1
0
mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-07-08 12:58:13 -05:00

Tranzit: allow sprinting and going prone on bus

This commit is contained in:
Jbleezy
2023-03-07 10:40:02 -08:00
parent 508b2f193a
commit f1dd7655d7
3 changed files with 151 additions and 0 deletions

View File

@ -5,6 +5,7 @@
#include scripts\zm\replaced\zm_transit;
#include scripts\zm\replaced\zm_transit_gamemodes;
#include scripts\zm\replaced\zm_transit_utility;
#include scripts\zm\replaced\zm_transit_bus;
#include scripts\zm\replaced\_zm_weap_jetgun;
#include scripts\zm\replaced\_zm_weap_emp_bomb;
#include scripts\zm\replaced\_zm_equip_electrictrap;
@ -18,6 +19,7 @@ main()
replaceFunc(maps\mp\zm_transit::lava_damage_depot, scripts\zm\replaced\zm_transit::lava_damage_depot);
replaceFunc(maps\mp\zm_transit_gamemodes::init, scripts\zm\replaced\zm_transit_gamemodes::init);
replaceFunc(maps\mp\zm_transit_utility::solo_tombstone_removal, scripts\zm\replaced\zm_transit_utility::solo_tombstone_removal);
replaceFunc(maps\mp\zm_transit_bus::busupdateplayers, scripts\zm\replaced\zm_transit_bus::busupdateplayers);
replaceFunc(maps\mp\zombies\_zm_weap_jetgun::is_jetgun_firing, scripts\zm\replaced\_zm_weap_jetgun::is_jetgun_firing);
replaceFunc(maps\mp\zombies\_zm_weap_jetgun::jetgun_check_enemies_in_range, scripts\zm\replaced\_zm_weap_jetgun::jetgun_check_enemies_in_range);
replaceFunc(maps\mp\zombies\_zm_weap_jetgun::jetgun_grind_zombie, scripts\zm\replaced\_zm_weap_jetgun::jetgun_grind_zombie);