From f939af3645c99b426b193ef70fa0ded6deebbaf1 Mon Sep 17 00:00:00 2001 From: Jbleezy Date: Wed, 31 Jan 2024 00:01:48 -0800 Subject: [PATCH] Mule Kick: fix additional weapon indicator showing on maps that don't use Mule Kick --- scripts/zm/_zm_reimagined.gsc | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/scripts/zm/_zm_reimagined.gsc b/scripts/zm/_zm_reimagined.gsc index 2a1da15f..1207dcbf 100644 --- a/scripts/zm/_zm_reimagined.gsc +++ b/scripts/zm/_zm_reimagined.gsc @@ -2632,6 +2632,8 @@ additionalprimaryweapon_indicator() { self endon("disconnect"); + self setClientDvar("additionalPrimaryWeaponName", ""); + if (!is_true(level.zombiemode_using_additionalprimaryweapon_perk)) { return; @@ -2639,7 +2641,6 @@ additionalprimaryweapon_indicator() vars = []; vars["prev_weapon_name"] = ""; - self setClientDvar("additionalPrimaryWeaponName", ""); while (1) {