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Fix placeable mine damage scalar

This commit is contained in:
Jbleezy 2024-02-18 22:42:47 -08:00
parent 42eefdc85e
commit dd853e289a

View File

@ -63,7 +63,7 @@ zombie_damage(mod, hit_location, hit_origin, player, amount, team)
if (is_placeable_mine(self.damageweapon))
{
damage = level.round_number * 100;
damage = level.round_number * 150;
if (level.scr_zm_ui_gametype == "zgrief")
{