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Grief: no enemies during round start wait fix
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@ -270,6 +270,8 @@ wait_for_team_death_and_round_end()
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zombie_goto_round(target_round)
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zombie_goto_round(target_round)
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{
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{
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level endon( "end_game" );
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level notify( "restart_round" );
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level notify( "restart_round" );
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if ( target_round < 1 )
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if ( target_round < 1 )
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