1
0
mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-12 16:18:00 -05:00

Announcer audio always plays

This commit is contained in:
Jbleezy
2023-04-21 00:40:41 -07:00
parent 0774e0ae13
commit ed218debde
3 changed files with 3 additions and 3 deletions

View File

@ -6,6 +6,7 @@
#include scripts\zm\replaced\utility;
#include scripts\zm\replaced\zm_melee;
#include scripts\zm\replaced\_zm;
#include scripts\zm\replaced\_zm_audio_announcer;
#include scripts\zm\replaced\_zm_stats;
#include scripts\zm\replaced\_zm_playerhealth;
#include scripts\zm\replaced\_zm_utility;
@ -47,6 +48,7 @@ main()
replaceFunc(maps\mp\zombies\_zm::player_out_of_playable_area_monitor, scripts\zm\replaced\_zm::player_out_of_playable_area_monitor);
replaceFunc(maps\mp\zombies\_zm::end_game, scripts\zm\replaced\_zm::end_game);
replaceFunc(maps\mp\zombies\_zm::check_quickrevive_for_hotjoin, scripts\zm\replaced\_zm::check_quickrevive_for_hotjoin);
replaceFunc(maps\mp\zombies\_zm_audio_announcer::playleaderdialogonplayer, scripts\zm\replaced\_zm_audio_announcer::playleaderdialogonplayer);
replaceFunc(maps\mp\zombies\_zm_stats::set_global_stat, scripts\zm\replaced\_zm_stats::set_global_stat);
replaceFunc(maps\mp\zombies\_zm_playerhealth::playerhealthregen, scripts\zm\replaced\_zm_playerhealth::playerhealthregen);
replaceFunc(maps\mp\zombies\_zm_utility::is_headshot, scripts\zm\replaced\_zm_utility::is_headshot);

View File

@ -5,7 +5,6 @@
#include maps\mp\gametypes_zm\_hud_message;
#include scripts\zm\replaced\_zm;
#include scripts\zm\replaced\_zm_audio_announcer;
#include scripts\zm\replaced\_zm_game_module;
#include scripts\zm\replaced\_zm_gametype;
#include scripts\zm\replaced\_zm_blockers;
@ -20,7 +19,6 @@ main()
}
replaceFunc(maps\mp\zombies\_zm::getfreespawnpoint, scripts\zm\replaced\_zm::getfreespawnpoint);
replaceFunc(maps\mp\zombies\_zm_audio_announcer::playleaderdialogonplayer, scripts\zm\replaced\_zm_audio_announcer::playleaderdialogonplayer);
replaceFunc(maps\mp\zombies\_zm_game_module::wait_for_team_death_and_round_end, scripts\zm\replaced\_zm_game_module::wait_for_team_death_and_round_end);
replaceFunc(maps\mp\zombies\_zm_blockers::handle_post_board_repair_rewards, scripts\zm\replaced\_zm_blockers::handle_post_board_repair_rewards);
replaceFunc(maps\mp\gametypes_zm\_zm_gametype::onspawnplayer, scripts\zm\replaced\_zm_gametype::onspawnplayer);