mirror of
https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-06-20 03:59:47 -05:00
Origins: remove player staff part on HUD
This commit is contained in:
@ -557,7 +557,7 @@
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* Players can go prone on the tank
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* Shovels automatically picked up
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* Gramophone and records automatically picked up
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* Gramophone and master record no longer show on HUD
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* Musical parts no longer show on HUD
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* Der Wunderfizz: increased cost from 1500 to 2500
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* Der Wunderfizz: all perks have an equal chance of being obtained
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* Rituals of the Ancients: spend points challenge reward changed from Double Tap perk to a random perk that the player does not have (perk does not change if reward is reopened)
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@ -13,6 +13,144 @@
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#include maps\mp\zombies\_zm_equipment;
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#include maps\mp\zm_tomb_craftables;
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include_craftables()
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{
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level thread run_craftables_devgui();
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craftable_name = "equip_dieseldrone_zm";
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quadrotor_body = generate_zombie_craftable_piece( craftable_name, "body", "veh_t6_dlc_zm_quad_piece_body", 32, 64, 0, undefined, ::onpickup_common, ::ondrop_common, undefined, undefined, undefined, undefined, "piece_quadrotor_zm_body", 1, "build_dd" );
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quadrotor_brain = generate_zombie_craftable_piece( craftable_name, "brain", "veh_t6_dlc_zm_quad_piece_brain", 32, 64, 0, undefined, ::onpickup_common, ::ondrop_common, undefined, undefined, undefined, undefined, "piece_quadrotor_zm_brain", 1, "build_dd_brain" );
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quadrotor_engine = generate_zombie_craftable_piece( craftable_name, "engine", "veh_t6_dlc_zm_quad_piece_engine", 32, 64, 0, undefined, ::onpickup_common, ::ondrop_common, undefined, undefined, undefined, undefined, "piece_quadrotor_zm_engine", 1, "build_dd" );
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quadrotor = spawnstruct();
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quadrotor.name = craftable_name;
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quadrotor add_craftable_piece( quadrotor_body );
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quadrotor add_craftable_piece( quadrotor_brain );
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quadrotor add_craftable_piece( quadrotor_engine );
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quadrotor.triggerthink = ::quadrotorcraftable;
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include_zombie_craftable( quadrotor );
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level thread add_craftable_cheat( quadrotor );
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craftable_name = "tomb_shield_zm";
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riotshield_top = generate_zombie_craftable_piece( craftable_name, "top", "t6_wpn_zmb_shield_dlc4_top", 48, 64, 0, undefined, ::onpickup_common, ::ondrop_common, undefined, undefined, undefined, undefined, "piece_riotshield_dolly", 1, "build_zs" );
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riotshield_door = generate_zombie_craftable_piece( craftable_name, "door", "t6_wpn_zmb_shield_dlc4_door", 48, 15, 25, undefined, ::onpickup_common, ::ondrop_common, undefined, undefined, undefined, undefined, "piece_riotshield_door", 1, "build_zs" );
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riotshield_bracket = generate_zombie_craftable_piece( craftable_name, "bracket", "t6_wpn_zmb_shield_dlc4_bracket", 48, 15, 0, undefined, ::onpickup_common, ::ondrop_common, undefined, undefined, undefined, undefined, "piece_riotshield_clamp", 1, "build_zs" );
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riotshield = spawnstruct();
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riotshield.name = craftable_name;
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riotshield add_craftable_piece( riotshield_top );
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riotshield add_craftable_piece( riotshield_door );
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riotshield add_craftable_piece( riotshield_bracket );
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riotshield.onbuyweapon = ::onbuyweapon_riotshield;
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riotshield.triggerthink = ::riotshieldcraftable;
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include_craftable( riotshield );
