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Containment on Nuketown: add zones

This commit is contained in:
Jbleezy
2024-01-15 03:08:49 -08:00
parent 2b1ed925a3
commit d3c2e1a6ca

View File

@ -2944,6 +2944,13 @@ containment_get_zones()
containment_zones = array("zone_amb_cornfield", "zone_cornfield_prototype");
}
}
else if (level.script == "zm_nuked")
{
if (level.scr_zm_map_start_location == "nuked")
{
containment_zones = array("culdesac_yellow_zone", "culdesac_green_zone", "openhouse1_f1_zone", "openhouse2_f1_zone", "openhouse1_f2_zone", "openhouse2_f2_zone", "openhouse1_backyard_zone", "openhouse2_backyard_zone");
}
}
else if (level.script == "zm_prison")
{
if (level.scr_zm_map_start_location == "cellblock")
@ -3060,7 +3067,11 @@ containment_set_obj_waypoint_off_screen(zone_name, zone, next_obj = false)
hud.z = zone.volumes[0].origin[2];
}
if (level.script == "zm_buried" && zone_name == "zone_maze")
if (level.script == "zm_nuked" && zone_name == "openhouse1_f1_zone")
{
hud.z -= 50;
}
else if (level.script == "zm_buried" && zone_name == "zone_maze")
{
hud.z += 200;
}