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mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-10 15:17:57 -05:00

Unpad inside of parens

This commit is contained in:
Jbleezy
2023-12-16 20:01:17 -08:00
parent c87c2da9a0
commit d9b261f49e
158 changed files with 10853 additions and 10853 deletions

View File

@ -4,46 +4,46 @@
#include common_scripts\utility;
#include maps\mp\animscripts\zm_run;
dotraverse( traversestate, traversealias, no_powerups )
dotraverse(traversestate, traversealias, no_powerups)
{
self endon( "killanimscript" );
self traversemode( "nogravity" );
self traversemode( "noclip" );
self endon("killanimscript");
self traversemode("nogravity");
self traversemode("noclip");
old_powerups = 0;
if ( isdefined( no_powerups ) && no_powerups )
if (isdefined(no_powerups) && no_powerups)
{
old_powerups = self.no_powerups;
self.no_powerups = 1;
}
self.is_traversing = 1;
self notify( "zombie_start_traverse" );
self notify("zombie_start_traverse");
self.traversestartnode = self getnegotiationstartnode();
assert( isdefined( self.traversestartnode ) );
self orientmode( "face angle", self.traversestartnode.angles[1] );
assert(isdefined(self.traversestartnode));
self orientmode("face angle", self.traversestartnode.angles[1]);
self.traversestartz = self.origin[2];
if ( isdefined( self.pre_traverse ) )
if (isdefined(self.pre_traverse))
self [[ self.pre_traverse ]]();
self setanimstatefromasd( traversestate, traversealias );
self maps\mp\animscripts\zm_shared::donotetracks( "traverse_anim" );
self traversemode( "gravity" );
self setanimstatefromasd(traversestate, traversealias);
self maps\mp\animscripts\zm_shared::donotetracks("traverse_anim");
self traversemode("gravity");
self.a.nodeath = 0;
if ( isdefined( self.post_traverse ) )
if (isdefined(self.post_traverse))
self [[ self.post_traverse ]]();
self maps\mp\animscripts\zm_run::needsupdate();
if ( !self.isdog )
if (!self.isdog)
self maps\mp\animscripts\zm_run::moverun();
self.is_traversing = 0;
self notify( "zombie_end_traverse" );
self notify("zombie_end_traverse");
if ( isdefined( no_powerups ) && no_powerups && is_true( self.no_powerups ) )
if (isdefined(no_powerups) && no_powerups && is_true(self.no_powerups))
{
self.no_powerups = old_powerups;
}