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level thread add_craftable_cheat( riotshield );
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craftable_name = "elemental_staff_air";
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staff_air_gem = generate_zombie_craftable_piece( craftable_name, "gem", "t6_wpn_zmb_staff_crystal_air_part", 48, 64, 0, undefined, ::onpickup_aircrystal, ::ondrop_aircrystal, undefined, undefined, undefined, undefined, undefined, 0, "crystal", 1 );
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staff_air_upper_staff = generate_zombie_craftable_piece( craftable_name, "upper_staff", "t6_wpn_zmb_staff_tip_air_world", 32, 64, 0, undefined, ::onpickup_staffpiece, ::ondrop_common, undefined, undefined, undefined, undefined, "piece_staff_zm_ustaff_air", 1, "staff_part" );
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staff_air_middle_staff = generate_zombie_craftable_piece( craftable_name, "middle_staff", "t6_wpn_zmb_staff_stem_air_part", 32, 64, 0, undefined, ::onpickup_staffpiece, ::ondrop_common, undefined, undefined, undefined, undefined, "piece_staff_zm_mstaff_air", 1, "staff_part" );
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staff_air_lower_staff = generate_zombie_craftable_piece( craftable_name, "lower_staff", "t6_wpn_zmb_staff_revive_part", 32, 64, 0, undefined, ::onpickup_staffpiece, ::ondrop_common, undefined, undefined, undefined, undefined, "piece_staff_zm_lstaff_air", 1, "staff_part" );
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staff = spawnstruct();
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staff.name = craftable_name;
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staff add_craftable_piece( staff_air_gem );
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staff add_craftable_piece( staff_air_upper_staff );
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staff add_craftable_piece( staff_air_middle_staff );
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staff add_craftable_piece( staff_air_lower_staff );
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staff.triggerthink = ::staffcraftable_air;
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staff.custom_craftablestub_update_prompt = ::tomb_staff_update_prompt;
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include_zombie_craftable( staff );
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level thread add_craftable_cheat( staff );
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count_staff_piece_pickup( array( staff_air_upper_staff, staff_air_middle_staff, staff_air_lower_staff ) );
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craftable_name = "elemental_staff_fire";
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staff_fire_gem = generate_zombie_craftable_piece( craftable_name, "gem", "t6_wpn_zmb_staff_crystal_fire_part", 48, 64, 0, undefined, ::onpickup_firecrystal, ::ondrop_firecrystal, undefined, undefined, undefined, undefined, undefined, 0, "crystal", 1 );
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staff_fire_upper_staff = generate_zombie_craftable_piece( craftable_name, "upper_staff", "t6_wpn_zmb_staff_tip_fire_world", 32, 64, 0, undefined, ::onpickup_staffpiece, ::ondrop_common, undefined, undefined, undefined, undefined, "piece_staff_zm_ustaff_fire", 1, "staff_part" );
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staff_fire_middle_staff = generate_zombie_craftable_piece( craftable_name, "middle_staff", "t6_wpn_zmb_staff_stem_fire_part", 32, 64, 0, undefined, ::onpickup_staffpiece, ::ondrop_common, undefined, undefined, undefined, undefined, "piece_staff_zm_mstaff_fire", 1, "staff_part" );
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staff_fire_lower_staff = generate_zombie_craftable_piece( craftable_name, "lower_staff", "t6_wpn_zmb_staff_revive_part", 64, 128, 0, undefined, ::onpickup_staffpiece, ::ondrop_common, undefined, undefined, undefined, undefined, "piece_staff_zm_lstaff_fire", 1, "staff_part" );
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level thread maps\mp\zm_tomb_main_quest::staff_mechz_drop_pieces( staff_fire_lower_staff );
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level thread maps\mp\zm_tomb_main_quest::staff_biplane_drop_pieces( array( staff_fire_middle_staff ) );
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level thread maps\mp\zm_tomb_main_quest::staff_unlock_with_zone_capture( staff_fire_upper_staff );
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staff = spawnstruct();
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staff.name = craftable_name;
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staff add_craftable_piece( staff_fire_gem );
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staff add_craftable_piece( staff_fire_upper_staff );
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staff add_craftable_piece( staff_fire_middle_staff );
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staff add_craftable_piece( staff_fire_lower_staff );
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staff.triggerthink = ::staffcraftable_fire;
