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https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-06-22 21:20:15 -05:00
Zombies: change height to 60 on all maps
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@ -7,6 +7,39 @@
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#include maps\mp\zombies\_zm;
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#include maps\mp\zm_buried_ffotd;
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jail_traversal_fix()
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{
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self endon( "death" );
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window_pos = ( -837, 496, 8 );
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fix_dist = 64;
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while ( true )
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{
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dist = distancesquared( self.origin, window_pos );
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if ( dist < fix_dist )
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{
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node = self getnegotiationstartnode();
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if ( isdefined( node ) )
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{
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if ( node.animscript == "zm_jump_down_48" && node.type == "Begin" )
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{
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self setphysparams( 25, 0, 60 );
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wait 1;
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if ( is_true( self.has_legs ) )
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self setphysparams( 15, 0, 60 );
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else
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self setphysparams( 15, 0, 24 );
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}
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}
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}
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wait 0.25;
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}
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}
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spawned_life_triggers()
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{
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// remove
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