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https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-07-02 01:50:06 -05:00
Tranzit: fix zombie riser being too high above ground
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@ -31,7 +31,7 @@ init()
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level.grenade_safe_to_bounce = ::grenade_safe_to_bounce;
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screecher_spawner_changes();
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zombie_spawn_location_changes();
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path_exploit_fixes();
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level thread power_local_electric_doors_globally();
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@ -145,6 +145,25 @@ grenade_safe_to_bounce( player, weapname )
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return 1;
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}
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zombie_spawn_location_changes()
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{
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for ( z = 0; z < level.zone_keys.size; z++ )
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{
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zone = level.zones[ level.zone_keys[ z ] ];
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i = 0;
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while ( i < zone.spawn_locations.size )
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{
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if ( zone.spawn_locations[ i ].origin == ( 9963, 8025, -554.9 ) )
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{
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zone.spawn_locations[ i ].origin += ( 0, 0, -32 );
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}
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i++;
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}
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}
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}
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path_exploit_fixes()
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{
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// town bookstore near jug
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