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staff.custom_craftablestub_update_prompt = ::tomb_staff_update_prompt;
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include_zombie_craftable( staff );
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level thread add_craftable_cheat( staff );
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count_staff_piece_pickup( array( staff_fire_upper_staff, staff_fire_middle_staff, staff_fire_lower_staff ) );
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craftable_name = "elemental_staff_lightning";
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staff_lightning_gem = generate_zombie_craftable_piece( craftable_name, "gem", "t6_wpn_zmb_staff_crystal_bolt_part", 48, 64, 0, undefined, ::onpickup_lightningcrystal, ::ondrop_lightningcrystal, undefined, undefined, undefined, undefined, undefined, 0, "crystal", 1 );
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staff_lightning_upper_staff = generate_zombie_craftable_piece( craftable_name, "upper_staff", "t6_wpn_zmb_staff_tip_lightning_world", 32, 64, 0, undefined, ::onpickup_staffpiece, ::ondrop_common, undefined, undefined, undefined, undefined, "piece_staff_zm_ustaff_lightning", 1, "staff_part" );
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staff_lightning_middle_staff = generate_zombie_craftable_piece( craftable_name, "middle_staff", "t6_wpn_zmb_staff_stem_bolt_part", 32, 64, 0, undefined, ::onpickup_staffpiece, ::ondrop_common, undefined, undefined, undefined, undefined, "piece_staff_zm_mstaff_lightning", 1, "staff_part" );
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staff_lightning_lower_staff = generate_zombie_craftable_piece( craftable_name, "lower_staff", "t6_wpn_zmb_staff_revive_part", 32, 64, 0, undefined, ::onpickup_staffpiece, ::ondrop_common, undefined, undefined, undefined, undefined, "piece_staff_zm_lstaff_lightning", 1, "staff_part" );
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staff = spawnstruct();
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staff.name = craftable_name;
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staff add_craftable_piece( staff_lightning_gem );
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staff add_craftable_piece( staff_lightning_upper_staff );
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staff add_craftable_piece( staff_lightning_middle_staff );
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staff add_craftable_piece( staff_lightning_lower_staff );
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staff.triggerthink = ::staffcraftable_lightning;
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staff.custom_craftablestub_update_prompt = ::tomb_staff_update_prompt;
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include_zombie_craftable( staff );
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level thread add_craftable_cheat( staff );
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count_staff_piece_pickup( array( staff_lightning_upper_staff, staff_lightning_middle_staff, staff_lightning_lower_staff ) );
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craftable_name = "elemental_staff_water";
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staff_water_gem = generate_zombie_craftable_piece( craftable_name, "gem", "t6_wpn_zmb_staff_crystal_water_part", 48, 64, 0, undefined, ::onpickup_watercrystal, ::ondrop_watercrystal, undefined, undefined, undefined, undefined, undefined, 0, "crystal", 1 );
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staff_water_upper_staff = generate_zombie_craftable_piece( craftable_name, "upper_staff", "t6_wpn_zmb_staff_tip_water_world", 32, 64, 0, undefined, ::onpickup_staffpiece, ::ondrop_common, undefined, undefined, undefined, undefined, "piece_staff_zm_ustaff_water", 1, "staff_part" );
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staff_water_middle_staff = generate_zombie_craftable_piece( craftable_name, "middle_staff", "t6_wpn_zmb_staff_stem_water_part", 32, 64, 0, undefined, ::onpickup_staffpiece, ::ondrop_common, undefined, undefined, undefined, undefined, "piece_staff_zm_mstaff_water", 1, "staff_part" );
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staff_water_lower_staff = generate_zombie_craftable_piece( craftable_name, "lower_staff", "t6_wpn_zmb_staff_revive_part", 32, 64, 0, undefined, ::onpickup_staffpiece, ::ondrop_common, undefined, undefined, undefined, undefined, "piece_staff_zm_lstaff_water", 1, "staff_part" );
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a_ice_staff_parts = array( staff_water_lower_staff, staff_water_middle_staff, staff_water_upper_staff );
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level thread maps\mp\zm_tomb_main_quest::staff_ice_dig_pieces( a_ice_staff_parts );
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staff = spawnstruct();
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staff.name = craftable_name;
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staff add_craftable_piece( staff_water_gem );
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staff add_craftable_piece( staff_water_upper_staff );
