diff --git a/README.md b/README.md index 4a7ba19e..01a8f684 100644 --- a/README.md +++ b/README.md @@ -646,7 +646,7 @@ * Grief: added Richtofen's Head meat powerup model * Grief: Tower Trap targets and stuns players * Fixed initial weapon raise animation happening after exiting afterlife -* Fixed being able to hit a death barrier when jumping off the Docks Bridge +* Fixed being able to hit a death barrier when jumping off the Docks Bridge zone * Fixed locked hint string not showing on Blundergat Upgrade buildable table #### Docks @@ -734,6 +734,7 @@ * Quest (raise hell step): all staffs must be fully charged for souls to be collected * Quest (raise hell step): zombies in The Crazy Place get knocked down during the screen flash after collecting all souls * Quest (freedom step): teleport trigger can be triggered without looking at it +* Fixed being able to hit a death barrier when jumping off the Above Generator 3 Bunker zone ## Game Modes diff --git a/scripts/zm/zm_tomb/zm_tomb_reimagined.gsc b/scripts/zm/zm_tomb/zm_tomb_reimagined.gsc index de6367d2..cb316e2d 100644 --- a/scripts/zm/zm_tomb/zm_tomb_reimagined.gsc +++ b/scripts/zm/zm_tomb/zm_tomb_reimagined.gsc @@ -92,6 +92,8 @@ init() level.zombie_vars["below_world_check"] = -3000; + maps\mp\zombies\_zm::spawn_life_brush( (1839, 3574, -228), 512, 256 ); + change_stargate_teleport_return_player_angles(); level thread zombie_blood_dig_changes();