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MOTD and Origins: change background color of parts on HUD
Origins: switch Zombie Shield and Maxis Drone recipe positions on HUD
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@ -662,6 +662,7 @@
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* Requires player's current weapon to be the Blundergat to convert
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* Requires player to be looking at the buildable table to convert
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* Changed craft hint string from "Blundergat Upgrade" to "Acid Gat Kit"
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* Fixed buildable table not showing locked hint string
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### Maxis Drone
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* Kills on any round in 1-4 shots (normally does 12000 damage max)
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@ -889,7 +890,10 @@
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* Tower Trap (upgraded): upgrading no longer resets the duration of the trap
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* Zombies spawn in the Docks zone when in the Docks Gates zone
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* Zombies spawn in the Docks Gates zone when in the Docks zone
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* Changed Zombie Shield recipe name on HUD from "Shield" to "Zombie Shield"
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* Removed background color from plane parts on HUD
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* Changed name of Zombie Shield recipe on HUD from "Shield" to "Zombie Shield"
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* Changed background color of Zombie Shield parts on HUD from green to grey
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* Changed background color of Acid Gat Kit parts on HUD from blue to green
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* Quest: Blundergat gets full ammo when picked up (normally missing one clip)
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* Quest: number pad only needs each number to be shocked once in order to complete
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* Quest: can enter the plane in afterlife with any amount of players
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@ -900,7 +904,6 @@
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* Quest: showdown target waypoint shows offscreen
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* Fixed initial weapon raise anim happening after exiting afterlife
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* Fixed being able to hit a death barrier when jumping off the Docks Bridge zone
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* Fixed locked hint string not showing on Acid Gat Kit buildable table
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### Cell Block
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* Zombies spawn in the Cell Block 3rd Floor zone
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@ -921,6 +924,8 @@
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* Musical parts on HUD fade out
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* Staff parts on HUD correctly show that a player has a staff and a gem
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* Staff parts on HUD no longer show that a player has a staff when it is crafted
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* Switched Zombie Shield and Maxis Drone recipe positions on HUD
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* Changed background color of Maxis Drone parts on HUD from green to orange
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* Added attachment name on HUD for upgraded attachment weapons
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* Generators: increased capture reward points from 100 to 200
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* Generators: always give back refund points if player was in the generator zone when captured
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