hud_obit_turret -image,hud_obit_hk_drone -image,hud_obit_rcbomb xanim,viewmodel_strider_idle xanim,viewmodel_strider_melee_swipe xanim,viewmodel_strider_melee_charge @@ -40,4 +22,7 @@ xanim,viewmodel_strider_ads_up xanim,viewmodel_strider_ads_down xanim,viewmodel_strider_d2p_in xanim,viewmodel_strider_d2p_loop -xanim,viewmodel_strider_d2p_out \ No newline at end of file +xanim,viewmodel_strider_d2p_out +fx,impacts/fx_flesh_hit_knife_mp +fx,impacts/fx_flesh_hit_knife_noblood +camo,camo_knife \ No newline at end of file diff --git a/zone_source/includes/m1911_zm.zone b/zone_source/includes/m1911_zm.zone new file mode 100644 index 00000000..29d18601 --- /dev/null +++ b/zone_source/includes/m1911_zm.zone @@ -0,0 +1 @@ +xanim,viewmodel_m1911_dw_putaway_empty \ No newline at end of file diff --git a/zone_source/includes/materials.zone b/zone_source/includes/materials.zone new file mode 100644 index 00000000..8aa457ba --- /dev/null +++ b/zone_source/includes/materials.zone @@ -0,0 +1,47 @@ +material,cac_mods_tact_knife +material,hud_obit_turret +material,hud_obit_hk_drone +material,hud_obit_rcbomb +material,hud_obit_pegasus +material,hud_obit_warthog +material,hud_obit_talon +material,hud_obit_thawk +material,hud_obit_crate +material,hud_obit_cobra +material,hud_obit_case +material,hud_obit_dogs +material,hud_obit_hind +material,tactical_gren_reticle + +material,hud_ctf_flag_icon_green +material,waypoint_flag_grab +material,waypoint_flag_capture +material,waypoint_return +material,waypoint_recon_artillery_strike +material,waypoint_capture +material,waypoint_dogtags +material,compass_waypoint_contested + +image,cac_mods_tact_knife +image,hud_obit_turret +image,hud_obit_hk_drone +image,hud_obit_rcbomb +image,hud_obit_pegasus +image,hud_obit_warthog +image,hud_obit_talon +image,hud_obit_thawk +image,hud_obit_crate +image,hud_obit_cobra +image,hud_obit_case +image,hud_obit_dogs +image,hud_obit_hind +image,tactical_gren_reticle + +image,hud_ctf_flag_icon_green +image,waypoint_flag_grab +image,waypoint_flag_capture +image,waypoint_return +image,waypoint_recon_artillery_strike +image,waypoint_capture +image,waypoint_dogtags +image,compass_waypoint_contested \ No newline at end of file diff --git a/zone_source/includes/muzzleflashes_zmb_ug.zone b/zone_source/includes/muzzleflashes_zmb_ug.zone new file mode 100644 index 00000000..879a8de9 --- /dev/null +++ b/zone_source/includes/muzzleflashes_zmb_ug.zone @@ -0,0 +1,2 @@ +fx,weapon/muzzleflashes_zmb_ug/fx_zmb_muz_sm_gas_flash_1p +fx,weapon/muzzleflashes_zmb_ug/fx_zmb_muz_smg_flash_3p \ No newline at end of file diff --git a/zone_source/includes/one_inch_punch_zm.zone b/zone_source/includes/one_inch_punch_zm.zone new file mode 100644 index 00000000..6dccdd6a --- /dev/null +++ b/zone_source/includes/one_inch_punch_zm.zone @@ -0,0 +1,14 @@ +xmodel,t6_wpn_none_view +xmodel,t6_wpn_none_world +fx,maps/zombie_tomb/fx_tomb_perk_one_inch_punch +fx,maps/zombie_tomb/fx_tomb_perk_one_inch_punch_impact +fx,maps/zombie_tomb/fx_tomb_perk_one_inch_punch_ug +fx,maps/zombie_tomb/fx_tomb_perk_one_inch_punch_impact_ug +fx,maps/zombie_tomb/fx_tomb_perk_one_inch_punch_air +fx,maps/zombie_tomb/fx_tomb_perk_one_inch_punch_impact_air +fx,maps/zombie_tomb/fx_tomb_perk_one_inch_punch_fire +fx,maps/zombie_tomb/fx_tomb_perk_one_inch_punch_impact_fire +fx,maps/zombie_tomb/fx_tomb_perk_one_inch_punch_ice +fx,maps/zombie_tomb/fx_tomb_perk_one_inch_punch_impact_ice +fx,maps/zombie_tomb/fx_tomb_perk_one_inch_punch_elec +fx,maps/zombie_tomb/fx_tomb_perk_one_inch_punch_impact_elec \ No newline at end of file diff --git a/zone_source/includes/raygun_mark2_zm.zone b/zone_source/includes/raygun_mark2_zm.zone deleted file mode 100644 index e494e71b..00000000 --- a/zone_source/includes/raygun_mark2_zm.zone +++ /dev/null @@ -1,2 +0,0 @@ -material,hud_obit_hind -image,hud_obit_hind \ No newline at end of file diff --git a/zone_source/includes/sa58_zm.zone b/zone_source/includes/sa58_zm.zone index cfc99553..57d29634 100644 --- a/zone_source/includes/sa58_zm.zone +++ b/zone_source/includes/sa58_zm.zone @@ -38,7 +38,6 @@ xanim,viewmodel_sa58_d2p_out xanim,viewmodel_sa58_ads_up xanim,viewmodel_sa58_ads_down material,menu_mp_weapons_sa58 -attachmentunique,au_sa58_none attachmentunique,au_sa58_acog xmodel,t6_attach_fastmag_sa58_view xmodel,t6_attach_fastmag_sa58_world @@ -51,7 +50,6 @@ attachmentunique,au_sa58_holo attachmentunique,au_sa58_mms attachmentunique,au_sa58_rangefinder attachmentunique,au_sa58_reflex -attachmentunique,au_sa58_sf xmodel,t6_attach_ar_silencer3_world attachmentunique,au_sa58_silencer attachmentunique,au_sa58_steadyaim @@ -64,8 +62,6 @@ attachmentunique,au_sa58_rangefinder+gl attachmentunique,au_sa58_holo+grip attachmentunique,au_sa58_rangefinder+grip attachmentunique,au_sa58_grip+sf -weapon,zm/sa58_zm -weapon,zm/sa58_upgraded_zm xanim,viewmodel_sa58_reflex_ads_up xanim,viewmodel_sa58_reflex_ads_down xanim,viewmodel_sa58_fastmag @@ -104,7 +100,6 @@ xanim,viewmodel_sa58_rangefinder_ads_down xanim,viewmodel_sa58_dbal_first_raise xanim,viewmodel_sa58_select_fire_in xanim,viewmodel_sa58_select_fire_out -weapon,zm/sf_sa58_upgraded_zm xanim,viewmodel_sa58_eotech_ads_up xanim,viewmodel_sa58_eotech_ads_down xanim,viewmodel_sa58_rmr_alt_raise_up diff --git a/zone_source/includes/saritch_zm.zone b/zone_source/includes/saritch_zm.zone index 6ba0f73c..42f4975e 100644 --- a/zone_source/includes/saritch_zm.zone +++ b/zone_source/includes/saritch_zm.zone @@ -45,7 +45,6 @@ xanim,viewmodel_saritch_acog_ads_fire xanim,viewmodel_saritch_rmr_top_ads_up xanim,viewmodel_saritch_rmr_top_ads_down xanim,viewmodel_saritch_rmr_bottom_ads_up -attachment,dualoptic attachmentunique,au_saritch_none image,mtl_t6_attach_optic_combo_reddot material,mc/mtl_t6_attach_optic_combo_reticle_up diff --git a/zone_source/includes/scar_zm.zone b/zone_source/includes/scar_zm.zone index d5a013ce..4b9ea856 100644 --- a/zone_source/includes/scar_zm.zone +++ b/zone_source/includes/scar_zm.zone @@ -61,8 +61,6 @@ xanim,viewmodel_scar_h_ads_down image,menu_mp_weapons_scar material,menu_mp_weapons_scar weapon,scar_zm -attachment,dualclip -attachment,rangefinder attachmentunique,au_scar_none attachmentunique,au_scar_acog xmodel,t6_attach_fastmag_scar_view diff --git a/zone_source/includes/sig556_zm.zone b/zone_source/includes/sig556_zm.zone index 50622bad..f3798380 100644 --- a/zone_source/includes/sig556_zm.zone +++ b/zone_source/includes/sig556_zm.zone @@ -49,14 +49,12 @@ xanim,viewmodel_sig556_d2p_out_empty xanim,viewmodel_sig556_ads_up xanim,viewmodel_sig556_ads_down material,menu_mp_weapons_sig556 -attachmentunique,au_sig556_none attachmentunique,au_sig556_acog xmodel,t6_attach_fastmag_sig556_view xmodel,t6_attach_fastmag_sig556_world attachmentunique,au_sig556_dualclip attachmentunique,au_sig556_dualoptic attachmentunique,au_sig556_extclip -attachmentunique,au_sig556_gl attachmentunique,au_sig556_grip attachmentunique,au_sig556_holo attachmentunique,au_sig556_mms @@ -75,9 +73,6 @@ attachmentunique,au_sig556_rangefinder+gl attachmentunique,au_sig556_holo+grip attachmentunique,au_sig556_rangefinder+grip attachmentunique,au_sig556_grip+sf -weapon,zm/sig556_zm -weapon,zm/sig556_upgraded_zm -weapon,zm/gl_sig556_zm xanim,viewmodel_sig556_reflex_ads_up xanim,viewmodel_sig556_reflex_ads_down xanim,viewmodel_sig556_fastmag @@ -219,4 +214,11 @@ xanim,viewmodel_sig556_grip_fastmag_empty_quick xanim,viewmodel_sig556_gl_rangefinder_ads_last_shot xanim,viewmodel_sig556_grip_rangefinder_ads_last_shot xanim,viewmodel_sig556_grip_select_fire_in -xanim,viewmodel_sig556_grip_select_fire_out \ No newline at end of file +xanim,viewmodel_sig556_grip_select_fire_out +fx,weapon/muzzleflashes/fx_muz_ar_flash_1p +fx,weapon/muzzleflashes/fx_heavy_flash_base +material,reticle_m203 +image,m203_reticle +material,hud_obit_grenade_launcher_attach +image,hud_obit_grenade_launcher_attach +fx,impacts/fx_dud_m203 \ No newline at end of file diff --git a/zone_source/includes/vector_zm.zone b/zone_source/includes/vector_zm.zone index cbef90bb..14e62644 100644 --- a/zone_source/includes/vector_zm.zone +++ b/zone_source/includes/vector_zm.zone @@ -33,7 +33,6 @@ xanim,viewmodel_vector_d2p_loop xanim,viewmodel_vector_d2p_out xanim,viewmodel_vector_ads_up xanim,viewmodel_vector_ads_down -attachmentunique,au_vector_none xmodel,t6_attach_fastmag_vector_view xmodel,t6_attach_fastmag_vector_world attachmentunique,au_vector_dualclip @@ -72,15 +71,10 @@ fx,weapon/muzzleflashes/fx_muz_silencer_md_3p attachmentunique,au_vector_silencer xmodel,t6_attach_dbal_view xmodel,t6_attach_dbal_world -attachmentunique,au_vector_steadyaim attachmentunique,au_vector_dualclip+grip attachmentunique,au_vector_holo+grip attachmentunique,au_vector_rangefinder+grip attachmentunique,au_vector_grip+sf -weapon,zm/vector_zm -weapon,zm/vector_upgraded_zm -weapon,zm/vector_extclip_zm -weapon,zm/vector_extclip_upgraded_zm techniqueset,mc_sw4_3d_reticle_dynamic_9820jqfj techniqueset,mc_sw4_3d_optic_lens_4w47028j xanim,viewmodel_vector_reflex_ads_up @@ -134,5 +128,6 @@ xanim,viewmodel_vector_mms_ads_down xanim,viewmodel_vector_grip_fastmag_empty xanim,viewmodel_vector_grip_fastmag xanim,viewmodel_vector_grip_rangefinder_ads_fire -attachment,steadyaim -attachment,steadyaim_smg \ No newline at end of file +fx,weapon/muzzleflashes/fx_muz_smg_flash_1p_5_star_mb +material,menu_mp_weapons_kriss +image,menu_mp_weapons_kriss \ No newline at end of file diff --git a/zone_source/includes/waypoint.zone b/zone_source/includes/waypoint.zone deleted file mode 100644 index 74272449..00000000 --- a/zone_source/includes/waypoint.zone +++ /dev/null @@ -1,16 +0,0 @@ -material,hud_ctf_flag_icon_green -material,waypoint_flag_grab -material,waypoint_flag_capture -material,waypoint_return -material,waypoint_recon_artillery_strike -material,waypoint_time_bomb -material,waypoint_dogtags -material,compass_waypoint_contested -image,hud_ctf_flag_icon_green -image,waypoint_flag_grab -image,waypoint_flag_capture -image,waypoint_return -image,waypoint_recon_artillery_strike -image,waypoint_time_bomb -image,waypoint_dogtags -image,compass_waypoint_contested \ No newline at end of file diff --git a/zone_source/includes/weapons.zone b/zone_source/includes/weapons.zone new file mode 100644 index 00000000..d1cd0f67 --- /dev/null +++ b/zone_source/includes/weapons.zone @@ -0,0 +1,34 @@ +weapon,zm/held_knife_zm +weapon,zm/held_bowie_knife_zm +weapon,zm/held_tazer_knuckles_zm + +weapon,zm/held_knife_zm_alcatraz +weapon,zm/held_spoon_zm_alcatraz +weapon,zm/held_spork_zm_alcatraz + +weapon,zm/held_one_inch_punch_zm +weapon,zm/held_one_inch_punch_upgraded_zm +weapon,zm/held_one_inch_punch_air_zm +weapon,zm/held_one_inch_punch_fire_zm +weapon,zm/held_one_inch_punch_ice_zm +weapon,zm/held_one_inch_punch_lightning_zm + +weapon,zm/fnp45_zm +weapon,zm/fnp45_upgraded_zm +weapon,zm/fnp45lh_upgraded_zm + +weapon,zm/insas_zm +weapon,zm/insas_upgraded_zm + +weapon,zm/vector_zm +weapon,zm/vector_upgraded_zm +weapon,zm/vector_extclip_zm +weapon,zm/vector_extclip_upgraded_zm + +weapon,zm/sig556_zm +weapon,zm/sig556_upgraded_zm +weapon,zm/gl_sig556_zm + +weapon,zm/sa58_zm +weapon,zm/sa58_upgraded_zm +weapon,zm/sf_sa58_upgraded_zm \ No newline at end of file diff --git a/zone_source/includes/willy_pete_zm.zone b/zone_source/includes/willy_pete_zm.zone deleted file mode 100644 index 1813b459..00000000 --- a/zone_source/includes/willy_pete_zm.zone +++ /dev/null @@ -1,2 +0,0 @@ -material,tactical_gren_reticle -image,tactical_gren_reticle \ No newline at end of file diff --git a/zone_source/mod.zone b/zone_source/mod.zone index e284d7a3..a4e25676 100644 --- a/zone_source/mod.zone +++ b/zone_source/mod.zone @@ -2,39 +2,18 @@ >type,fastfile >name,mod +include,common_mp +include,zm_transit +include,zm_nuked +include,zm_highrise +include,zm_prison +include,zm_buried +include,zm_tomb + include,includes/clientscripts - -include,includes/saritch_zm -include,includes/ballista_zm -include,includes/hk416_zm -include,includes/scar_zm -include,includes/knife_ballistic_zm -include,includes/ray_gun_zm -include,includes/raygun_mark2_zm -include,includes/jetgun_zm -include,includes/cymbal_monkey_zm -include,includes/willy_pete_zm -include,includes/item_meat_zm -include,includes/falling_hands_zm - -include,includes/held_knife_zm -include,includes/held_one_inch_punch_zm -include,includes/fnp45_zm -include,includes/insas_zm -include,includes/vector_zm -include,includes/sig556_zm -include,includes/sa58_zm - -include,includes/specialty_juggernaut -include,includes/specialty_quickrevive -include,includes/specialty_fastreload -include,includes/specialty_doubletap -include,includes/specialty_marathon -include,includes/specialty_divetonuke -include,includes/specialty_mulekick - -include,includes/fx_zmb_wall_buy -include,includes/waypoint +include,includes/images +include,includes/attachmentunique +include,includes/weapons stringtable,zm/pap_attach.csv diff --git a/zone_source/zm_buried.zone b/zone_source/zm_buried.zone new file mode 100644 index 00000000..8d9897f6 --- /dev/null +++ b/zone_source/zm_buried.zone @@ -0,0 +1,10 @@ +>game,T6 +>type,fastfile +>name,zm_buried + +include,includes/saritch_zm +include,includes/ray_gun_zm +include,includes/cymbal_monkey_zm + +weapon,bowie_knife_zm +weapon,tazer_knuckles_zm \ No newline at end of file diff --git a/zone_source/zm_highrise.zone b/zone_source/zm_highrise.zone new file mode 100644 index 00000000..3e5a412e --- /dev/null +++ b/zone_source/zm_highrise.zone @@ -0,0 +1,3 @@ +>game,T6 +>type,fastfile +>name,zm_highrise \ No newline at end of file diff --git a/zone_source/zm_nuked.zone b/zone_source/zm_nuked.zone new file mode 100644 index 00000000..a3f6a41a --- /dev/null +++ b/zone_source/zm_nuked.zone @@ -0,0 +1,5 @@ +>game,T6 +>type,fastfile +>name,zm_nuked + +include,includes/hk416_zm \ No newline at end of file diff --git a/zone_source/zm_prison.zone b/zone_source/zm_prison.zone new file mode 100644 index 00000000..afce4296 --- /dev/null +++ b/zone_source/zm_prison.zone @@ -0,0 +1,9 @@ +>game,T6 +>type,fastfile +>name,zm_prison + +include,includes/m1911_zm + +weapon,knife_zm_alcatraz +weapon,spoon_zm_alcatraz +weapon,spork_zm_alcatraz \ No newline at end of file diff --git a/zone_source/zm_tomb.zone b/zone_source/zm_tomb.zone new file mode 100644 index 00000000..de138c35 --- /dev/null +++ b/zone_source/zm_tomb.zone @@ -0,0 +1,16 @@ +>game,T6 +>type,fastfile +>name,zm_tomb + +include,includes/ballista_zm +include,includes/scar_zm +include,includes/falling_hands_zm +include,includes/one_inch_punch_zm + +include,includes/specialty_juggernaut +include,includes/specialty_quickrevive +include,includes/specialty_fastreload +include,includes/specialty_doubletap +include,includes/specialty_marathon +include,includes/specialty_divetonuke +include,includes/specialty_mulekick \ No newline at end of file diff --git a/zone_source/zm_transit.zone b/zone_source/zm_transit.zone new file mode 100644 index 00000000..739c9345 --- /dev/null +++ b/zone_source/zm_transit.zone @@ -0,0 +1,12 @@ +>game,T6 +>type,fastfile +>name,zm_transit + +include,includes/jetgun_zm + +include,includes/muzzleflashes_zmb_ug + +material,hud_icon_40mm_grenade_mp +image,hud_40mmgrenade +material,hud_select_fire_bullet_stack_big +image,hud_select_fire_bullet_stack01 \ No newline at end of file