diff --git a/README.md b/README.md index 6eb499a4..cb7e9a48 100644 --- a/README.md +++ b/README.md @@ -227,6 +227,7 @@ * Can kill unlimited zombies at once * No longer kills players without Juggernog instantly * Decreased player damage from 75 to 25 +* Decreased player shellshock time from 2.5 seconds to 1.25 seconds * Decreased startup time from 2 seconds to 0.5 seconds ### Turret diff --git a/scripts/zm/replaced/_zm_powerups.gsc b/scripts/zm/replaced/_zm_powerups.gsc index 2db835e4..f5ed3a7e 100644 --- a/scripts/zm/replaced/_zm_powerups.gsc +++ b/scripts/zm/replaced/_zm_powerups.gsc @@ -207,7 +207,7 @@ nuke_powerup( drop_item, player_team ) { if(is_player_valid(players[i])) { - radiusDamage(players[i].origin, 10, 80, 80); + radiusDamage(players[i].origin + (0, 0, 5), 10, 80, 80); } } } diff --git a/scripts/zm/replaced/_zm_traps.gsc b/scripts/zm/replaced/_zm_traps.gsc index 0e725b20..333c7766 100644 --- a/scripts/zm/replaced/_zm_traps.gsc +++ b/scripts/zm/replaced/_zm_traps.gsc @@ -23,7 +23,7 @@ player_elec_damage() self shellshock( "electrocution", shocktime ); self playsound( "zmb_zombie_arc" ); - radiusdamage( self.origin, 10, 25, 25 ); + radiusdamage( self.origin + (0, 0, 5), 10, 25, 25 ); wait 0.1;