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Nuketown: perk changes
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@ -556,6 +556,12 @@
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* No perks
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* Pack-a-Punch
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### Nuketown
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* Initial perk is no longer always Quick Revive in solo
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* Initial perk no longer always spawns in the starting area in solo
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* Initial perk spawns at round 1 in coop
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* Perks spawn every 5th round
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### Die Rise
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* Removed key
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* Elevators and escape pod can be called without key
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