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mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-10 15:17:57 -05:00

HUD: add custom ammo display on Tranzit, Nuketown, and Die Rise

HUD: move keyboard & mouse dpad icons to the same position as controller dpad icons
HUD: increase size of MOTD dpad image
This commit is contained in:
Jbleezy
2024-04-25 00:07:17 -07:00
parent ceb563de60
commit dac2c51691
63 changed files with 2856 additions and 34 deletions

View File

@ -394,16 +394,12 @@ function HUD_FirstSnapshot_Zombie(HUDWidget, ClientInstance)
local f19_local1 = LUI.createMenu.CompetitiveScoreboard(ClientInstance.controller)
f19_local1:setUseGameTime(true)
Widget:addElement(f19_local1)
if CoD.Zombie.IsDLCMap(CoD.Zombie.DLC2Maps) or CoD.Zombie.IsDLCMap(CoD.Zombie.DLC3Maps) or CoD.Zombie.IsDLCMap(CoD.Zombie.DLC4Maps) then
require("T6.Zombie.AmmoAreaZombie")
local f19_local2 = LUI.createMenu.AmmoAreaZombie(ClientInstance.controller)
f19_local2:setUseGameTime(true)
Widget:addElement(f19_local2)
else
local f19_local2 = LUI.createMenu.DPadArea(ClientInstance.controller)
f19_local2:setUseGameTime(true)
Widget:addElement(f19_local2)
end
require("T6.Zombie.AmmoAreaZombie")
local f19_local2 = LUI.createMenu.AmmoAreaZombie(ClientInstance.controller)
f19_local2:setUseGameTime(true)
Widget:addElement(f19_local2)
if CoD.Zombie.GAMETYPE_ZCLEANSED == Dvar.ui_gametype:get() then
local f19_local2 = LUI.createMenu.TimerAreaZM(ClientInstance.controller)
f19_local2:setUseGameTime(true)