From fa4a23398efdc498cd89f7ceb38219beee16e54b Mon Sep 17 00:00:00 2001 From: Jbleezy Date: Thu, 9 Dec 2021 21:21:42 -0800 Subject: [PATCH] Grief: announcer dialog always plays --- scripts/zm/main/_zm_reimagined_zgrief.gsc | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/scripts/zm/main/_zm_reimagined_zgrief.gsc b/scripts/zm/main/_zm_reimagined_zgrief.gsc index 70a73678..9de83463 100644 --- a/scripts/zm/main/_zm_reimagined_zgrief.gsc +++ b/scripts/zm/main/_zm_reimagined_zgrief.gsc @@ -786,6 +786,8 @@ playleaderdialogonplayer( dialog, team, waittime ) } self playlocalsound( full_alias ); } + + /* if ( isDefined( waittime ) ) { wait waittime; @@ -794,6 +796,8 @@ playleaderdialogonplayer( dialog, team, waittime ) { wait 4; } + */ + self.zmbdialogactive = 0; self.zmbdialoggroup = ""; if ( self.zmbdialogqueue.size > 0 && level.allowzmbannouncer ) @@ -804,7 +808,7 @@ playleaderdialogonplayer( dialog, team, waittime ) self.zmbdialogqueue[ i - 1 ] = self.zmbdialogqueue[ i ]; } self.zmbdialogqueue[ i - 1 ] = undefined; - self thread maps/mp/zombies/_zm_audio_announcer::playleaderdialogonplayer( nextdialog, team ); + self thread playleaderdialogonplayer( nextdialog, team ); } }