From c5d290c723dcc005d06aa949d124bbbd82577ad3 Mon Sep 17 00:00:00 2001 From: Jbleezy Date: Fri, 15 Dec 2023 19:52:51 -0800 Subject: [PATCH] Remove unnecessary includes --- scripts/zm/_zm_reimagined.gsc | 35 ------------------- scripts/zm/zgrief/zgrief_reimagined.gsc | 7 ---- scripts/zm/zm_buried/zm_buried_reimagined.gsc | 25 ------------- .../zm/zm_highrise/zm_highrise_reimagined.gsc | 17 --------- scripts/zm/zm_nuked/zm_nuked_reimagined.gsc | 2 -- scripts/zm/zm_prison/zm_prison_reimagined.gsc | 19 ---------- scripts/zm/zm_tomb/zm_tomb_reimagined.gsc | 33 ----------------- .../zm/zm_transit/zm_transit_reimagined.gsc | 21 ----------- 8 files changed, 159 deletions(-) diff --git a/scripts/zm/_zm_reimagined.gsc b/scripts/zm/_zm_reimagined.gsc index b4af22c4..5771f23f 100644 --- a/scripts/zm/_zm_reimagined.gsc +++ b/scripts/zm/_zm_reimagined.gsc @@ -3,41 +3,6 @@ #include maps\mp\zombies\_zm_utility; #include maps\mp\gametypes_zm\_hud_util; -#include scripts\zm\replaced\utility; -#include scripts\zm\replaced\zm_melee; -#include scripts\zm\replaced\zm_utility; -#include scripts\zm\replaced\zm_shared; -#include scripts\zm\replaced\_damagefeedback; -#include scripts\zm\replaced\_hud_message; -#include scripts\zm\replaced\_zm_gametype; -#include scripts\zm\replaced\_zm; -#include scripts\zm\replaced\_zm_audio; -#include scripts\zm\replaced\_zm_audio_announcer; -#include scripts\zm\replaced\_zm_stats; -#include scripts\zm\replaced\_zm_playerhealth; -#include scripts\zm\replaced\_zm_utility; -#include scripts\zm\replaced\_zm_score; -#include scripts\zm\replaced\_zm_laststand; -#include scripts\zm\replaced\_zm_blockers; -#include scripts\zm\replaced\_zm_weapons; -#include scripts\zm\replaced\_zm_magicbox; -#include scripts\zm\replaced\_zm_perks; -#include scripts\zm\replaced\_zm_buildables; -#include scripts\zm\replaced\_zm_power; -#include scripts\zm\replaced\_zm_powerups; -#include scripts\zm\replaced\_zm_pers_upgrades; -#include scripts\zm\replaced\_zm_pers_upgrades_system; -#include scripts\zm\replaced\_zm_traps; -#include scripts\zm\replaced\_zm_equipment; -#include scripts\zm\replaced\_zm_clone; -#include scripts\zm\replaced\_zm_spawner; -#include scripts\zm\replaced\_zm_ai_basic; -#include scripts\zm\replaced\_zm_ai_dogs; -#include scripts\zm\replaced\_zm_melee_weapon; -#include scripts\zm\replaced\_zm_weap_ballistic_knife; -#include scripts\zm\replaced\_zm_weap_claymore; -#include scripts\zm\replaced\_zm_weap_cymbal_monkey; - main() { setDvar( "scr_disablePlutoniumFixes", 1 ); diff --git a/scripts/zm/zgrief/zgrief_reimagined.gsc b/scripts/zm/zgrief/zgrief_reimagined.gsc index cf24868c..53dac09f 100644 --- a/scripts/zm/zgrief/zgrief_reimagined.gsc +++ b/scripts/zm/zgrief/zgrief_reimagined.gsc @@ -4,13 +4,6 @@ #include maps\mp\gametypes_zm\_hud_util; #include maps\mp\gametypes_zm\_hud_message; -#include scripts\zm\replaced\_zm; -#include scripts\zm\replaced\_zm_game_module; -#include scripts\zm\replaced\_zm_gametype; -#include scripts\zm\replaced\_zm_blockers; -#include scripts\zm\replaced\zgrief; -#include scripts\zm\replaced\zmeat; - main() { if ( getDvar( "g_gametype" ) != "zgrief" ) diff --git a/scripts/zm/zm_buried/zm_buried_reimagined.gsc b/scripts/zm/zm_buried/zm_buried_reimagined.gsc index 3d563694..0a656c81 100644 --- a/scripts/zm/zm_buried/zm_buried_reimagined.gsc +++ b/scripts/zm/zm_buried/zm_buried_reimagined.gsc @@ -2,31 +2,6 @@ #include common_scripts\utility; #include maps\mp\zombies\_zm_utility; -#include scripts\zm\replaced\zm_buried_buildables; -#include scripts\zm\replaced\zm_buried_gamemodes; -#include scripts\zm\replaced\zm_buried_power; -#include scripts\zm\replaced\zm_buried_ffotd; -#include scripts\zm\replaced\zm_buried_fountain; -#include scripts\zm\replaced\zm_buried_sq; -#include