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mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-11 07:37:56 -05:00

Fix player max health being set to 100 after down in solo

This commit is contained in:
Jbleezy
2022-01-22 08:01:24 -08:00
parent 9f1eb5a2e7
commit c5d5a01c1c
2 changed files with 4 additions and 3 deletions

View File

@ -64,6 +64,7 @@ main()
init() init()
{ {
level.using_solo_revive = 0; level.using_solo_revive = 0;
level.player_starting_health = 150;
setscoreboardcolumns_gametype(); setscoreboardcolumns_gametype();
set_lethal_grenade_init(); set_lethal_grenade_init();
@ -285,7 +286,7 @@ wait_and_set_max_health()
{ {
wait 0.05; wait 0.05;
self setMaxHealth(150); self setMaxHealth(level.player_starting_health);
} }
health_bar_hud() health_bar_hud()

View File

@ -218,14 +218,14 @@ perk_set_max_health_if_jugg( perk, set_premaxhealth, clamp_health_to_max_health
} }
else else
{ {
max_total_health = 100; max_total_health = level.player_starting_health;
} }
} }
else else
{ {
if ( perk == "health_reboot" ) if ( perk == "health_reboot" )
{ {
max_total_health = 100; max_total_health = level.player_starting_health;
} }
} }
if ( isDefined( max_total_health ) ) if ( isDefined( max_total_health ) )