#include clientscripts\mp\zombies\_zm; #include clientscripts\mp\_utility; #include clientscripts\mp\zombies\_zm_utility; init_wallbuy_fx() { if (!is_false(level._uses_default_wallbuy_fx)) { level._effect["870mcs_zm_fx"] = loadfx("maps/zombie/fx_zmb_wall_buy_870mcs"); level._effect["vector_zm_fx"] = loadfx("maps/zombie/fx_zmb_wall_buy_ak74u"); level._effect["beretta93r_zm_fx"] = loadfx("maps/zombie/fx_zmb_wall_buy_berreta93r"); level._effect["bowie_knife_zm_fx"] = loadfx("maps/zombie/fx_zmb_wall_buy_bowie"); level._effect["claymore_zm_fx"] = loadfx("maps/zombie/fx_zmb_wall_buy_claymore"); level._effect["saritch_zm_fx"] = loadfx("maps/zombie/fx_zmb_wall_buy_m14"); level._effect["sig556_zm_fx"] = loadfx("maps/zombie/fx_zmb_wall_buy_m16"); level._effect["insas_zm_fx"] = loadfx("maps/zombie/fx_zmb_wall_buy_mp5k"); level._effect["ballista_zm_fx"] = loadfx("maps/zombie/fx_zmb_wall_buy_olympia"); } if (!is_false(level._uses_sticky_grenades)) { if (!is_true(level.disable_fx_zmb_wall_buy_semtex)) level._effect["sticky_grenade_zm_fx"] = loadfx("maps/zombie/fx_zmb_wall_buy_semtex"); } if (!is_false(level._uses_taser_knuckles)) level._effect["tazer_knuckles_zm_fx"] = loadfx("maps/zombie/fx_zmb_wall_buy_taseknuck"); if (isdefined(level.buildable_wallbuy_weapons)) level._effect["dynamic_wallbuy_fx"] = loadfx("maps/zombie/fx_zmb_wall_buy_question"); }