scripts\zm\replaced\zm_buried_sq_bt; -#include scripts\zm\replaced\zm_buried_sq_ts; -#include scripts\zm\replaced\zm_buried_sq_tpo; -#include scripts\zm\replaced\zm_buried_sq_ip; -#include scripts\zm\replaced\zm_buried_sq_ows; -#include scripts\zm\replaced\zm_buried_distance_tracking; -#include scripts\zm\replaced\_zm_ai_ghost; -#include scripts\zm\replaced\_zm_ai_sloth; -#include scripts\zm\replaced\_zm_buildables_pooled; -#include scripts\zm\replaced\_zm_equip_subwoofer; -#include scripts\zm\replaced\_zm_equip_springpad; -#include scripts\zm\replaced\_zm_equip_headchopper; -#include scripts\zm\replaced\_zm_perk_vulture; -#include scripts\zm\replaced\_zm_weap_slowgun; -#include scripts\zm\replaced\_zm_weap_time_bomb; -#include scripts\zm\replaced\_zm_banking; -#include scripts\zm\replaced\_zm_weapon_locker; -#include scripts\zm\replaced\_zm_sq; - main() { replaceFunc(maps\mp\zm_buried_sq::navcomputer_waitfor_navcard, scripts\zm\replaced\_zm_sq::navcomputer_waitfor_navcard); diff --git a/scripts/zm/zm_highrise/zm_highrise_reimagined.gsc b/scripts/zm/zm_highrise/zm_highrise_reimagined.gsc index 699deee0..56f3523d 100644 --- a/scripts/zm/zm_highrise/zm_highrise_reimagined.gsc +++ b/scripts/zm/zm_highrise/zm_highrise_reimagined.gsc @@ -2,23 +2,6 @@ #include common_scripts\utility; #include maps\mp\zombies\_zm_utility; -#include scripts\zm\replaced\zm_highrise_sq; -#include scripts\zm\replaced\zm_highrise_atd; -#include scripts\zm\replaced\zm_highrise_ssp; -#include scripts\zm\replaced\zm_highrise_pts; -#include scripts\zm\replaced\zm_highrise_gamemodes; -#include scripts\zm\replaced\zm_highrise_classic; -#include scripts\zm\replaced\zm_highrise_buildables; -#include scripts\zm\replaced\zm_highrise_elevators; -#include scripts\zm\replaced\zm_highrise_distance_tracking; -#include scripts\zm\replaced\_zm_ai_leaper; -#include scripts\zm\replaced\_zm_chugabud; -#include scripts\zm\replaced\_zm_equip_springpad; -#include scripts\zm\replaced\_zm_weap_slipgun; -#include scripts\zm\replaced\_zm_banking; -#include scripts\zm\replaced\_zm_weapon_locker; -#include scripts\zm\replaced\_zm_sq; - main() { replaceFunc(maps\mp\zm_highrise_sq::navcomputer_waitfor_navcard, scripts\zm\replaced\_zm_sq::navcomputer_waitfor_navcard); diff --git a/scripts/zm/zm_nuked/zm_nuked_reimagined.gsc b/scripts/zm/zm_nuked/zm_nuked_reimagined.gsc index b4df5549..557ecc46 100644 --- a/scripts/zm/zm_nuked/zm_nuked_reimagined.gsc +++ b/scripts/zm/zm_nuked/zm_nuked_reimagined.gsc @@ -2,8 +2,6 @@ #include common_scripts\utility; #include maps\mp\zombies\_zm_utility; -#include scripts\zm\replaced\zm_nuked_perks; - main() { replaceFunc(maps\mp\zm_nuked_perks::init_nuked_perks, scripts\zm\replaced\zm_nuked_perks::init_nuked_perks); diff --git a/scripts/zm/zm_prison/zm_prison_reimagined.gsc b/scripts/zm/zm_prison/zm_prison_reimagined.gsc index e32bcb3d..9d5fdf38 100644 --- a/scripts/zm/zm_prison/zm_prison_reimagined.gsc +++ b/scripts/zm/zm_prison/zm_prison_reimagined.gsc @@ -5,25 +5,6 @@ #include maps\mp\zombies\_zm_zonemgr; #include maps\mp\zm_alcatraz_utility; -#include scripts\zm\replaced\zm_alcatraz_classic; -#include scripts\zm\replaced\zm_alcatraz_craftables; -#include scripts\zm\replaced\zm_alcatraz_gamemodes; -#include scripts\zm\replaced\zm_alcatraz_utility; -#include scripts\zm\replaced\zm_alcatraz_sq; -#include scripts\zm\replaced\zm_alcatraz_traps; -#include scripts\zm\replaced\zm_alcatraz_travel; -#include scripts\zm\replaced\zm_alcatraz_weap_quest; -#include scripts\zm\replaced\zm_alcatraz_distance_tracking; -#include scripts\zm\replaced\zm_prison_sq_bg; -#include scripts\zm\replaced\zm_prison_sq_final; -#include scripts\zm\replaced\_zm_afterlife; -#include scripts\zm\replaced\_zm_ai_brutus; -#include scripts\zm\replaced\_zm_craftables; -#include