diff --git a/README.md b/README.md index 5e8d375f..1c0ad7ff 100644 --- a/README.md +++ b/README.md @@ -55,7 +55,7 @@ * Removed blur when getting damaged * Removed shellshock from explosive damage * No longer killed when landing on top of another player -* Ignored by enemies for 1 second after being revived +* Ignored by zombies for 1 second after being revived * Weapon is no longer switched after reviving if player switched weapons during revive * No longer gain points back on self revives * Respawn near random player (normally respawns near the same player every time) @@ -226,8 +226,8 @@ * Decreased last stand ammo from 3 clips to 1 clip ### Jet Gun -* Kills multiple enemies significantly faster -* Kills enemies that are in the ground, traversing, or behind barriers +* Kills multiple zombies significantly faster +* Kills zombies that are in the ground, traversing, or behind barriers * Awards points for kills * Cools down twice as fast * Cools down while not holding weapon @@ -354,15 +354,16 @@ ### Who's Who * Keep weapons when entering Who's Who mode +* Spawn facing towards the clone when entering Who's Who mode * Keep any perks obtained in Who's Who mode when exiting Who's Who mode -* Revive twice as fast in Who's Who mode * Decreased Who's Who mode duration from 45 seconds to 30 seconds * Self revives in solo always activate during Who's Who mode +* Ignored by zombies for 1 second after entering Who's Who mode * Invulnerable for 2 seconds after entering and exiting Who's Who mode -* Controls are frozen for 0.5 seconds after exiting Who's Who mode +* Controls are frozen for 0.5 seconds after entering and exiting Who's Who mode * Purchasing Who's Who in Who's Who mode no longer destroys the clone * Downing with Who's Who in Who's Who mode destroys the clone -* Added Who's Who mode duration on HUD +* Added Who's Who mode duration bar on HUD * Changed revive waypoint icon to Who's Who perk icon * Revive waypoint shows offscreen diff --git a/scripts/zm/replaced/_zm_chugabud.gsc b/scripts/zm/replaced/_zm_chugabud.gsc index 4102568d..8177c275 100644 --- a/scripts/zm/replaced/_zm_chugabud.gsc +++ b/scripts/zm/replaced/_zm_chugabud.gsc @@ -136,22 +136,29 @@ chugabud_fake_revive() level.chugabud_force_player_position = undefined; } - self setorigin( spawnpoint.origin ); - self setplayerangles( spawnpoint.angles ); - playsoundatposition( "evt_ww_appear", spawnpoint.origin ); - playfx( level._effect["chugabud_revive_fx"], spawnpoint.origin ); self allowstand( 1 ); self allowcrouch( 1 ); self allowprone( 1 ); - self.ignoreme = 0; self setstance( "stand" ); - self freezecontrols( 0 ); self chugabud_give_loadout(); self seteverhadweaponall( 1 ); self.score = self.loadout.score; self.pers["score"] = self.loadout.score; - wait 2; + self setorigin( spawnpoint.origin ); + self setplayerangles( spawnpoint.angles ); + playsoundatposition( "evt_ww_appear", spawnpoint.origin ); + playfx( level._effect["chugabud_revive_fx"], spawnpoint.origin ); + + wait 0.5; + + self freezecontrols( 0 ); + + wait 0.5; + + self.ignoreme = 0; + + wait 1; self disableinvulnerability(); } diff --git a/scripts/zm/replaced/_zm_laststand.gsc b/scripts/zm/replaced/_zm_laststand.gsc index 8841bc09..57d35134 100644 --- a/scripts/zm/replaced/_zm_laststand.gsc +++ b/scripts/zm/replaced/_zm_laststand.gsc @@ -29,11 +29,6 @@ revive_do_revive( playerbeingrevived, revivergun ) revivetime *= 0.5; } - if ( isdefined( self.e_chugabud_corpse ) ) - { - revivetime *= 0.5; - } - timer = 0; revived = 0; playerbeingrevived.revivetrigger.beingrevived = 1;