diff --git a/scripts/zm/_zm_reimagined.gsc b/scripts/zm/_zm_reimagined.gsc index 00a5c2c3..97c826a6 100644 --- a/scripts/zm/_zm_reimagined.gsc +++ b/scripts/zm/_zm_reimagined.gsc @@ -123,6 +123,7 @@ init() level.using_solo_revive = 0; level.claymores_max_per_player = 20; level.navcards = undefined; // removes navcards on HUD + level.player_too_many_players_check = 0; if(getDvar("g_gametype") == "zgrief" && is_true(level.scr_zm_ui_gametype_pro)) { @@ -371,7 +372,6 @@ post_all_players_spawned() level.playerlaststand_func = scripts\zm\replaced\_zm::player_laststand; level.callbackplayerlaststand = scripts\zm\replaced\_zm::callback_playerlaststand; level.player_too_many_weapons_monitor_func = scripts\zm\replaced\_zm::player_too_many_weapons_monitor; - level.player_too_many_players_check_func = undefined; level.etrap_damage = maps\mp\zombies\_zm::ai_zombie_health( 255 ); level.slipgun_damage = maps\mp\zombies\_zm::ai_zombie_health( 255 ); level.tombstone_spawn_func = ::tombstone_spawn; @@ -3782,21 +3782,18 @@ additionalprimaryweapon_indicator() hud.aligny = "bottom"; hud.horzalign = "user_right"; hud.vertalign = "user_bottom"; + if (level.script == "zm_highrise") { - hud.x -= 100; - hud.y -= 80; - } - else if (level.script == "zm_tomb") - { - hud.x -= 75; - hud.y -= 60; + hud.x -= 60; + hud.y -= 55; } else { - hud.x -= 75; + hud.x -= 60; hud.y -= 80; } + hud.alpha = 0; hud.color = ( 1, 1, 1 ); hud.hidewheninmenu = 1;