From c3e3f8033e36e41db2e4c0598ea9586f9dfeab49 Mon Sep 17 00:00:00 2001 From: Jbleezy Date: Tue, 3 Mar 2020 15:34:04 -0800 Subject: [PATCH] AN-94: increased cost --- README.md | 9 ++++++--- _zm_reimagined.gsc | 7 +++++++ 2 files changed, 13 insertions(+), 3 deletions(-) diff --git a/README.md b/README.md index 63e45b3f..670bcdbd 100644 --- a/README.md +++ b/README.md @@ -31,15 +31,18 @@ ## Weapons +### AN-94 +* Increased weapon cost from 1200 to 1500 + ### B23R * Changed weapon cost to 900 on all maps -### Remington 870 -* Changed weapon cost to 1200 on all maps - ### M1927 * Decreased ammo cost from 800 to 750 +### Remington 870 +* Changed weapon cost to 1200 on all maps + ### Jet Gun * Kills whenever the right gauge is above 20% * Kills multiple enemies significantly faster diff --git a/_zm_reimagined.gsc b/_zm_reimagined.gsc index a974ff46..f30b5249 100644 --- a/_zm_reimagined.gsc +++ b/_zm_reimagined.gsc @@ -413,6 +413,13 @@ wallbuy_cost_changes() level.zombie_weapons["870mcs_zm"].ammo_cost = int(cost / 2); } + if (isDefined(level.zombie_weapons["an94_zm"])) + { + cost = 1500; + level.zombie_weapons["an94_zm"].cost = cost; + level.zombie_weapons["an94_zm"].ammo_cost = int(cost / 2); + } + if (isDefined(level.zombie_weapons["thompson_zm"])) { level.zombie_weapons["thompson_zm"].ammo_cost = 750;