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Meat powerup: fix not re-enabling weapons
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@ -201,10 +201,10 @@ item_meat_on_spawn_retrieve_trigger( watcher, player, weaponname )
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player setMoveSpeedScale(1);
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player setMoveSpeedScale(1);
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if (is_true(self.meat_weapons_disabled))
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if (is_true(player.meat_weapons_disabled))
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{
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{
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self.meat_weapons_disabled = undefined;
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player.meat_weapons_disabled = undefined;
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self enableWeapons();
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player enableWeapons();
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}
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}
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if (level.scr_zm_ui_gametype_obj == "zmeat")
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if (level.scr_zm_ui_gametype_obj == "zmeat")
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