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staff add_craftable_piece( staff_water_middle_staff );
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staff add_craftable_piece( staff_water_lower_staff );
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staff.triggerthink = ::staffcraftable_water;
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staff.custom_craftablestub_update_prompt = ::tomb_staff_update_prompt;
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include_zombie_craftable( staff );
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level thread add_craftable_cheat( staff );
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count_staff_piece_pickup( array( staff_water_upper_staff, staff_water_middle_staff, staff_water_lower_staff ) );
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craftable_name = "gramophone";
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vinyl_pickup_player = vinyl_add_pickup( craftable_name, "vinyl_player", "p6_zm_tm_gramophone", "piece_record_zm_player", undefined, "gramophone" );
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vinyl_pickup_master = vinyl_add_pickup( craftable_name, "vinyl_master", "p6_zm_tm_record_master", "piece_record_zm_vinyl_master", undefined, "record" );
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vinyl_pickup_air = vinyl_add_pickup( craftable_name, "vinyl_air", "p6_zm_tm_record_wind", "piece_record_zm_vinyl_air", "quest_state2", "record" );
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vinyl_pickup_ice = vinyl_add_pickup( craftable_name, "vinyl_ice", "p6_zm_tm_record_ice", "piece_record_zm_vinyl_water", "quest_state4", "record" );
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vinyl_pickup_fire = vinyl_add_pickup( craftable_name, "vinyl_fire", "p6_zm_tm_record_fire", "piece_record_zm_vinyl_fire", "quest_state1", "record" );
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vinyl_pickup_elec = vinyl_add_pickup( craftable_name, "vinyl_elec", "p6_zm_tm_record_lightning", "piece_record_zm_vinyl_lightning", "quest_state3", "record" );
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vinyl_pickup_player.sam_line = "gramophone_found";
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vinyl_pickup_master.sam_line = "master_found";
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vinyl_pickup_air.sam_line = "first_record_found";
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vinyl_pickup_ice.sam_line = "first_record_found";
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vinyl_pickup_fire.sam_line = "first_record_found";
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vinyl_pickup_elec.sam_line = "first_record_found";
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level thread maps\mp\zm_tomb_vo::watch_one_shot_samantha_line( "vox_sam_1st_record_found_0", "first_record_found" );
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level thread maps\mp\zm_tomb_vo::watch_one_shot_samantha_line( "vox_sam_gramophone_found_0", "gramophone_found" );
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level thread maps\mp\zm_tomb_vo::watch_one_shot_samantha_line( "vox_sam_master_found_0", "master_found" );
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gramophone = spawnstruct();
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gramophone.name = craftable_name;
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gramophone add_craftable_piece( vinyl_pickup_player );
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gramophone add_craftable_piece( vinyl_pickup_master );
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gramophone add_craftable_piece( vinyl_pickup_air );
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gramophone add_craftable_piece( vinyl_pickup_ice );
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gramophone add_craftable_piece( vinyl_pickup_fire );
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gramophone add_craftable_piece( vinyl_pickup_elec );
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gramophone.triggerthink = ::gramophonecraftable;
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include_zombie_craftable( gramophone );
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level thread add_craftable_cheat( gramophone );
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staff_fire_gem thread watch_part_pickup( "quest_state1", 2 );
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staff_air_gem thread watch_part_pickup( "quest_state2", 2 );
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staff_lightning_gem thread watch_part_pickup( "quest_state3", 2 );
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staff_water_gem thread watch_part_pickup( "quest_state4", 2 );
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staff_fire_gem thread staff_crystal_wait_for_teleport( 1 );
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staff_air_gem thread staff_crystal_wait_for_teleport( 2 );
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staff_lightning_gem thread staff_crystal_wait_for_teleport( 3 );
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staff_water_gem thread staff_crystal_wait_for_teleport( 4 );
