#include clientscripts\mp\_utility; #include clientscripts\mp\zombies\_zm_utility; main() { replaceFunc(clientscripts\mp\zombies\_zm::init_wallbuy_fx, scripts\zm\replaced\_zm::init_wallbuy_fx); replaceFunc(clientscripts\mp\zombies\_zm::entityspawned, scripts\zm\replaced\_zm::entityspawned); replaceFunc(clientscripts\mp\zombies\_zm_audio::sndmeleeswipe, scripts\zm\replaced\_zm_audio::sndmeleeswipe); replaceFunc(clientscripts\mp\zombies\_zm_weapons::init, scripts\zm\replaced\_zm_weapons::init); powerup_changes(); } powerup_changes() { if (getDvar("mapname") == "zm_transit" || getDvar("mapname") == "zm_highrise") { include_powerup("fire_sale"); } }