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https://github.com/JezuzLizard/BO2-Reimagined.git
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Race: fix Brutus health
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@ -2197,6 +2197,9 @@ race_think()
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setroundsplayed(level.round_number);
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setroundsplayed(level.round_number);
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level.brutus_health = int(level.brutus_health_increase * level.round_number);
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level.brutus_expl_dmg_req = int(level.brutus_explosive_damage_increase * level.round_number);
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while(1)
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while(1)
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{
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{
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wait level.race_round_increment_time;
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wait level.race_round_increment_time;
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@ -2218,6 +2221,9 @@ race_think()
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level.zombie_vars["zombie_spawn_delay"] = 0.08;
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level.zombie_vars["zombie_spawn_delay"] = 0.08;
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}
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}
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level.brutus_health = int(level.brutus_health_increase * level.round_number);
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level.brutus_expl_dmg_req = int(level.brutus_explosive_damage_increase * level.round_number);
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level.player_starting_points = level.round_number * 500;
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level.player_starting_points = level.round_number * 500;
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zombies = get_round_enemy_array();
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zombies = get_round_enemy_array();
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