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mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-10 23:27:57 -05:00

Unpad inside of parens

This commit is contained in:
Jbleezy
2023-12-16 20:01:17 -08:00
parent c87c2da9a0
commit d9b261f49e
158 changed files with 10853 additions and 10853 deletions

View File

@ -9,21 +9,21 @@
wait_for_blundersplat_fired()
{
self endon( "disconnect" );
self endon("disconnect");
self waittill( "spawned_player" );
self waittill("spawned_player");
for (;;)
{
self waittill( "weapon_fired", str_weapon );
self waittill("weapon_fired", str_weapon);
if ( str_weapon == "blundersplat_zm" )
if (str_weapon == "blundersplat_zm")
{
_titus_locate_target( 1, 0 );
_titus_locate_target(1, 0);
wait_network_frame();
_titus_locate_target( 1, 1 );
_titus_locate_target(1, 1);
wait_network_frame();
_titus_locate_target( 1, 2 );
_titus_locate_target(1, 2);
wait_network_frame();
}
}
@ -31,35 +31,35 @@ wait_for_blundersplat_fired()
wait_for_blundersplat_upgraded_fired()
{
self endon( "disconnect" );
self endon("disconnect");
self waittill( "spawned_player" );
self waittill("spawned_player");
for (;;)
{
self waittill( "weapon_fired", str_weapon );
self waittill("weapon_fired", str_weapon);
if ( str_weapon == "blundersplat_upgraded_zm" )
if (str_weapon == "blundersplat_upgraded_zm")
{
_titus_locate_target( 0, 0 );
_titus_locate_target(0, 0);
wait_network_frame();
_titus_locate_target( 0, 1 );
_titus_locate_target(0, 1);
wait_network_frame();
_titus_locate_target( 0, 2 );
_titus_locate_target(0, 2);
wait_network_frame();
}
}
}
_titus_locate_target( is_not_upgraded = 1, count )
_titus_locate_target(is_not_upgraded = 1, count)
{
fire_angles = self getplayerangles();
fire_origin = self getplayercamerapos();
if ( is_not_upgraded )
n_fuse_timer = randomfloatrange( 1.0, 2.5 );
if (is_not_upgraded)
n_fuse_timer = randomfloatrange(1.0, 2.5);
else
n_fuse_timer = randomfloatrange( 3.0, 4.0 );
n_fuse_timer = randomfloatrange(3.0, 4.0);
n_spread = 5;
@ -81,46 +81,46 @@ _titus_locate_target( is_not_upgraded = 1, count )
fire_angles -= (0, n_spread, 0);
}
vec = anglestoforward( fire_angles );
vec = anglestoforward(fire_angles);
trace_end = fire_origin + vec * 20000;
trace = bullettrace( fire_origin, trace_end, 1, self );
trace = bullettrace(fire_origin, trace_end, 1, self);
offsetpos = trace["position"];
e_dart = magicbullet( "blundersplat_bullet_zm", fire_origin, offsetpos, self );
e_dart thread _titus_reset_grenade_fuse( n_fuse_timer );
e_dart = magicbullet("blundersplat_bullet_zm", fire_origin, offsetpos, self);
e_dart thread _titus_reset_grenade_fuse(n_fuse_timer);
}
_titus_reset_grenade_fuse( n_fuse_timer = randomfloatrange( 1, 1.5 ), is_not_upgraded = 1 )
_titus_reset_grenade_fuse(n_fuse_timer = randomfloatrange(1, 1.5), is_not_upgraded = 1)
{
self waittill( "death" );
self waittill("death");
a_grenades = getentarray( "grenade", "classname" );
a_grenades = getentarray("grenade", "classname");
foreach ( e_grenade in a_grenades )
foreach (e_grenade in a_grenades)
{
if ( isdefined( e_grenade.model ) && e_grenade.model == "t6_wpn_zmb_projectile_blundergat" && !isdefined( e_grenade.fuse_reset ) )
if (isdefined(e_grenade.model) && e_grenade.model == "t6_wpn_zmb_projectile_blundergat" && !isdefined(e_grenade.fuse_reset))
{
e_grenade.fuse_reset = 1;
e_grenade.fuse_time = n_fuse_timer;
e_grenade resetmissiledetonationtime( n_fuse_timer );
e_grenade resetmissiledetonationtime(n_fuse_timer);
if ( is_not_upgraded )
e_grenade create_zombie_point_of_interest( 250, 15, 10000 );
if (is_not_upgraded)
e_grenade create_zombie_point_of_interest(250, 15, 10000);
else
e_grenade create_zombie_point_of_interest( 500, 30, 10000 );
e_grenade create_zombie_point_of_interest(500, 30, 10000);
return;
}
}
}
_titus_target_animate_and_die( n_fuse_timer, inflictor )
_titus_target_animate_and_die(n_fuse_timer, inflictor)
{
self endon( "death" );
self endon( "titus_target_timeout" );
self thread _titus_target_timeout( n_fuse_timer );
self thread _titus_check_for_target_death( inflictor );
self endon("death");
self endon("titus_target_timeout");
self thread _titus_target_timeout(n_fuse_timer);
self thread _titus_check_for_target_death(inflictor);
self thread _blundersplat_target_acid_stun_anim();
wait( n_fuse_timer );
self notify( "killed_by_a_blundersplat", inflictor );
self dodamage( self.health + 1000, self.origin, inflictor );
wait(n_fuse_timer);
self notify("killed_by_a_blundersplat", inflictor);
self dodamage(self.health + 1000, self.origin, inflictor);
}