#include maps\mp\zm_tomb_quest_fire; #include common_scripts\utility; #include maps\mp\_utility; #include maps\mp\zombies\_zm_utility; #include maps\mp\zombies\_zm_craftables; #include maps\mp\zombies\_zm_sidequests; #include maps\mp\zm_tomb_utility; #include maps\mp\zombies\_zm_net; #include maps\mp\zm_tomb_vo; #include maps\mp\zm_tomb_chamber; fire_puzzle_1_run() { level waittill("elemental_staff_fire_crafted", player); flag_set("staff_fire_zm_upgrade_unlocked"); }