diff --git a/scripts/zm/zm_prison/zm_prison_reimagined.gsc b/scripts/zm/zm_prison/zm_prison_reimagined.gsc index 7cb5fee0..1dd15410 100644 --- a/scripts/zm/zm_prison/zm_prison_reimagined.gsc +++ b/scripts/zm/zm_prison/zm_prison_reimagined.gsc @@ -69,6 +69,8 @@ main() level.zombiemode_using_additionalprimaryweapon_perk = 1; level.zombiemode_using_divetonuke_perk = 1; maps\mp\zombies\_zm_perk_divetonuke::enable_divetonuke_perk_for_level(); + + precacheModel("p6_zm_al_shock_box_on"); } door_changes(); diff --git a/zone_source/includes/mapents/so_zencounter_zm_prison.zone b/zone_source/includes/mapents/so_zencounter_zm_prison.zone index b3bcefbd..a88480ab 100644 --- a/zone_source/includes/mapents/so_zencounter_zm_prison.zone +++ b/zone_source/includes/mapents/so_zencounter_zm_prison.zone @@ -61,9 +61,13 @@ image,waypoint_revive_guards material,waypoint_revive_guards image,waypoint_revive_inmates material,waypoint_revive_inmates +techniqueset,mc_sw4_3d_phong_emissive_alcatraz_90892wq5 image,p6_zm_al_shock_box_e image,~~-gp6_zm_al_shock_box_s-rgb&~4066ec70 +image,p6_zm_al_shock_box_n +image,~-gp6_zm_al_shock_box_c material,mc/mtl_p6_zm_al_shock_box_on +material,mc/com_glass_clear xmodel,p6_zm_al_shock_box_on fx,maps/zombie_alcatraz/fx_alcatraz_skull_elec footsteptable,default_1st_person