1
0
mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-10 23:27:57 -05:00

Unpad inside of parens

This commit is contained in:
Jbleezy
2023-12-16 20:01:17 -08:00
parent c87c2da9a0
commit d9b261f49e
158 changed files with 10853 additions and 10853 deletions

View File

@ -4,32 +4,32 @@
inert_wakeup()
{
self endon( "death" );
self endon( "stop_zombie_inert" );
self endon("death");
self endon("stop_zombie_inert");
wait 0.1;
self thread maps\mp\zombies\_zm_ai_basic::inert_damage();
self thread maps\mp\zombies\_zm_ai_basic::inert_bump();
while ( 1 )
while (1)
{
current_time = getTime();
players = get_players();
foreach ( player in players )
foreach (player in players)
{
dist_sq = distancesquared( self.origin, player.origin );
dist_sq = distancesquared(self.origin, player.origin);
if ( dist_sq < 4096 )
if (dist_sq < 4096)
{
self maps\mp\zombies\_zm_ai_basic::stop_inert();
return;
}
if ( dist_sq < 5760000 )
if (dist_sq < 5760000)
{
if ( ( current_time - player.lastfiretime ) < 100 )
if ((current_time - player.lastfiretime) < 100)
{
self maps\mp\zombies\_zm_ai_basic::stop_inert();
return;