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https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-06-26 07:00:25 -05:00
Encounter: change teams if unbalanced during pregame
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@ -614,6 +614,11 @@ wait_for_all_players_ready()
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num_players = get_number_of_waiting_players();
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while ( num_players < level.pregame_minplayers )
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{
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if (is_gametype_active("zgrief"))
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{
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check_for_team_change();
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}
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players = get_players();
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foreach ( player in players )
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{
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@ -679,6 +684,11 @@ wait_for_all_players_ready()
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return;
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}
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if (is_gametype_active("zgrief"))
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{
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check_for_team_change();
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}
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foreach ( player in players )
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{
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if ( is_true( player.afterlife ) )
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@ -705,6 +715,11 @@ wait_for_all_players_ready()
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players = get_players();
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}
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if (is_gametype_active("zgrief"))
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{
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check_for_team_change();
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}
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foreach ( player in players )
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{
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player.ready = undefined;
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@ -771,6 +786,32 @@ get_number_of_ready_players()
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return num;
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}
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check_for_team_change()
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{
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if (level.allow_teamchange)
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{
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return;
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}
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team_change_player = undefined;
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axis_players = get_players("axis");
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allies_players = get_players("allies");
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if (axis_players.size - 1 > allies_players.size)
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{
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team_change_player = random(axis_players);
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}
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else if (allies_players.size - 1 > axis_players.size)
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{
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team_change_player = random(allies_players);
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}
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if (isDefined(team_change_player))
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{
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team_change_player scripts\zm\replaced\_zm_gametype::do_team_change();
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}
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}
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last_stand_pistol_rank_init()
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{
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level.pistol_values = [];
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