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Cell Block: fix stun fx

This commit is contained in:
Jbleezy 2023-03-04 01:32:57 -08:00
parent 2a86b23236
commit ddf39e8b1b

View File

@ -106,7 +106,7 @@ main()
maps\mp\zombies\_zm_ai_brutus::precache(); maps\mp\zombies\_zm_ai_brutus::precache();
maps\mp\zombies\_zm_ai_brutus::init(); maps\mp\zombies\_zm_ai_brutus::init();
level.enemy_location_override_func = ::enemy_location_override; level.enemy_location_override_func = ::enemy_location_override;
level._effect[ "butterflies" ] = loadfx( "maps\zombie_alcatraz\fx_alcatraz_skull_elec" ); level._effect[ "butterflies" ] = loadfx( "maps/zombie_alcatraz/fx_alcatraz_skull_elec" );
a_t_door_triggers = getentarray( "zombie_door", "targetname" ); a_t_door_triggers = getentarray( "zombie_door", "targetname" );
triggers = a_t_door_triggers; triggers = a_t_door_triggers;
i = 0; i = 0;