diff --git a/scripts/zm/zgrief/zgrief_reimagined.gsc b/scripts/zm/zgrief/zgrief_reimagined.gsc index f1ecc310..5c1cb091 100644 --- a/scripts/zm/zgrief/zgrief_reimagined.gsc +++ b/scripts/zm/zgrief/zgrief_reimagined.gsc @@ -2423,7 +2423,7 @@ containment_waypoint_init() hud.aligny = "middle"; hud.horzalign = "user_center"; hud.vertalign = "user_center"; - hud.alpha = 0.5; + hud.alpha = 1; hud.hidewheninmenu = 1; hud.foreground = 1; @@ -2533,7 +2533,15 @@ containment_think() in_containment_zone[player.team][in_containment_zone[player.team].size] = player; - player.obj_waypoint.alpha = 0.5; + if(isads(player)) + { + player.obj_waypoint fadeOverTime(0.25); + player.obj_waypoint.alpha = 0.25; + } + else + { + player.obj_waypoint.alpha = 1; + } } else { @@ -2541,7 +2549,7 @@ containment_think() } player.obj_waypoint.x = 0; - player.obj_waypoint.y = -100; + player.obj_waypoint.y = 100; player.obj_waypoint.z = 0; player.obj_waypoint setShader("waypoint_revive", getDvarInt("waypointIconWidth"), getDvarInt("waypointIconHeight")); } @@ -2554,7 +2562,7 @@ containment_think() player.ignoreme = 1; } - player.obj_waypoint.alpha = 0.5; + player.obj_waypoint.alpha = 1; } else { @@ -2928,7 +2936,7 @@ meat_powerup_drop_think() player.obj_waypoint = player meat_waypoint_init(); } - player.obj_waypoint.alpha = 0.5; + player.obj_waypoint.alpha = 1; player.obj_waypoint.color = (1, 1, 1); player.obj_waypoint setTargetEnt(level.item_meat.obj_waypoint_origin); } @@ -2969,7 +2977,7 @@ meat_powerup_drop_think() player.obj_waypoint = player meat_waypoint_init(); } - player.obj_waypoint.alpha = 0.5; + player.obj_waypoint.alpha = 1; player.obj_waypoint.color = (1, 1, 1); player.obj_waypoint setTargetEnt(level.meat_powerup.obj_waypoint_origin); } @@ -3116,7 +3124,7 @@ meat_stink_player(meat_player) } else { - player.obj_waypoint.alpha = 0.5; + player.obj_waypoint.alpha = 1; if (player.team == meat_player.team) { @@ -3274,7 +3282,7 @@ meat_waypoint_init() hud.aligny = "middle"; hud.horzalign = "user_center"; hud.vertalign = "user_center"; - hud.alpha = 0.5; + hud.alpha = 1; hud.hidewheninmenu = 1; hud.foreground = 1; hud setWaypoint(1, "waypoint_revive");