diff --git a/README.md b/README.md index a87cebac..484f0d22 100644 --- a/README.md +++ b/README.md @@ -486,8 +486,7 @@ * Meleeing enemy players steals 100 points from them * Downing enemy players awards 500 points * Bleeding out enemy players awards 1000 points to all teammates -* Landing on top of an enemy player downs both players -* Landing on top of an enemy player only occurs if the bottom player is prone +* Landing on top of an enemy player that is prone downs them * Increased max radius for landing on top of an enemy player by 16.67% * Decreased max height for landing on top of an enemy player by 50% * Max Ammo: decreased amount of ammo given from max stock to one clip diff --git a/scripts/zm/zgrief/zgrief_reimagined.gsc b/scripts/zm/zgrief/zgrief_reimagined.gsc index d3983e9f..24e94894 100644 --- a/scripts/zm/zgrief/zgrief_reimagined.gsc +++ b/scripts/zm/zgrief/zgrief_reimagined.gsc @@ -1025,9 +1025,6 @@ headstomp_watcher() { if(distance2d(self.origin, player.origin) <= 21 && (self.origin[2] - player_top_origin[2]) <= 15) { - self store_player_damage_info(player, "none", "MOD_FALLING"); - self dodamage( 1000, (0, 0, 0) ); - player store_player_damage_info(self, "none", "MOD_FALLING"); player dodamage( 1000, (0, 0, 0) ); }