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https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-06-10 07:08:06 -05:00
Fix player max health being set to 100 after down in solo
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@ -64,6 +64,7 @@ main()
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init()
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{
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level.using_solo_revive = 0;
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level.player_starting_health = 150;
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setscoreboardcolumns_gametype();
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set_lethal_grenade_init();
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@ -285,7 +286,7 @@ wait_and_set_max_health()
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{
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wait 0.05;
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self setMaxHealth(150);
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self setMaxHealth(level.player_starting_health);
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}
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health_bar_hud()
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@ -218,14 +218,14 @@ perk_set_max_health_if_jugg( perk, set_premaxhealth, clamp_health_to_max_health
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}
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else
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{
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max_total_health = 100;
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max_total_health = level.player_starting_health;
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}
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}
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else
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{
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if ( perk == "health_reboot" )
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{
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max_total_health = 100;
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max_total_health = level.player_starting_health;
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}
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}
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if ( isDefined( max_total_health ) )
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