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Grief: player spawn point fix
Fix invalid spawn point being chosen if connected very shortly after another player Removes need for wait in between spawning bots
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@ -1568,7 +1568,5 @@ spawn_bots(num)
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{
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level.bots[i] = addtestclient();
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}
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wait 0.4; // need wait or bots don't spawn at correct origin
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}
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}
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