From f0b7e9e0f36fa4ebf1f3ea9314580bf56ce195fb Mon Sep 17 00:00:00 2001 From: Jbleezy Date: Sun, 2 Jan 2022 16:24:33 -0800 Subject: [PATCH] Pack-a-Punch: decrease weapon pickup time --- README.md | 3 +++ scripts/zm/_zm_reimagined.gsc | 1 + 2 files changed, 4 insertions(+) diff --git a/README.md b/README.md index 516e3188..24891a11 100644 --- a/README.md +++ b/README.md @@ -154,6 +154,9 @@ ### Vulture-Aid * Stink areas no longer activate while the player is moving +## Pack-a-Punch +* Decreased weapon pickup time from 15 seconds to 12 seconds + ## Powerups ### Carpenter diff --git a/scripts/zm/_zm_reimagined.gsc b/scripts/zm/_zm_reimagined.gsc index 819cc781..1849dfb1 100644 --- a/scripts/zm/_zm_reimagined.gsc +++ b/scripts/zm/_zm_reimagined.gsc @@ -150,6 +150,7 @@ post_all_players_spawned() level.near_miss = 2; // makes screecher not run away first time on solo level.magicbox_timeout = 9; + level.packapunch_timeout = 12; level.equipment_etrap_needs_power = 0; level.equipment_turret_needs_power = 0; level.equipment_subwoofer_needs_power = 0;