diff --git a/scripts/zm/locs/zm_transit_loc_cornfield.gsc b/scripts/zm/locs/zm_transit_loc_cornfield.gsc index 252b7342..6e142a4e 100644 --- a/scripts/zm/locs/zm_transit_loc_cornfield.gsc +++ b/scripts/zm/locs/zm_transit_loc_cornfield.gsc @@ -78,15 +78,15 @@ precache() start_chest.angles = start_chest_zbarrier.angles; start_chest.script_noteworthy = "start_chest"; start_chest.zombie_cost = 950; - collision = spawn( "script_model", start_chest_zbarrier.origin, 1 ); + collision = spawn( "script_model", start_chest_zbarrier.origin + ( 0, 0, 64 ), 1 ); collision.angles = start_chest_zbarrier.angles; collision setmodel( "collision_clip_32x32x128" ); collision disconnectpaths(); - collision = spawn( "script_model", start_chest_zbarrier.origin - ( 0, 32, 0 ), 1 ); + collision = spawn( "script_model", start_chest_zbarrier.origin + ( 0, -32, 64 ), 1 ); collision.angles = start_chest_zbarrier.angles; collision setmodel( "collision_clip_32x32x128" ); collision disconnectpaths(); - collision = spawn( "script_model", start_chest_zbarrier.origin + ( 0, 32, 0 ), 1 ); + collision = spawn( "script_model", start_chest_zbarrier.origin + ( 0, 32, 64 ), 1 ); collision.angles = start_chest_zbarrier.angles; collision setmodel( "collision_clip_32x32x128" ); collision disconnectpaths(); @@ -101,7 +101,7 @@ main() init_barriers(); disable_zombie_spawn_locations(); setup_standard_objects("cornfield"); - maps\mp\zombies\_zm_magicbox::treasure_chest_init( random( array( "start_chest", "depot_chest" ) ) ); + maps\mp\zombies\_zm_magicbox::treasure_chest_init( random( array( "start_chest" ) ) ); scripts\zm\locs\loc_common::init(); }