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https://github.com/JezuzLizard/BO2-Reimagined.git
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Origins: gramophone and records picked up
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@ -104,4 +104,5 @@
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### Origins
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* Shovels automatically picked up
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* Gramophone and records automatically picked up
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* Der Wunderfizz: all perks have an equal chance of being obtained
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@ -304,6 +304,9 @@ buildbuildable( buildable )
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// MOTD/Origins style buildables
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buildcraftables()
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{
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// need a wait or else some buildables dont build
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wait 1;
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if(is_classic())
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{
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if(level.scr_zm_map_start_location == "prison")
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@ -315,10 +318,42 @@ buildcraftables()
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{
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buildcraftable( "tomb_shield_zm" );
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buildcraftable( "equip_dieseldrone_zm" );
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takecraftableparts( "gramophone" );
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}
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}
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}
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takecraftableparts( buildable )
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{
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player = get_players()[ 0 ];
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_a197 = level.zombie_include_craftables;
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_k197 = getFirstArrayKey( _a197 );
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while ( isDefined( _k197 ) )
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{
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stub = _a197[ _k197 ];
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if ( stub.name == buildable )
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{
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_a206 = stub.a_piecestubs;
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_k206 = getFirstArrayKey( _a206 );
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while ( isDefined( _k206 ) )
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{
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piece = _a206[ _k206 ];
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piecespawn = piece.piecespawn;
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if ( isDefined( piecespawn ) )
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{
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player player_take_piece( piecespawn );
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}
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_k206 = getNextArrayKey( _a206, _k206 );
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}
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return;
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}
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_k197 = getNextArrayKey( _a197, _k197 );
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}
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}
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buildcraftable( buildable )
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{
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player = get_players()[ 0 ];
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@ -342,8 +377,6 @@ buildcraftable( buildable )
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_k206 = getNextArrayKey( _a206, _k206 );
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}
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// TODO - auto build at crafting table
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return;
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}
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_k197 = getNextArrayKey( _a197, _k197 );
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