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Race: gain points at the beginning of each round
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@ -500,6 +500,7 @@
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* Get 500 kills to win the game
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* Starts at round 1
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* Round increments every 60 seconds (up to round 20)
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* Players gain points at the beginning of each round
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* Players respawn after being down for 10 seconds
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#### Containment
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@ -2212,6 +2212,7 @@ remove_status_icons_on_intermission()
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race_init()
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{
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level.race_round_increment_time = 60;
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level.race_round_increment_points = 500;
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level.race_round_max = 20;
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level thread race_think();
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@ -2274,6 +2275,12 @@ race_think()
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players = get_players();
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foreach(player in players)
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{
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if(is_player_valid(player))
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{
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score = level.race_round_increment_points * maps/mp/zombies/_zm_score::get_points_multiplier(player);
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player maps/mp/zombies/_zm_score::add_to_player_score(score);
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}
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if(isDefined(player get_player_placeable_mine()))
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{
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player giveweapon(player get_player_placeable_mine());
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