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level thread maps\mp\zm_tomb_vo::staff_craft_vo();
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level thread maps\mp\zm_tomb_vo::samantha_discourage_think();
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level thread maps\mp\zm_tomb_vo::samantha_encourage_think();
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level thread craftable_add_glow_fx();
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}
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vinyl_add_pickup( str_craftable_name, str_piece_name, str_model_name, str_bit_clientfield, str_quest_clientfield, str_vox_id )
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{
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if (str_bit_clientfield == "piece_record_zm_player" || str_bit_clientfield == "piece_record_zm_vinyl_master")
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@ -112,6 +250,28 @@ setup_quadrotor_purchase( player )
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return false;
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}
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quadrotor_watcher( player )
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{
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quadrotor_set_unavailable();
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player thread quadrotor_return_condition_watcher();
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player thread quadrotor_control_thread();
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level waittill( "drone_available" );
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level.maxis_quadrotor = undefined;
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if ( flag( "ee_quadrotor_disabled" ) )
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flag_waitopen( "ee_quadrotor_disabled" );
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quadrotor_set_available();
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}
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quadrotor_set_unavailable()
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{
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level.quadrotor_status.picked_up = 1;
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level.quadrotor_status.pickup_trig.model ghost();
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}
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tomb_custom_craftable_validation( player )
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{
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if ( self.stub.equipname == "equip_dieseldrone_zm" )
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@ -149,9 +309,3 @@ tomb_custom_craftable_validation( player )
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return 1;
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}
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quadrotor_set_unavailable()
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{
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level.quadrotor_status.picked_up = 1;
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level.quadrotor_status.pickup_trig.model ghost();
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}
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@ -34,9 +34,8 @@ main()
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replaceFunc(maps\mp\zm_tomb_ee_main_step_2::remove_plinth, scripts\zm\replaced\zm_tomb_ee_main_step_2::remove_plinth);
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replaceFunc(maps\mp\zm_tomb_ee_main_step_3::fire_link_cooldown, scripts\zm\replaced\zm_tomb_ee_main_step_3::fire_link_cooldown);
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replaceFunc(maps\mp\zm_tomb_challenges::challenges_init, scripts\zm\replaced\zm_tomb_challenges::challenges_init);
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replaceFunc(maps\mp\zm_tomb_craftables::include_craftables, scripts\zm\replaced\zm_tomb_craftables::include_craftables);
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replaceFunc(maps\mp\zm_tomb_craftables::quadrotor_control_thread, scripts\zm\replaced\zm_tomb_craftables::quadrotor_control_thread);
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replaceFunc(maps\mp\zm_tomb_craftables::quadrotor_set_unavailable, scripts\zm\replaced\zm_tomb_craftables::quadrotor_set_unavailable);
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replaceFunc(maps\mp\zm_tomb_craftables::vinyl_add_pickup, scripts\zm\replaced\zm_tomb_craftables::vinyl_add_pickup);
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replaceFunc(maps\mp\zm_tomb_dig::init_shovel, scripts\zm\replaced\zm_tomb_dig::init_shovel);
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replaceFunc(maps\mp\zm_tomb_dig::increment_player_perk_purchase_limit, scripts\zm\replaced\zm_tomb_dig::increment_player_perk_purchase_limit);
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replaceFunc(maps\mp\zm_tomb_tank::players_on_tank_update, scripts\zm\replaced\zm_tomb_tank::players_on_tank_update);
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