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Search & Rezurrect: solo round restart fix
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@ -44,6 +44,30 @@ wait_for_team_death_and_round_end()
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i++;
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i++;
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}
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}
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if (players.size == 1)
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{
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if ( !checking_for_round_tie )
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{
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if(cia_alive == 0 && cdc_alive == 0)
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{
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level notify( "stop_round_end_check" );
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level thread check_for_round_end();
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checking_for_round_tie = 1;
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checking_for_round_end = 1;
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}
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}
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if ( cia_alive > 0 || cdc_alive > 0 )
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{
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level notify( "stop_round_end_check" );
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checking_for_round_end = 0;
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checking_for_round_tie = 0;
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}
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wait 0.05;
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continue;
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}
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if ( !checking_for_round_tie )
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if ( !checking_for_round_tie )
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{
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{
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if(cia_alive == 0 && cdc_alive == 0)
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if(cia_alive == 0 && cdc_alive == 0)
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