From d2eb5a2d17fa46921938c6923c5a13d33dabcb68 Mon Sep 17 00:00:00 2001 From: Jbleezy Date: Mon, 24 Jan 2022 09:37:53 -0800 Subject: [PATCH] Tombstone: change waypoint color to grey Change alpha to 1 --- scripts/zm/_zm_reimagined.gsc | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/scripts/zm/_zm_reimagined.gsc b/scripts/zm/_zm_reimagined.gsc index 8e60daf6..aab55966 100644 --- a/scripts/zm/_zm_reimagined.gsc +++ b/scripts/zm/_zm_reimagined.gsc @@ -3825,7 +3825,8 @@ tombstone_waypoint() hud_elem.x = self.origin[0]; hud_elem.y = self.origin[1]; hud_elem.z = self.origin[2] + height_offset; - hud_elem.alpha = 0.6; + hud_elem.alpha = 1; + hud_elem.color = (0.5, 0.5, 0.5); hud_elem.hidewheninmenu = 1; hud_elem.fadewhentargeted = 1; hud_elem setWaypoint(1, "specialty_tombstone_zombies");