From f8167e63c20c93c8715deda8c40b1ce8fd135523 Mon Sep 17 00:00:00 2001 From: Jbleezy Date: Wed, 27 Sep 2023 02:00:37 -0700 Subject: [PATCH] Encounter: decrease Nuke damage --- README.md | 2 +- scripts/zm/replaced/_zm_powerups.gsc | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 41a73858..5cf7591e 100644 --- a/README.md +++ b/README.md @@ -808,7 +808,7 @@ * Insta Kill: decreased duration from 30 seconds to 15 seconds * Insta Kill: enemy players deal half damage * Nuke: enemy players lose 400 points -* Nuke: deals 80 damage to all alive enemy players +* Nuke: deals 75 damage to all alive enemy players * Nuke: makes all downed enemy players bleed out * Added teammate head icons * Added kill feed (includes downs, revives, and bleed outs) diff --git a/scripts/zm/replaced/_zm_powerups.gsc b/scripts/zm/replaced/_zm_powerups.gsc index b9c96500..65e94610 100644 --- a/scripts/zm/replaced/_zm_powerups.gsc +++ b/scripts/zm/replaced/_zm_powerups.gsc @@ -560,7 +560,7 @@ nuke_powerup( drop_item, player_team ) players[i] maps\mp\zombies\_zm_score::minus_to_player_score(score); } - radiusDamage(players[i].origin + (0, 0, 5), 10, 80, 80); + radiusDamage(players[i].origin + (0, 0, 5), 10, 75, 75); } else if(players[i] maps\mp\zombies\_zm_laststand::player_is_in_laststand()) {