mirror of
https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-06-08 06:12:17 -05:00
Cell Block: fix stun fx
This commit is contained in:
parent
2a86b23236
commit
ddf39e8b1b
@ -106,7 +106,7 @@ main()
|
|||||||
maps\mp\zombies\_zm_ai_brutus::precache();
|
maps\mp\zombies\_zm_ai_brutus::precache();
|
||||||
maps\mp\zombies\_zm_ai_brutus::init();
|
maps\mp\zombies\_zm_ai_brutus::init();
|
||||||
level.enemy_location_override_func = ::enemy_location_override;
|
level.enemy_location_override_func = ::enemy_location_override;
|
||||||
level._effect[ "butterflies" ] = loadfx( "maps\zombie_alcatraz\fx_alcatraz_skull_elec" );
|
level._effect[ "butterflies" ] = loadfx( "maps/zombie_alcatraz/fx_alcatraz_skull_elec" );
|
||||||
a_t_door_triggers = getentarray( "zombie_door", "targetname" );
|
a_t_door_triggers = getentarray( "zombie_door", "targetname" );
|
||||||
triggers = a_t_door_triggers;
|
triggers = a_t_door_triggers;
|
||||||
i = 0;
|
i = 0;
|
||||||
|
Loading…
x
Reference in New Issue
Block a user