scripts\zm\replaced\_zm_riotshield_prison; -#include scripts\zm\replaced\_zm_weap_riotshield_prison; -#include scripts\zm\replaced\_zm_weap_blundersplat; -#include scripts\zm\replaced\_zm_weap_tomahawk; - main() { replaceFunc(maps\mp\zm_alcatraz_classic::give_afterlife, scripts\zm\replaced\zm_alcatraz_classic::give_afterlife); diff --git a/scripts/zm/zm_tomb/zm_tomb_reimagined.gsc b/scripts/zm/zm_tomb/zm_tomb_reimagined.gsc index 52f66287..6ff44ba9 100644 --- a/scripts/zm/zm_tomb/zm_tomb_reimagined.gsc +++ b/scripts/zm/zm_tomb/zm_tomb_reimagined.gsc @@ -3,39 +3,6 @@ #include maps\mp\zombies\_zm_utility; #include maps\mp\zombies\_zm_craftables; -#include scripts\zm\replaced\zm_tomb_main_quest; -#include scripts\zm\replaced\zm_tomb_quest_air; -#include scripts\zm\replaced\zm_tomb_quest_elec; -#include scripts\zm\replaced\zm_tomb_quest_fire; -#include scripts\zm\replaced\zm_tomb_quest_ice; -#include scripts\zm\replaced\zm_tomb_ee_main; -#include scripts\zm\replaced\zm_tomb_ee_main_step_2; -#include scripts\zm\replaced\zm_tomb_ee_main_step_3; -#include scripts\zm\replaced\zm_tomb_ee_main_step_8; -#include scripts\zm\replaced\zm_tomb_ee_side; -#include scripts\zm\replaced\zm_tomb_capture_zones; -#include scripts\zm\replaced\zm_tomb_challenges; -#include scripts\zm\replaced\zm_tomb_craftables; -#include scripts\zm\replaced\zm_tomb_dig; -#include scripts\zm\replaced\zm_tomb_giant_robot; -#include scripts\zm\replaced\zm_tomb_tank; -#include scripts\zm\replaced\zm_tomb_teleporter; -#include scripts\zm\replaced\zm_tomb_utility; -#include scripts\zm\replaced\zm_tomb_distance_tracking; -#include scripts\zm\replaced\_zm_ai_mechz; -#include scripts\zm\replaced\_zm_challenges; -#include scripts\zm\replaced\_zm_craftables; -#include scripts\zm\replaced\_zm_perk_random; -#include scripts\zm\replaced\_zm_powerup_zombie_blood; -#include scripts\zm\replaced\_zm_riotshield_tomb; -#include scripts\zm\replaced\_zm_weap_riotshield_tomb; -#include scripts\zm\replaced\_zm_weap_one_inch_punch; -#include scripts\zm\replaced\_zm_weap_beacon; -#include scripts\zm\replaced\_zm_weap_staff_air; -#include scripts\zm\replaced\_zm_weap_staff_fire; -#include scripts\zm\replaced\_zm_weap_staff_lightning; -#include scripts\zm\replaced\_zm_weap_staff_revive; - main() { replaceFunc(maps\mp\zm_tomb::sndmeleewpn_isstaff, scripts\zm\replaced\zm_tomb::sndmeleewpn_isstaff); diff --git a/scripts/zm/zm_transit/zm_transit_reimagined.gsc b/scripts/zm/zm_transit/zm_transit_reimagined.gsc index 074de40e..b97c0d5e 100644 --- a/scripts/zm/zm_transit/zm_transit_reimagined.gsc +++ b/scripts/zm/zm_transit/zm_transit_reimagined.gsc @@ -2,27 +2,6 @@ #include common_scripts\utility; #include maps\mp\zombies\_zm_utility; -#include scripts\zm\replaced\zm_transit; -#include scripts\zm\replaced\zm_transit_sq; -#include scripts\zm\replaced\zm_transit_gamemodes; -#include scripts\zm\replaced\zm_transit_classic; -#include scripts\zm\replaced\zm_transit_utility; -#include scripts\zm\replaced\zm_transit_ai_screecher; -#include scripts\zm\replaced\zm_transit_bus; -#include scripts\zm\replaced\zm_transit_distance_tracking; -#include scripts\zm\replaced\zm_transit_lava; -#include scripts\zm\replaced\_zm_riotshield; -#include scripts\zm\replaced\_zm_ai_avogadro; -#include scripts\zm\replaced\_zm_ai_screecher; -#include scripts\zm\replaced\_zm_weap_riotshield; -#include scripts\zm\replaced\_zm_weap_jetgun; -#include scripts\zm\replaced\_zm_weap_emp_bomb; -#include scripts\zm\replaced\_zm_equip_electrictrap; -#include scripts\zm\replaced\_zm_equip_turret; -#include scripts\zm\replaced\_zm_banking; -#include scripts\zm\replaced\_zm_weapon_locker; -#include scripts\zm\replaced\_zm_sq; - main() { replaceFunc(maps\mp\zm_transit_sq::navcomputer_waitfor_navcard, scripts\zm\replaced\_zm_sq::navcomputer_waitfor_navcard);